Player Matchup

Janus
Janus
DudleyAdkins
Janus
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 75L
1,476 Elo+
Party 1
Apollo
Apollo
GreazeGoblin
Apollo
Level 154
God Stats
2W - 1L
1,202 SR
Queue Stats
240W - 252L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
PartTime
Ao Kuang
Level 158
God Stats
3W - 3L
1,591 SR
Queue Stats
128W - 155L
1,466 Elo+
Party 1
Martichoras
Martichoras
Silvatheweeb
Martichoras
Level 144
God Stats
2W - 2L
1,320 SR
Queue Stats
303W - 346L
1,505 Elo+
Party 1
Bacchus
Bacchus
Zynzor
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,628 Elo+
Party 1
Team Averages
Level 98
1,423 SR
1,510 Elo+

VS

Team Averages
Level 174
1,596 SR
1,539 Elo+
Tyr
Tyr
 
Tyr
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DeityEnder
Charon
Level 159
God Stats
17W - 13L
1,728 SR
Queue Stats
21W - 22L
1,519 Elo+
Solo
Lancelot
Lancelot
Eam-Diaz
Lancelot
Level 141
God Stats
0W - 2L
1,379 SR
Queue Stats
312W - 282L
1,522 Elo+
Solo
Charybdis
Charybdis
SunKingLux
Charybdis
Level 237
God Stats
22W - 31L
1,569 SR
Queue Stats
417W - 391L
1,554 Elo+
Solo
Raijin
Raijin
ubiquitos
Raijin
Level 90
God Stats
1W - 2L
1,804 SR
Queue Stats
81W - 61L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,805
528
6,046
7,146
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
1 / 0 / 1
6,656
605
5,885
6,842
2,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
PartTime
Ao Kuang
13
7 / 0 / 1
7,312
665
6,006
8,181
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Silvatheweeb
Martichoras
11
1 / 2 / 1
6,642
604
3,410
8,178
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Zynzor
Bacchus
10
0 / 0 / 2
5,769
524
3,441
7,424
6,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 2
6,538
594
4,956
7,069
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
DeityEnder
Charon
9
0 / 1 / 1
5,541
504
3,597
6,748
4,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Eam-Diaz
Lancelot
10
2 / 2 / 0
5,671
516
3,573
7,794
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SunKingLux
Charybdis
11
0 / 1 / 0
6,367
579
4,719
8,522
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
ubiquitos
Raijin
9
0 / 4 / 0
5,328
484
5,104
9,214
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
2
2
L
Charon
DeityEnder
Charon
0
1
1
0.5
W
0
2
2
0.5
L
Lancelot
Eam-Diaz
Lancelot
2
2
0
1
W
Apollo
1
0
1
1.5
W
Ao Kuang
PartTime
Ao Kuang
7
0
1
7.5
W
Martichoras
Silvatheweeb
Martichoras
1
2
1
0.75
L
Charybdis
SunKingLux
Charybdis
0
1
0
0
W
Bacchus
Zynzor
Bacchus
0
0
2
1
L
Raijin
ubiquitos
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
21,949
37,771
Taken
39,347
21,097
Mitigated
19,207
13,068
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,956
1,434
0
3,442
7,069
6,026
0
777
6,274
0
46,970
L
Charon
DeityEnder
Charon
3,597
666
77
2,859
6,748
4,226
0
3,172
3,470
16,047
0
W
6,046
567
0
1,530
7,146
2,658
0
3,714
3,432
49,053
0
L
Lancelot
Eam-Diaz
Lancelot
3,573
528
0
3,844
7,794
2,967
0
2,442
5,264
0
33,895
W
Apollo
5,885
3,835
0
4,818
6,842
2,813
0
828
6,014
0
55,475
W
Ao Kuang
PartTime
Ao Kuang
6,006
975
0
1,455
8,181
3,157
0
1,673
6,508
61,385
0
W
Martichoras
Silvatheweeb
Martichoras
3,410
918
0
2,358
8,178
5,512
0
0
8,178
389
49,198
L
Charybdis
SunKingLux
Charybdis
4,719
2,653
0
5,058
8,522
2,888
0
2,133
6,389
0
55,302
W
Bacchus
Zynzor
Bacchus
3,441
573
0
2,907
7,424
6,957
0
2,486
4,938
18,553
0
L
Raijin
ubiquitos
Raijin
5,104
586
0
1,910
9,214
3,100
0
6,817
2,187
38,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
29,445
374
Minions Killed
332
0
Camps Cleared
0
1,172,213
Distance Traveled
1,132,223
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,538
594
88
8
0
252,543
0
L
Charon
5,541
504
12
1
0
220,156
5
W
Janus
5,805
528
85
8
0
245,586
0
L
Lancelot
5,671
516
55
5
0
281,481
0
W
Apollo
6,656
605
98
9
0
209,833
3
W
Ao Kuang
7,312
665
100
9
0
269,166
0
W
Martichoras
6,642
604
79
7
0
214,464
2
L
Charybdis
6,367
579
102
9
0
186,908
0
W
Bacchus
5,769
524
12
1
0
233,164
4
L
Raijin
5,328
484
75
7
0
191,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role