Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Ecafromou
Hel
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 51L
1,376 Elo+
Solo
Charybdis
Charybdis
SomeOne228
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,479 Elo+
Solo
Tiamat
Tiamat
Tsuku0ni
Tiamat
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 124L
1,160 Elo+
Party 2
Sun Wukong
Sun Wukong
athcommando
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 90L
1,336 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,370 Elo+

VS

Team Averages
Level 89
1,544 SR
1,518 Elo+
Bellona
Bellona
Boltcragen
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hirnswoggle
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,525 Elo+
Party 1
Sobek
Sobek
Krapottcke
Sobek
Level 87
God Stats
3W - 1L
1,838 SR
Queue Stats
35W - 41L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
ScrotombRaider
Aphrodite
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,517 Elo+
Solo
Zeus
Zeus
Seraila
Zeus
Level 127
God Stats
6W - 3L
1,381 SR
Queue Stats
177W - 190L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 5 / 4
8,477
771
15,587
10,917
5,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 7
7,702
700
8,519
11,322
6,318
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
SomeOne228
Charybdis
13
3 / 4 / 4
7,994
727
13,707
12,966
6,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Tsuku0ni
Tiamat
14
1 / 2 / 5
7,685
699
9,901
11,634
8,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
athcommando
Sun Wukong
13
2 / 7 / 5
8,308
755
7,625
16,863
12,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boltcragen
Bellona
14
1 / 2 / 12
8,445
768
4,418
11,762
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 2 / 20
9,505
864
7,940
17,469
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
13
1 / 4 / 11
8,206
746
2,577
14,830
16,626
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
ScrotombRaider
Aphrodite
17
3 / 1 / 16
9,994
909
12,004
16,351
11,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
Seraila
Zeus
18
15 / 1 / 5
11,239
1,022
32,543
11,117
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
10
Kills
20
20
Deaths
10
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
4
1.2
W
Bellona
Boltcragen
Bellona
1
2
12
3.5
L
0
2
7
1.75
W
0
2
20
5
W
Sobek
1
4
11
1.63
W
Aphrodite
ScrotombRaider
Aphrodite
3
1
16
11
W
Zeus
Seraila
Zeus
15
1
5
17.5
L
Charybdis
SomeOne228
Charybdis
3
4
4
1.25
L
Tiamat
Tsuku0ni
Tiamat
1
2
5
1.75
L
Sun Wukong
athcommando
Sun Wukong
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
59,482
63,702
Taken
71,529
38,924
Mitigated
69,412
25,151
Healing
38,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,587
979
853
1,132
10,917
5,437
605
9,802
1,115
24,910
0
W
Bellona
Boltcragen
Bellona
4,418
812
728
1,027
11,762
14,770
870
6,448
5,314
0
14,092
L
8,519
1,337
10,785
6,386
11,322
6,318
142
9,842
1,403
14,548
0
W
7,940
1,049
1,512
2,458
17,469
20,199
626
7,839
9,630
11,933
0
W
Sobek
2,577
337
1,795
2,249
14,830
16,626
865
6,836
7,994
6,567
0
W
Aphrodite
ScrotombRaider
Aphrodite
12,004
3,486
13,624
11,542
16,351
11,869
1,736
9,045
7,306
31,376
0
W
Zeus
Seraila
Zeus
32,543
3,246
1,819
1,549
11,117
5,948
3,367
4,116
7,001
59,515
0
L
Charybdis
SomeOne228
Charybdis
13,707
4,777
616
917
12,966
6,617
786
11,742
1,138
0
25,993
L
Tiamat
Tsuku0ni
Tiamat
9,901
258
1,115
1,333
11,634
8,185
0
9,958
1,631
19,401
0
L
Sun Wukong
athcommando
Sun Wukong
7,625
1,172
321
1,693
16,863
12,367
276
13,720
2,752
283
11,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,166
Gold Earned
47,389
82
Minions Killed
127
0
Camps Cleared
0
908,902
Distance Traveled
1,016,406
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,477
771
23
2
0
162,741
0
W
Bellona
8,445
768
9
1
0
214,443
0
L
Hel
7,702
700
18
2
0
210,513
0
W
Ymir
9,505
864
5
0
0
204,020
0
W
Sobek
8,206
746
5
0
0
199,107
0
W
Aphrodite
9,994
909
53
5
0
203,107
0
W
Zeus
11,239
1,022
55
5
0
195,729
0
L
Charybdis
7,994
727
24
2
0
160,072
0
L
Tiamat
7,685
699
10
1
0
212,666
0
L
Sun Wukong
8,308
755
7
1
0
162,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role