Player Matchup

Olorun
Olorun
DORU27
Olorun
Level 33
God Stats
3W - 2L
1,935 SR
Queue Stats
17W - 27L
1,256 Elo+
Solo
Artio
Artio
Dalerie
Artio
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
Dikkah
Mercury
Level 151
God Stats
8W - 6L
1,698 SR
Queue Stats
310W - 272L
1,573 Elo+
Party 1
Anubis
Anubis
SkillTriXxter
Anubis
Level 154
God Stats
51W - 51L
1,543 SR
Queue Stats
326W - 291L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StrangeHerring
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 2
Team Averages
Level 97
1,557 SR
1,500 Elo+

VS

Team Averages
Level 101
1,496 SR
1,435 Elo+
Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FELIPS_02_
Tyr
Level 87
God Stats
3W - 8L
1,500 SR
Queue Stats
152W - 188L
1,420 Elo+
Party 3
Thoth
Thoth
GGrxcia
Thoth
Level 143
God Stats
12W - 16L
1,461 SR
Queue Stats
223W - 251L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
RUSK_Y0Y1
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,323 Elo+
Party 3
Loki
Loki
Xavi2Estacio
Loki
Level 114
God Stats
75W - 72L
1,521 SR
Queue Stats
235W - 250L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DORU27
Olorun
11
0 / 6 / 0
6,000
545
5,529
10,620
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Dalerie
Artio
8
1 / 0 / 0
5,451
496
1,685
5,159
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Dikkah
Mercury
12
2 / 1 / 1
6,308
573
4,289
9,427
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 2
6,004
546
3,475
8,756
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
StrangeHerring
Ah Muzen Cab
9
0 / 1 / 1
5,533
503
5,422
7,260
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 0 / 1
6,759
614
4,289
7,823
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 2
5,253
478
2,365
9,894
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
GGrxcia
Thoth
13
4 / 2 / 2
7,081
644
8,438
5,392
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RUSK_Y0Y1
Sun Wukong
13
4 / 0 / 2
8,446
768
7,101
10,458
7,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 0
6,509
592
5,087
6,405
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
1
3.5
L
Olorun
DORU27
Olorun
0
6
0
0
L
Artio
Dalerie
Artio
1
0
0
1
L
Mercury
Dikkah
Mercury
2
1
1
2.5
W
0
2
2
0.5
W
Thoth
GGrxcia
Thoth
4
2
2
2.5
W
Sun Wukong
RUSK_Y0Y1
Sun Wukong
4
0
2
5
L
1
4
2
0.5
L
Ah Muzen Cab
StrangeHerring
Ah Muzen Cab
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,400
Damage
27,280
41,222
Taken
39,972
18,075
Mitigated
19,641
9,331
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,289
1,128
0
1,671
7,823
3,070
0
882
6,941
0
48,849
L
Olorun
DORU27
Olorun
5,529
2,448
0
2,601
10,620
4,635
0
1,314
9,306
45,202
5,713
L
Artio
Dalerie
Artio
1,685
364
62
1,426
5,159
3,516
0
203
4,956
11,049
0
L
Mercury
Dikkah
Mercury
4,289
1,499
0
1,027
9,427
3,418
0
2,589
6,838
0
47,547
W
2,365
127
0
1,141
9,894
4,805
0
2,170
7,724
56
16,333
W
Thoth
GGrxcia
Thoth
8,438
167
0
500
5,392
1,417
0
1,203
4,189
61,613
0
W
Sun Wukong
RUSK_Y0Y1
Sun Wukong
7,101
1,142
0
4,292
10,458
7,863
0
5,184
5,274
0
66,435
L
3,475
77
0
3,472
8,756
4,102
0
4,388
4,368
49,989
0
L
Ah Muzen Cab
StrangeHerring
Ah Muzen Cab
5,422
2,253
0
743
7,260
2,404
0
0
7,260
0
47,044
W
5,087
1,242
0
985
6,405
2,486
0
905
5,500
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,296
Gold Earned
34,048
327
Minions Killed
405
0
Camps Cleared
0
1,099,365
Distance Traveled
1,261,363
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,759
614
74
7
0
246,085
5
L
Olorun
6,000
545
86
8
0
186,650
0
L
Artio
5,451
496
17
2
0
230,160
0
L
Mercury
6,308
573
75
7
0
265,605
0
W
Tyr
5,253
478
29
3
0
259,280
0
W
Thoth
7,081
644
109
10
0
238,347
0
W
Sun Wukong
8,446
768
105
10
0
255,161
2
L
Anubis
6,004
546
67
6
0
190,002
0
L
Ah Muzen Cab
5,533
503
82
7
0
226,948
0
W
Loki
6,509
592
88
8
0
262,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role