Player Matchup

Neith
Neith
CavemanJesus
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Twiist_Feeds
Janus
Level 176
God Stats
51W - 51L
1,473 SR
Queue Stats
339W - 306L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Twinkie125
Sylvanus
Level 59
God Stats
27W - 30L
1,574 SR
Queue Stats
132W - 155L
1,449 Elo+
Party 1
Surtr
Surtr
sarawott
Surtr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 185L
1,476 Elo+
Party 1
Apollo
Apollo
tenebrisregium
Apollo
Level 142
God Stats
4W - 5L
1,652 SR
Queue Stats
300W - 299L
1,493 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,485 Elo+

VS

Team Averages
Level 109
1,607 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CreepenChicken
Arachne
Level 86
God Stats
8W - 2L
1,701 SR
Queue Stats
212W - 192L
1,493 Elo+
Solo
Persephone
Persephone
Shawtythick3
Persephone
Level 102
God Stats
14W - 15L
1,539 SR
Queue Stats
225W - 209L
1,506 Elo+
Solo
Chernobog
Chernobog
eddymonster
Chernobog
Level 105
God Stats
7W - 2L
1,628 SR
Queue Stats
171W - 177L
1,498 Elo+
Solo
Anubis
Anubis
miloyer
Anubis
Level 93
God Stats
71W - 39L
1,668 SR
Queue Stats
189W - 158L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,254
478
2,020
6,372
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 3
6,857
623
5,681
6,463
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Twinkie125
Sylvanus
7
1 / 3 / 2
5,225
475
3,107
11,027
6,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
sarawott
Surtr
9
0 / 6 / 0
5,313
483
4,415
11,125
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 4 / 4
6,880
625
8,665
10,101
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 5
5,906
537
8,659
10,905
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 1 / 3
7,193
654
4,729
9,655
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
Shawtythick3
Persephone
11
1 / 3 / 3
6,716
611
3,284
5,456
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
eddymonster
Chernobog
14
5 / 0 / 3
8,452
768
6,921
5,419
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
miloyer
Anubis
13
7 / 2 / 1
8,326
757
9,303
10,754
4,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
18
18
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
5
1.17
L
1
3
1
0.5
W
4
1
3
5.5
W
Persephone
Shawtythick3
Persephone
1
3
3
0.83
L
3
2
3
2.25
L
Sylvanus
Twinkie125
Sylvanus
1
3
2
0.67
W
Chernobog
eddymonster
Chernobog
5
0
3
6.5
W
Anubis
miloyer
Anubis
7
2
1
3.75
L
Surtr
sarawott
Surtr
0
6
0
0
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
32,896
45,088
Taken
42,189
21,256
Mitigated
22,129
10,149
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,659
919
56
2,094
10,905
9,581
0
3,138
7,613
0
28,366
L
2,020
818
0
220
6,372
1,949
120
0
6,372
0
28,849
W
4,729
2,547
0
3,632
9,655
3,661
207
1,639
7,950
0
43,247
W
Persephone
Shawtythick3
Persephone
3,284
252
0
1,205
5,456
1,652
0
1,926
3,381
43,608
0
L
5,681
389
0
1,617
6,463
2,549
124
1,202
5,217
48,541
0
L
Sylvanus
Twinkie125
Sylvanus
3,107
915
1,682
3,379
11,027
6,537
0
3,273
7,702
16,327
0
W
Chernobog
eddymonster
Chernobog
6,921
4,978
0
2,498
5,419
2,286
533
595
4,824
0
69,014
W
Anubis
miloyer
Anubis
9,303
1,230
0
6,791
10,754
4,949
287
1,418
9,260
72,173
0
L
Surtr
sarawott
Surtr
4,415
1,269
0
1,708
11,125
5,660
0
6,967
4,158
862
26,784
L
8,665
5,333
0
1,543
10,101
4,561
72
995
9,052
0
47,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
36,593
275
Minions Killed
434
0
Camps Cleared
0
1,069,933
Distance Traveled
1,185,358
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,906
537
37
3
0
244,480
0
L
Neith
5,254
478
58
5
0
202,820
0
W
Arachne
7,193
654
68
6
0
282,706
0
W
Persephone
6,716
611
79
7
0
228,935
5
L
Janus
6,857
623
95
9
0
230,584
3
L
Sylvanus
5,225
475
17
2
0
221,120
0
W
Chernobog
8,452
768
124
11
0
235,322
0
W
Anubis
8,326
757
126
11
0
193,915
2
L
Surtr
5,313
483
42
4
0
183,024
1
L
Apollo
6,880
625
63
6
0
232,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role