Player Matchup

Hou Yi
Hou Yi
AlenKeller
Hou Yi
Level 155
God Stats
3W - 1L
1,825 SR
Queue Stats
102W - 88L
1,552 Elo+
Party 1
Neith
Neith
FLАSHBACK
Neith
Level 15
God Stats
1W - 1L
1,642 SR
Queue Stats
7W - 5L
1,685 Elo+
Party 1
Kukulkan
Kukulkan
Myszaue
Kukulkan
Level 202
God Stats
16W - 18L
1,483 SR
Queue Stats
198W - 183L
1,574 Elo+
Solo
Eset
Eset
TomMarshall2020
Eset
Level 155
God Stats
3W - 2L
1,656 SR
Queue Stats
100W - 97L
1,571 Elo+
Solo
Ymir
Ymir
cuddleboi
Ymir
Level 98
God Stats
3W - 3L
1,579 SR
Queue Stats
77W - 56L
1,561 Elo+
Solo
Team Averages
Level 125
1,637 SR
1,589 Elo+

VS

Team Averages
Level 137
1,529 SR
1,517 Elo+
Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ionut1996
Izanami
Level 171
God Stats
13W - 7L
1,523 SR
Queue Stats
301W - 297L
1,475 Elo+
Solo
Surtr
Surtr
Shoufleik
Surtr
Level 115
God Stats
13W - 14L
1,544 SR
Queue Stats
238W - 209L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
desen
Baron Samedi
Level 155
God Stats
60W - 54L
1,575 SR
Queue Stats
141W - 142L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlenKeller
Hou Yi
11
2 / 3 / 2
6,579
1,316
2,821
7,618
2,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
11
0 / 1 / 5
6,178
1,236
4,803
3,503
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Myszaue
Kukulkan
11
2 / 2 / 3
6,959
1,392
9,045
5,616
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 3
6,301
1,260
6,521
4,952
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
10
0 / 2 / 2
5,832
1,166
400
5,360
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

335

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
3 / 1 / 5
7,172
1,434
3,748
5,797
4,582
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
11
1 / 2 / 5
6,766
1,353
6,169
4,577
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Ionut1996
Izanami
11
3 / 1 / 5
6,868
1,374
6,186
4,684
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Shoufleik
Surtr
11
1 / 1 / 5
6,324
1,265
3,538
8,745
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
desen
Baron Samedi
11
1 / 0 / 6
6,326
1,265
5,872
2,522
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
5
Kills
9
9
Deaths
5
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
5
5.5
W
Anubis
 
Anubis
1
2
5
1.75
L
Hou Yi
AlenKeller
Hou Yi
2
3
2
1
L
Neith
0
1
5
2.5
W
Izanami
Ionut1996
Izanami
3
1
5
5.5
L
Kukulkan
Myszaue
Kukulkan
2
2
3
1.75
W
Surtr
Shoufleik
Surtr
1
1
5
3.5
L
1
1
3
2.5
L
Ymir
0
2
2
0.5
W
Baron Samedi
desen
Baron Samedi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
25,513
27,049
Taken
26,325
10,481
Mitigated
16,993
1,274
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,748
56
884
1,271
5,797
4,582
0
3,875
1,800
4,377
0
W
Anubis
 
Anubis
6,169
414
0
1,426
4,577
2,293
0
3,351
1,168
19,305
0
L
Hou Yi
AlenKeller
Hou Yi
2,821
1,018
0
0
7,618
2,685
0
4,433
3,067
0
14,280
L
Neith
4,803
1,537
0
236
3,503
1,375
0
1,787
1,292
0
15,782
W
Izanami
Ionut1996
Izanami
6,186
3,510
0
421
4,684
1,922
0
2,217
2,373
0
19,053
L
Kukulkan
Myszaue
Kukulkan
9,045
1,145
0
79
5,616
1,894
0
2,946
2,166
23,972
0
W
Surtr
Shoufleik
Surtr
3,538
953
0
1,145
8,745
6,782
0
4,629
3,802
351
12,817
L
6,521
576
0
179
4,952
1,500
0
2,570
1,666
15,655
0
L
Ymir
400
24
0
780
5,360
3,027
0
2,589
2,235
862
0
W
Baron Samedi
desen
Baron Samedi
5,872
99
900
1,233
2,522
1,414
0
1,378
1,066
10,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
33,456
141
Minions Killed
135
5
Camps Cleared
7
458,629
Distance Traveled
544,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,172
1,434
12
2
0
121,151
0
W
Anubis
6,766
1,353
43
9
3
92,808
0
L
Hou Yi
6,579
1,316
35
7
3
90,000
0
L
Neith
6,178
1,236
38
8
1
98,150
0
W
Izanami
6,868
1,374
34
7
3
97,033
0
L
Kukulkan
6,959
1,392
51
10
1
108,426
0
W
Surtr
6,324
1,265
33
7
1
114,426
0
L
Eset
6,301
1,260
17
3
0
108,797
0
L
Ymir
5,832
1,166
0
0
0
53,256
0
W
Baron Samedi
6,326
1,265
13
3
0
118,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role