Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DeePandaLordSK
Agni
Level 103
God Stats
0W - 1L
1,483 SR
Queue Stats
11W - 13L
1,473 Elo+
Solo
Thor
Thor
darkteck85
Thor
Level 87
God Stats
5W - 3L
1,779 SR
Queue Stats
21W - 30L
1,438 Elo+
Party 2
Ares
Ares
p33k_a_b00_1900
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Team Averages
Level 65
1,552 SR
1,525 Elo+

VS

Team Averages
Level 100
1,506 SR
1,416 Elo+
Kukulkan
Kukulkan
K1NGHERR0D
Kukulkan
Level 157
God Stats
11W - 7L
1,615 SR
Queue Stats
506W - 475L
1,515 Elo+
Solo
Ymir
Ymir
Odrengen
Ymir
Level 155
God Stats
2W - 0L
1,891 SR
Queue Stats
67W - 68L
1,445 Elo+
Solo
Thor
Thor
Rcd12-diasrps
Thor
Level 68
God Stats
1W - 2L
1,308 SR
Queue Stats
49W - 57L
1,363 Elo+
Party 1
Ao Kuang
Ao Kuang
guwui
Ao Kuang
Level 52
God Stats
2W - 2L
1,320 SR
Queue Stats
32W - 42L
1,293 Elo+
Party 1
Ix Chel
Ix Chel
mahadini
Ix Chel
Level 67
God Stats
4W - 5L
1,394 SR
Queue Stats
10W - 14L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 2
7,584
758
5,209
11,096
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
 
Arachne
13
0 / 0 / 2
6,762
676
4,968
7,846
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 1
7,543
754
8,079
6,000
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 0
7,392
739
3,437
11,348
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 1
6,463
646
3,003
7,698
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K1NGHERR0D
Kukulkan
15
5 / 2 / 2
8,298
830
11,778
5,191
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
0 / 0 / 6
7,474
747
6,963
10,860
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 6
7,124
712
6,086
5,975
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
guwui
Ao Kuang
13
1 / 0 / 3
7,017
702
6,693
8,722
3,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
mahadini
Ix Chel
14
1 / 1 / 3
7,603
760
5,116
4,187
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
8
8
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
L
Arachne
 
Arachne
0
0
2
1
L
2
3
1
0.83
W
Kukulkan
K1NGHERR0D
Kukulkan
5
2
2
3
W
Ymir
0
0
6
3
W
1
2
6
2
L
1
1
0
1
W
Ao Kuang
guwui
Ao Kuang
1
0
3
2.5
W
Ix Chel
mahadini
Ix Chel
1
1
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
36,636
43,988
Taken
34,935
24,703
Mitigated
21,863
6,824
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,209
1,797
0
1,380
11,096
4,693
0
8,452
2,526
0
26,945
L
Arachne
 
Arachne
4,968
4,413
0
2,706
7,846
3,970
0
5,343
2,209
0
14,966
L
8,079
1,082
0
420
6,000
2,526
0
3,500
2,416
26,390
0
W
Kukulkan
K1NGHERR0D
Kukulkan
11,778
294
0
0
5,191
2,383
0
2,086
3,105
32,900
0
W
Ymir
6,963
1,223
0
4,247
10,860
11,385
144
3,755
7,105
22,848
0
W
6,086
1,008
0
465
5,975
2,350
0
1,316
4,659
0
17,157
L
3,437
447
0
500
11,348
7,175
0
7,612
3,387
403
24,044
W
Ao Kuang
guwui
Ao Kuang
6,693
1,104
0
3,060
8,722
3,945
0
2,961
5,761
22,166
0
W
Ix Chel
mahadini
Ix Chel
5,116
180
685
536
4,187
1,800
855
1,367
2,820
28,870
0
L
3,003
0
0
1,818
7,698
6,339
0
4,610
2,900
8,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
37,516
194
Minions Killed
248
0
Camps Cleared
0
934,010
Distance Traveled
1,056,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,584
758
58
6
0
161,548
0
L
Arachne
6,762
676
29
3
0
243,736
0
L
Agni
7,543
754
48
5
0
182,407
0
W
Kukulkan
8,298
830
77
8
0
199,949
0
W
Ymir
7,474
747
34
3
0
213,851
0
W
Thor
7,124
712
26
3
0
215,515
0
L
Thor
7,392
739
51
5
0
201,852
0
W
Ao Kuang
7,017
702
29
3
0
225,583
0
W
Ix Chel
7,603
760
82
8
0
201,805
0
L
Ares
6,463
646
8
1
0
144,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role