Player Matchup

Ishtar
Ishtar
Bidonchik
Ishtar
Level 78
God Stats
62W - 55L
1,448 SR
Queue Stats
222W - 210L
1,405 Elo+
Solo
Cerberus
Cerberus
Chikirrarri_PR
Cerberus
Level 53
God Stats
3W - 7L
1,500 SR
Queue Stats
209W - 250L
1,355 Elo+
Solo
Loki
Loki
EDENTTVMX
Loki
Level 34
God Stats
5W - 6L
1,266 SR
Queue Stats
39W - 71L
1,290 Elo+
Solo
Hades
Hades
iZaObrosongo
Hades
Level 122
God Stats
116W - 111L
1,531 SR
Queue Stats
124W - 128L
1,446 Elo+
Solo
Surtr
Surtr
xShadowHunter84
Surtr
Level 61
God Stats
8W - 5L
1,434 SR
Queue Stats
111W - 106L
1,436 Elo+
Solo
Team Averages
Level 70
1,436 SR
1,387 Elo+

VS

Team Averages
Level 56
1,418 SR
1,337 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CinLaur
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,291 Elo+
Solo
Danzaburou
Danzaburou
DARKKNIGHT8862
Danzaburou
Level 56
God Stats
1W - 9L
1,091 SR
Queue Stats
6W - 16L
1,018 Elo+
Solo
Kukulkan
Kukulkan
KillerLeg
Kukulkan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bidonchik
Ishtar
8
3 / 0 / 2
5,208
651
3,478
3,358
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
8
2 / 0 / 4
5,594
699
3,453
4,997
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
11
6 / 0 / 0
6,659
832
2,793
5,036
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 5
5,849
731
3,888
6,663
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 1
5,632
704
1,519
2,359
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 0
4,423
553
1,072
5,790
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
 
Lancelot
8
0 / 6 / 0
4,253
532
3,785
9,545
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
CinLaur
Ares
6
0 / 2 / 0
3,938
492
907
6,103
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
DARKKNIGHT8862
Danzaburou
6
0 / 4 / 0
3,739
467
1,110
4,579
1,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
KillerLeg
Kukulkan
1
0 / 0 / 0
3,191
399
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
Lancelot
 
Lancelot
0
6
0
0
W
Ishtar
Bidonchik
Ishtar
3
0
2
4
W
Cerberus
2
0
4
4
L
Ares
CinLaur
Ares
0
2
0
0
L
Danzaburou
DARKKNIGHT8862
Danzaburou
0
4
0
0
W
Loki
6
0
0
6
L
Kukulkan
KillerLeg
Kukulkan
0
0
0
0
W
2
0
5
4.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
6,874
22,413
Taken
26,017
9,618
Mitigated
10,780
12,679
Healing
2,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,072
166
0
500
5,790
2,099
21
499
5,064
0
22,027
L
Lancelot
 
Lancelot
3,785
844
0
498
9,545
3,247
154
3,412
6,133
0
24,612
W
Ishtar
Bidonchik
Ishtar
3,478
2,201
0
1,921
3,358
1,241
184
416
2,942
0
27,791
W
Cerberus
3,453
383
0
2,869
4,997
3,187
0
491
4,506
18,682
0
L
Ares
CinLaur
Ares
907
140
0
980
6,103
4,115
0
1,760
4,343
12,119
0
L
Danzaburou
DARKKNIGHT8862
Danzaburou
1,110
609
0
92
4,579
1,319
0
1,693
2,886
0
12,591
W
Loki
2,793
977
0
2,702
5,036
1,598
941
0
5,036
0
42,731
L
Kukulkan
KillerLeg
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,888
974
175
3,697
6,663
2,406
968
0
6,663
31,199
0
W
1,519
699
0
1,315
2,359
1,186
537
0
2,359
314
31,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
19,544
272
Minions Killed
129
0
Camps Cleared
0
727,970
Distance Traveled
655,069
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,423
553
46
6
0
162,081
3
L
Lancelot
4,253
532
39
5
0
198,626
0
W
Ishtar
5,208
651
41
5
0
157,634
0
W
Cerberus
5,594
699
44
6
0
186,059
2
L
Ares
3,938
492
20
3
0
158,828
2
L
Danzaburou
3,739
467
24
3
0
135,534
0
W
Loki
6,659
832
76
10
0
164,894
0
L
Kukulkan
3,191
399
0
0
0
0
0
W
Hades
5,849
731
55
7
0
88,086
0
W
Surtr
5,632
704
56
7
0
131,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role