Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
kacperkuba45
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 1
Odin
Odin
lowapocalypse
Odin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
x-DelaXx-_-
Danzaburou
Level 29
God Stats
7W - 9L
1,442 SR
Queue Stats
9W - 20L
1,292 Elo+
Party 3
Hera
Hera
xAuthentiqzZ
Hera
Level 69
God Stats
0W - 2L
1,345 SR
Queue Stats
32W - 46L
1,348 Elo+
Party 3
Team Averages
Level 81
1,457 SR
1,389 Elo+

VS

Team Averages
Level 69
1,570 SR
1,396 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Juldol1234
Apollo
Level 118
God Stats
14W - 7L
1,483 SR
Queue Stats
274W - 266L
1,457 Elo+
Solo
Freya
Freya
NineTadpole7095
Freya
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 31L
1,263 Elo+
Party 2
Ares
Ares
Sir_i_panceta
Ares
Level 64
God Stats
7W - 3L
1,921 SR
Queue Stats
258W - 259L
1,438 Elo+
Solo
Thanatos
Thanatos
jazzypickle75
Thanatos
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
98W - 113L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 3 / 0
4,645
465
2,043
5,241
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
kacperkuba45
Cerberus
8
0 / 4 / 0
4,663
466
2,334
9,027
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,985
499
3,932
8,375
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
x-DelaXx-_-
Danzaburou
7
0 / 3 / 0
4,300
430
2,891
5,074
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
4,776
478
3,991
5,036
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 0 / 1
6,174
617
4,458
6,681
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Juldol1234
Apollo
11
6 / 0 / 1
6,759
676
7,907
5,232
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
5 / 0 / 1
5,813
581
2,270
6,769
2,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 4
5,925
593
3,595
7,880
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
jazzypickle75
Thanatos
10
2 / 0 / 4
6,026
603
2,332
6,506
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
17
17
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
W
Odin
 
Odin
2
0
1
2.5
W
Apollo
Juldol1234
Apollo
6
0
1
6.5
W
5
0
1
5.5
W
2
0
4
4
W
Thanatos
jazzypickle75
Thanatos
2
0
4
4
L
Cerberus
kacperkuba45
Cerberus
0
4
0
0
L
0
2
0
0
L
Danzaburou
x-DelaXx-_-
Danzaburou
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,191
Damage
20,562
32,753
Taken
33,068
16,030
Mitigated
17,998
5,191
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,043
533
97
985
5,241
1,590
0
1,500
3,741
27,068
0
W
Odin
 
Odin
4,458
792
0
970
6,681
5,379
0
288
6,393
1,049
39,728
W
Apollo
Juldol1234
Apollo
7,907
5,280
0
3,619
5,232
2,078
632
1,140
4,092
0
59,153
W
2,270
1,001
0
2,958
6,769
2,207
0
4,091
2,678
26,518
0
W
3,595
652
0
2,357
7,880
5,969
0
1,194
6,686
14,500
0
W
Thanatos
jazzypickle75
Thanatos
2,332
94
0
4,248
6,506
2,365
0
1,655
4,851
0
38,124
L
Cerberus
kacperkuba45
Cerberus
2,334
247
0
2,233
9,027
6,097
0
1,830
7,197
11,674
0
L
3,932
855
0
750
8,375
5,298
0
1,143
7,232
0
23,686
L
Danzaburou
x-DelaXx-_-
Danzaburou
2,891
1,223
0
1,026
5,074
1,658
0
279
4,795
0
24,323
L
3,991
1,022
0
100
5,036
1,387
0
1,632
3,404
29,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
30,697
192
Minions Killed
286
0
Camps Cleared
0
871,502
Distance Traveled
959,373
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,645
465
49
5
0
183,963
3
W
Odin
6,174
617
71
7
0
186,873
0
W
Apollo
6,759
676
105
11
0
161,413
0
W
Freya
5,813
581
40
4
0
197,325
0
W
Ares
5,925
593
8
1
0
189,177
2
W
Thanatos
6,026
603
62
6
0
224,585
0
L
Cerberus
4,663
466
26
3
0
187,830
0
L
Odin
4,985
499
37
4
0
188,794
0
L
Danzaburou
4,300
430
32
3
0
144,603
0
L
Hera
4,776
478
48
5
0
166,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role