Player Matchup

Hera
Hera
Airongamer7092
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,284 Elo+
Party 1
Aphrodite
Aphrodite
Marika-lure
Aphrodite
Level 109
God Stats
104W - 114L
1,419 SR
Queue Stats
104W - 115L
1,383 Elo+
Solo
Chernobog
Chernobog
Miguelanimad
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,362 Elo+
Party 1
Zeus
Zeus
Y500MIGUELxx
Zeus
Level 67
God Stats
2W - 2L
1,640 SR
Queue Stats
52W - 61L
1,376 Elo+
Party 1
Arachne
Arachne
theSpaceGh0st
Arachne
Level 62
God Stats
5W - 10L
1,424 SR
Queue Stats
408W - 411L
1,384 Elo+
Solo
Team Averages
Level 63
1,497 SR
1,358 Elo+

VS

Team Averages
Level 71
1,443 SR
1,368 Elo+
Olorun
Olorun
Miracle Void
Olorun
Level 125
God Stats
28W - 23L
1,489 SR
Queue Stats
636W - 652L
1,415 Elo+
Solo
Neith
Neith
NR Calamity
Neith
Level 48
God Stats
3W - 5L
1,411 SR
Queue Stats
66W - 69L
1,401 Elo+
Solo
Achilles
Achilles
OxbowBridge260
Achilles
Level 48
God Stats
3W - 3L
1,378 SR
Queue Stats
72W - 88L
1,410 Elo+
Solo
Bacchus
Bacchus
kingknaga
Bacchus
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 60L
1,284 Elo+
Solo
Pele
Pele
vaslim39
Pele
Level 95
God Stats
3W - 1L
1,435 SR
Queue Stats
53W - 58L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 0
6,720
448
2,892
11,878
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Marika-lure
Aphrodite
13
4 / 2 / 1
7,988
533
11,519
10,704
3,900
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Miguelanimad
Chernobog
9
1 / 6 / 2
6,236
416
3,946
12,803
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 4 / 1
7,817
521
9,289
7,607
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
9
0 / 5 / 0
6,335
422
4,076
12,859
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 2 / 2
8,268
551
6,874
9,096
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
11 / 1 / 3
9,031
602
9,372
9,317
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
15
2 / 1 / 3
9,092
606
5,608
11,304
9,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
kingknaga
Bacchus
13
4 / 1 / 8
7,737
516
6,863
11,086
12,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
8 / 2 / 3
8,578
572
10,911
14,580
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
28
28
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
Aphrodite
Marika-lure
Aphrodite
4
2
1
2.25
L
Chernobog
Miguelanimad
Chernobog
1
6
2
0.33
W
Olorun
3
2
2
2
W
11
1
3
12.5
W
Achilles
2
1
3
3.5
L
2
4
1
0.63
W
Bacchus
kingknaga
Bacchus
4
1
8
8
L
Arachne
0
5
0
0
W
Pele
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
39,628
55,851
Taken
55,383
17,750
Mitigated
34,908
12,637
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,892
558
0
705
11,878
3,217
591
3,203
8,365
38,410
0
L
Aphrodite
Marika-lure
Aphrodite
11,519
1,338
1,772
5,147
10,704
3,900
84
1,987
8,668
41,332
0
L
Chernobog
Miguelanimad
Chernobog
3,946
2,360
0
1,400
12,803
4,217
0
2,414
9,993
0
22,616
W
Olorun
6,874
2,953
0
1,976
9,096
4,001
1,038
6,322
2,774
52,892
0
W
9,372
4,285
0
3,799
9,317
3,338
4,536
3,256
5,855
0
56,499
W
Achilles
5,608
715
0
3,797
11,304
9,230
415
5,983
5,299
0
59,043
L
9,289
825
9
626
7,607
2,632
588
3,884
3,679
50,064
0
W
Bacchus
kingknaga
Bacchus
6,863
767
46
1,951
11,086
12,336
530
2,805
8,179
25,170
0
L
Arachne
4,076
2,704
0
2,978
12,859
3,784
0
1,402
11,409
0
40,210
W
Pele
10,911
3,732
0
2,960
14,580
6,003
0
4,982
9,576
0
66,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
42,706
302
Minions Killed
383
0
Camps Cleared
0
1,369,456
Distance Traveled
1,493,010
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,720
448
78
5
0
272,674
0
L
Aphrodite
7,988
533
45
3
0
267,628
0
L
Chernobog
6,236
416
27
2
0
299,661
2
W
Olorun
8,268
551
85
6
0
305,728
0
W
Neith
9,031
602
88
6
0
226,879
0
W
Achilles
9,092
606
100
7
0
278,028
0
L
Zeus
7,817
521
93
6
0
265,752
0
W
Bacchus
7,737
516
29
2
0
308,524
0
L
Arachne
6,335
422
59
4
0
263,741
2
W
Pele
8,578
572
81
5
0
373,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role