Player Matchup

Ravana
Ravana
MarioBot
Ravana
Level 41
God Stats
1W - 0L
1,249 SR
Queue Stats
3W - 0L
1,667 Elo+
Party 1
Lancelot
Lancelot
Ryltar14
Lancelot
Level 87
God Stats
9W - 10L
1,455 SR
Queue Stats
74W - 59L
1,472 Elo+
Solo
Chernobog
Chernobog
TheEggChild
Chernobog
Level 148
God Stats
3W - 1L
1,724 SR
Queue Stats
86W - 73L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
Tweeye
Baron Samedi
Level 86
God Stats
1W - 0L
1,372 SR
Queue Stats
4W - 1L
1,559 Elo+
Party 1
Atlas
Atlas
tommykn0ckers
Atlas
Level 126
God Stats
4W - 4L
1,320 SR
Queue Stats
66W - 53L
1,587 Elo+
Party 2
Team Averages
Level 98
1,424 SR
1,571 Elo+

VS

Team Averages
Level 105
1,413 SR
1,477 Elo+
Athena
Athena
HadesVsNoobs
Athena
Level 118
God Stats
3W - 6L
1,539 SR
Queue Stats
316W - 305L
1,527 Elo+
Solo
Sylvanus
Sylvanus
M4yh3M6
Sylvanus
Level 89
God Stats
1W - 3L
1,413 SR
Queue Stats
152W - 144L
1,558 Elo+
Solo
Sol
Sol
Monkey_D_Beyt
Sol
Level 128
God Stats
3W - 9L
1,300 SR
Queue Stats
170W - 198L
1,390 Elo+
Solo
Apollo
Apollo
SaddlerM
Apollo
Level 142
God Stats
8W - 5L
1,681 SR
Queue Stats
440W - 425L
1,437 Elo+
Solo
Thanatos
Thanatos
not_gud_at_games
Thanatos
Level 48
God Stats
3W - 9L
1,131 SR
Queue Stats
113W - 128L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MarioBot
Ravana
13
2 / 1 / 5
8,659
619
5,529
6,472
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
Ryltar14
Lancelot
13
4 / 0 / 7
7,873
562
7,614
8,987
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
TheEggChild
Chernobog
15
5 / 0 / 4
9,415
673
10,818
7,511
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tweeye
Baron Samedi
13
3 / 3 / 4
8,022
573
9,554
8,275
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 8
7,334
524
5,814
10,667
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 1 / 0
5,120
366
1,036
3,726
1,520
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
M4yh3M6
Sylvanus
9
0 / 4 / 2
6,661
476
4,999
13,329
9,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,894
492
3,195
7,960
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
SaddlerM
Apollo
12
2 / 2 / 2
7,103
507
6,908
11,403
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
7,046
503
5,128
17,985
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
0
0
L
Sylvanus
M4yh3M6
Sylvanus
0
4
2
0.25
W
Ravana
MarioBot
Ravana
2
1
5
4.5
L
0
3
0
0
W
Lancelot
Ryltar14
Lancelot
4
0
7
7.5
L
Apollo
SaddlerM
Apollo
2
2
2
1.5
W
Chernobog
TheEggChild
Chernobog
5
0
4
7
W
Baron Samedi
Tweeye
Baron Samedi
3
3
4
1.67
L
2
5
2
0.6
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
21,266
41,912
Taken
54,403
22,950
Mitigated
24,445
14,935
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,036
423
0
1,790
3,726
1,520
0
0
3,726
12,190
0
L
Sylvanus
M4yh3M6
Sylvanus
4,999
924
2,084
2,506
13,329
9,467
0
6,233
7,096
20,283
0
W
Ravana
MarioBot
Ravana
5,529
1,454
0
1,636
6,472
4,103
708
1,437
5,035
0
52,060
L
3,195
1,146
0
1,895
7,960
2,153
0
1,027
6,933
50,590
0
W
Lancelot
Ryltar14
Lancelot
7,614
1,473
0
4,014
8,987
3,652
528
1,395
7,592
0
45,200
L
Apollo
SaddlerM
Apollo
6,908
2,886
0
3,544
11,403
4,844
0
4,584
6,819
0
54,523
W
Chernobog
TheEggChild
Chernobog
10,818
7,540
0
4,116
7,511
3,332
3,330
2,174
5,337
0
85,006
W
Baron Samedi
Tweeye
Baron Samedi
9,554
861
963
1,797
8,275
3,818
171
1,412
6,863
59,637
0
L
5,128
1,320
0
7,921
17,985
6,461
0
3,524
14,461
0
50,085
W
5,814
2,318
0
2,409
10,667
8,045
420
3,343
7,324
19,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
32,824
405
Minions Killed
326
0
Camps Cleared
0
1,432,634
Distance Traveled
1,096,567
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,120
366
23
2
0
88,178
4
L
Sylvanus
6,661
476
25
2
0
254,247
1
W
Ravana
8,659
619
93
7
0
276,153
3
L
Sol
6,894
492
106
8
0
226,004
1
W
Lancelot
7,873
562
54
4
0
345,880
0
L
Apollo
7,103
507
94
7
0
240,936
2
W
Chernobog
9,415
673
140
10
0
275,537
2
W
Baron Samedi
8,022
573
96
7
0
258,904
3
L
Thanatos
7,046
503
78
6
0
287,202
0
W
Atlas
7,334
524
22
2
0
276,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role