Player Matchup

Cernunnos
Cernunnos
KomodoMoose
Cernunnos
Level 65
God Stats
0W - 1L
1,644 SR
Queue Stats
26W - 25L
1,557 Elo+
Solo
Guan Yu
Guan Yu
ODJRJ
Guan Yu
Level 47
God Stats
2W - 3L
1,882 SR
Queue Stats
55W - 50L
1,563 Elo+
Solo
Freya
Freya
RetiredHunter
Freya
Level 34
God Stats
13W - 9L
1,500 SR
Queue Stats
171W - 187L
1,345 Elo+
Solo
Team Averages
Level 49
1,675 SR
1,488 Elo+

VS

Team Averages
Level 67
1,672 SR
1,475 Elo+
Anubis
Anubis
Real_Vicking12
Anubis
Level 84
God Stats
91W - 73L
1,590 SR
Queue Stats
863W - 841L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
Sgtbiggums
Sun Wukong
Level 88
God Stats
26W - 24L
1,588 SR
Queue Stats
406W - 429L
1,531 Elo+
Solo
Merlin
Merlin
Sparketwo
Merlin
Level 30
God Stats
1W - 0L
1,838 SR
Queue Stats
4W - 7L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KomodoMoose
Cernunnos
12
2 / 4 / 2
8,381
838
7,909
10,505
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ODJRJ
Guan Yu
10
4 / 3 / 4
8,431
843
5,660
11,168
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
7,883
788
4,882
6,508
1,956
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
8,104
810
5,491
8,484
3,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Sgtbiggums
Sun Wukong
11
3 / 1 / 6
7,963
796
7,858
8,865
5,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Sparketwo
Merlin
11
3 / 4 / 5
7,839
784
8,535
6,742
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
9
10
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
KomodoMoose
Cernunnos
2
4
2
0.75
L
Guan Yu
ODJRJ
Guan Yu
4
3
4
2
W
3
3
6
2
L
2
3
2
1
W
Sun Wukong
Sgtbiggums
Sun Wukong
3
1
6
6
W
Merlin
Sparketwo
Merlin
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
21,884
28,181
Taken
24,091
13,687
Mitigated
11,730
7,394
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
KomodoMoose
Cernunnos
7,909
4,927
0
2,823
10,505
3,696
315
4,691
5,814
0
41,185
L
Guan Yu
ODJRJ
Guan Yu
5,660
489
210
2,420
11,168
8,035
0
5,622
5,546
0
11,802
W
5,491
226
0
2,248
8,484
3,564
0
1,947
6,298
26,561
0
L
4,882
1,179
297
1,644
6,508
1,956
266
3,983
2,525
24,242
0
W
Sun Wukong
Sgtbiggums
Sun Wukong
7,858
2,071
0
2,427
8,865
5,697
199
2,116
6,402
0
20,435
W
Merlin
Sparketwo
Merlin
8,535
686
0
591
6,742
2,469
296
1,178
5,446
33,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
23,906
107
Minions Killed
112
0
Camps Cleared
0
516,614
Distance Traveled
519,883
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,381
838
69
7
0
172,018
2
L
Guan Yu
8,431
843
9
1
0
186,279
0
W
Anubis
8,104
810
45
5
0
166,738
0
L
Freya
7,883
788
29
3
0
158,317
1
W
Sun Wukong
7,963
796
28
3
0
192,141
2
W
Merlin
7,839
784
39
4
0
161,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role