Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
PurgeAlert
Jing Wei
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,569 Elo+
Party 2
Hera
Hera
rexy6911
Hera
Level 159
God Stats
7W - 3L
1,789 SR
Queue Stats
363W - 372L
1,512 Elo+
Party 2
Olorun
Olorun
xXxPope2xXx
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,549 Elo+
Party 2
Team Averages
Level 131
1,558 SR
1,526 Elo+

VS

Team Averages
Level 149
1,404 SR
1,563 Elo+
Chernobog
Chernobog
Fulumbo
Chernobog
Level 156
God Stats
5W - 4L
1,497 SR
Queue Stats
346W - 342L
1,544 Elo+
Solo
Surtr
Surtr
QcMarkusQc
Surtr
Level 128
God Stats
9W - 11L
1,346 SR
Queue Stats
1,490W - 1,513L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
ShotaroBlitzu
Hun Batz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,643 Elo+
Solo
Hou Yi
Hou Yi
Umbrella 9111
Hou Yi
Level 155
God Stats
6W - 10L
1,383 SR
Queue Stats
627W - 646L
1,516 Elo+
Party 1
Olorun
Olorun
onehits
Olorun
Level 163
God Stats
1W - 4L
1,294 SR
Queue Stats
368W - 363L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 4 / 12
10,484
874
6,411
17,176
25,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
14
2 / 6 / 12
9,198
767
15,386
14,835
8,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
PurgeAlert
Jing Wei
19
7 / 1 / 14
11,090
924
12,297
11,380
6,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
18
6 / 2 / 12
10,975
915
11,050
11,281
5,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
16
5 / 5 / 11
9,717
810
10,732
11,729
6,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fulumbo
Chernobog
14
3 / 6 / 9
8,431
703
9,881
12,261
5,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
2 / 6 / 8
8,075
673
6,103
14,658
16,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ShotaroBlitzu
Hun Batz
15
2 / 4 / 8
8,449
704
10,325
10,200
7,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 10
9,244
770
9,361
10,584
4,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
onehits
Olorun
16
4 / 4 / 8
8,996
750
10,346
11,654
5,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
25
Kills
15
18
Deaths
25
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
4
12
2.75
W
Tsukuyomi
 
Tsukuyomi
2
6
12
1.33
L
Chernobog
Fulumbo
Chernobog
3
6
9
1.25
W
Jing Wei
PurgeAlert
Jing Wei
7
1
14
14
L
Surtr
2
6
8
1
L
Hun Batz
ShotaroBlitzu
Hun Batz
2
4
8
1.5
L
4
5
10
1.8
L
Olorun
onehits
Olorun
4
4
8
2
W
Hera
6
2
12
6
W
Olorun
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,876
Damage
46,016
66,401
Taken
59,357
51,587
Mitigated
39,831
18,355
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,411
798
1,128
1,788
17,176
25,633
193
2,223
14,953
12,258
410
W
Tsukuyomi
 
Tsukuyomi
15,386
2,564
1,671
1,815
14,835
8,209
74
2,237
12,598
0
26,272
L
Chernobog
Fulumbo
Chernobog
9,881
5,608
569
1,636
12,261
5,220
25
4,764
7,497
0
23,289
W
Jing Wei
PurgeAlert
Jing Wei
12,297
9,022
637
3,022
11,380
6,209
4,635
2,367
9,013
0
41,843
L
Surtr
6,103
994
2,320
1,852
14,658
16,523
28
7,230
7,428
104
9,809
L
Hun Batz
ShotaroBlitzu
Hun Batz
10,325
997
0
1,130
10,200
7,751
0
5,053
5,147
0
20,489
L
9,361
3,036
900
754
10,584
4,742
24
5,356
5,228
0
19,969
L
Olorun
onehits
Olorun
10,346
3,700
1,184
2,836
11,654
5,595
0
5,380
6,274
29,045
0
W
Hera
11,050
2,733
2,663
2,253
11,281
5,410
1,339
1,749
9,532
30,458
0
W
Olorun
10,732
4,343
2,100
1,278
11,729
6,126
1,828
1,855
9,874
19,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
43,195
162
Minions Killed
117
0
Camps Cleared
0
1,123,445
Distance Traveled
960,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,484
874
10
1
0
209,282
0
W
Tsukuyomi
9,198
767
18
2
0
227,324
0
L
Chernobog
8,431
703
29
2
0
163,094
0
W
Jing Wei
11,090
924
60
5
0
227,016
0
L
Surtr
8,075
673
5
0
0
167,725
0
L
Hun Batz
8,449
704
21
2
0
223,509
0
L
Hou Yi
9,244
770
23
2
0
206,682
0
L
Olorun
8,996
750
39
3
0
199,632
0
W
Hera
10,975
915
41
3
0
250,574
0
W
Olorun
9,717
810
33
3
0
209,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role