Player Matchup

Nu Wa
Nu Wa
Blacknigth300
Nu Wa
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Cvexel
Kuzenbo
Level 84
God Stats
0W - 2L
1,316 SR
Queue Stats
76W - 85L
1,512 Elo+
Party 1
Mercury
Mercury
HatsuneDark
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 102L
1,516 Elo+
Party 1
Team Averages
Level 99
1,439 SR
1,506 Elo+

VS

Team Averages
Level 133
1,589 SR
1,492 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
S-K-1712
Hades
Level 117
God Stats
9W - 0L
1,766 SR
Queue Stats
664W - 691L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
7,809
781
4,808
5,171
1,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Cvexel
Kuzenbo
8
0 / 3 / 1
6,599
660
4,184
11,261
10,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
HatsuneDark
Mercury
9
0 / 3 / 0
6,513
651
4,054
7,317
2,279
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 0 / 6
8,211
821
7,574
5,301
1,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
 
Odin
10
1 / 0 / 7
7,713
771
3,459
6,498
5,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
S-K-1712
Hades
12
5 / 3 / 4
8,636
864
10,456
9,430
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
9
9
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
6
6
W
Odin
 
Odin
1
0
7
4.5
L
3
3
0
1
L
Kuzenbo
Cvexel
Kuzenbo
0
3
1
0.17
L
Mercury
HatsuneDark
Mercury
0
3
0
0
W
Hades
S-K-1712
Hades
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
21,489
23,749
Taken
21,229
14,489
Mitigated
12,196
1,302
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,574
2,984
0
759
5,301
1,882
1,172
2,787
2,514
0
36,943
W
Odin
 
Odin
3,459
746
0
647
6,498
5,710
235
2,428
4,070
0
19,497
L
4,808
709
0
72
5,171
1,579
0
3,444
1,727
28,026
0
L
Kuzenbo
Cvexel
Kuzenbo
4,184
1,373
0
640
11,261
10,631
0
3,805
7,456
11,908
0
L
Mercury
HatsuneDark
Mercury
4,054
2,013
0
590
7,317
2,279
0
3,259
4,058
0
14,732
W
Hades
S-K-1712
Hades
10,456
1,118
417
2,965
9,430
4,604
236
4,264
5,166
41,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,921
Gold Earned
24,560
81
Minions Killed
140
0
Camps Cleared
0
586,528
Distance Traveled
531,801
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,211
821
56
6
0
185,128
1
W
Odin
7,713
771
27
3
0
172,621
3
L
Nu Wa
7,809
781
45
5
0
174,413
6
L
Kuzenbo
6,599
660
11
1
0
186,255
3
L
Mercury
6,513
651
25
3
0
225,860
2
W
Hades
8,636
864
57
6
0
174,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role