Player Matchup

Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond V
A STIK 0F BUTER
Fafnir
Diamond V
Level 145
God Stats
10W - 12L
1,590 SR
Queue Stats
130W - 121L
1,915 MMR
Solo
Chaac
Chaac
Diamond V
Henry 5V
Chaac
Diamond V
Level 129
God Stats
15W - 19L
1,603 SR
Queue Stats
206W - 188L
1,881 MMR
Solo
Mercury
Mercury
Platinum II
TreyTenToes
Mercury
Platinum II
Level 121
God Stats
5W - 3L
1,661 SR
Queue Stats
247W - 242L
1,905 MMR
Solo
Raijin
Raijin
Platinum I
vVZetaVv
Raijin
Platinum I
Level 125
God Stats
4W - 5L
1,595 SR
Queue Stats
175W - 178L
1,868 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,590 SR
1,814 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,677 SR
1,914 MMR
Cabrakan
Cabrakan
Platinum I
Chronosphere666
Cabrakan
Platinum I
Level 176
God Stats
8W - 8L
1,777 SR
Queue Stats
469W - 457L
1,841 MMR
Solo
Scylla
Scylla
Diamond V
Dragonkiller666
Scylla
Diamond V
Level 126
God Stats
7W - 3L
1,818 SR
Queue Stats
37W - 25L
2,011 MMR
Party 1
Arachne
Arachne
Diamond V
PackmanGaming12
Arachne
Diamond V
Level 160
God Stats
1W - 4L
1,470 SR
Queue Stats
398W - 384L
1,896 MMR
Solo
Sol
Sol
Platinum III
Puurity
Sol
Platinum III
Level 147
God Stats
13W - 9L
1,820 SR
Queue Stats
64W - 54L
1,844 MMR
Party 1
Amaterasu
Amaterasu
Diamond III
rosemαry
Amaterasu
Diamond III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 98L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 3 / 0
7,184
513
5,325
9,184
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
6,786
485
2,250
10,296
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Henry 5V
Chaac
13
2 / 2 / 0
7,820
559
10,430
14,148
10,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mercury
TreyTenToes
Mercury
10
1 / 9 / 1
6,562
469
4,165
14,836
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
vVZetaVv
Raijin
12
1 / 8 / 1
7,024
502
7,720
12,221
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ao KuangRavanaFreyaKali

VS

Bans
LokiAphroditeThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
0 / 1 / 10
7,843
560
3,665
9,584
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 0 / 4
9,752
697
13,458
4,636
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 8
9,213
658
6,133
11,796
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
3 / 0 / 7
9,439
674
11,051
6,902
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
rosemαry
Amaterasu
15
4 / 2 / 0
9,556
683
11,456
17,734
11,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
23
24
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
0
0
L
0
2
1
0.25
W
Cabrakan
0
1
10
5
W
10
0
4
12
L
Chaac
Henry 5V
Chaac
2
2
0
1
W
6
1
8
10
W
Sol
3
0
7
6.5
L
Mercury
TreyTenToes
Mercury
1
9
1
0.17
W
Amaterasu
rosemαry
Amaterasu
4
2
0
2
L
Raijin
vVZetaVv
Raijin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
45,763
60,685
Taken
50,652
33,712
Mitigated
32,821
13,483
Healing
23,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,325
3,006
0
3,258
9,184
3,334
108
6,229
2,915
0
65,548
L
2,250
186
0
3,611
10,296
10,610
0
6,057
4,131
14,257
0
W
Cabrakan
3,665
392
0
2,169
9,584
9,975
0
3,520
5,911
15,833
0
W
13,458
2,205
0
449
4,636
1,990
320
2,362
2,146
75,611
0
L
Chaac
Henry 5V
Chaac
10,430
3,051
0
5,124
14,148
10,231
0
476
13,628
0
64,943
W
6,133
4,206
0
5,801
11,796
5,184
552
2,609
9,073
0
67,507
W
Sol
11,051
5,345
0
5,488
6,902
3,897
3,584
390
6,449
79,457
19,733
L
Mercury
TreyTenToes
Mercury
4,165
2,983
0
750
14,836
4,996
0
6,583
8,085
0
45,982
W
Amaterasu
rosemαry
Amaterasu
11,456
7,072
0
9,163
17,734
11,775
838
853
16,827
0
78,684
L
Raijin
vVZetaVv
Raijin
7,720
751
0
740
12,221
4,541
0
7,404
4,553
61,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
45,803
453
Minions Killed
529
0
Camps Cleared
0
1,451,775
Distance Traveled
1,421,573
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,184
513
120
9
0
298,931
2
L
Fafnir
6,786
485
12
1
0
292,452
6
W
Cabrakan
7,843
560
14
1
0
254,618
6
W
Scylla
9,752
697
134
10
0
281,358
0
L
Chaac
7,820
559
100
7
0
311,594
0
W
Arachne
9,213
658
94
7
0
341,324
0
W
Sol
9,439
674
154
11
0
253,285
0
L
Mercury
6,562
469
94
7
0
305,560
0
W
Amaterasu
9,556
683
133
10
0
290,988
0
L
Raijin
7,024
502
127
9
0
243,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role