Player Matchup

Apollo
Apollo
Dinosaurierrex
Apollo
Level 140
God Stats
0W - 1L
1,134 SR
Queue Stats
35W - 38L
1,415 Elo+
Solo
Hades
Hades
I-_-B4B4J4G4-_-I
Hades
Level 25
God Stats
2W - 3L
1,563 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 1
Janus
Janus
My_Name_Is_PBK
Janus
Level 65
God Stats
5W - 5L
1,598 SR
Queue Stats
95W - 103L
1,399 Elo+
Party 1
Lancelot
Lancelot
karanymaluch
Lancelot
Level 79
God Stats
3W - 5L
1,145 SR
Queue Stats
161W - 152L
1,437 Elo+
Party 1
Charon
Charon
xFR3YRx
Charon
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,375 Elo+
Solo
Team Averages
Level 85
1,388 SR
1,433 Elo+

VS

Team Averages
Level 94
1,404 SR
1,440 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kantian
Ra
Level 87
God Stats
28W - 23L
1,564 SR
Queue Stats
289W - 298L
1,467 Elo+
Solo
Apollo
Apollo
Neko_Exodia
Apollo
Level 97
God Stats
1W - 6L
1,022 SR
Queue Stats
321W - 332L
1,460 Elo+
Solo
Hel
Hel
fattywap
Hel
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,417 Elo+
Solo
Pele
Pele
xdRory_ninja
Pele
Level 42
God Stats
17W - 15L
1,431 SR
Queue Stats
68W - 79L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,682
468
1,578
5,571
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,576
458
1,645
7,065
2,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 0
4,613
461
1,881
8,232
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
karanymaluch
Lancelot
7
0 / 2 / 0
4,377
438
4,637
7,729
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
xFR3YRx
Charon
8
0 / 1 / 0
4,803
480
2,960
7,651
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 0 / 1
6,985
699
4,900
6,048
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 1
7,082
708
4,267
3,857
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
10
1 / 0 / 0
5,524
552
2,711
5,503
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
6,073
607
3,337
3,676
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
4 / 0 / 2
6,614
661
5,939
6,512
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
12
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
1
3.5
L
0
0
0
0
L
0
3
0
0
W
4
0
1
4.5
L
0
6
0
0
W
Apollo
1
0
0
1
W
0
0
2
1
L
Lancelot
karanymaluch
Lancelot
0
2
0
0
L
Charon
xFR3YRx
Charon
0
1
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,701
Damage
21,154
36,248
Taken
25,596
15,202
Mitigated
10,882
5,337
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,900
2,512
0
3,397
6,048
3,212
0
1,645
4,403
0
48,797
L
1,578
398
0
1,248
5,571
1,729
0
753
4,818
0
34,593
L
1,645
600
0
1,330
7,065
2,873
0
426
6,563
19,978
0
W
4,267
268
168
1,779
3,857
1,451
581
1,010
2,709
48,815
0
L
1,881
246
0
0
8,232
2,296
326
2,520
5,454
29,750
0
W
Apollo
2,711
1,910
0
2,533
5,503
1,924
664
1,519
3,984
0
32,456
W
3,337
381
1,426
2,504
3,676
1,940
369
1,076
2,600
29,944
0
L
Lancelot
karanymaluch
Lancelot
4,637
1,066
0
651
7,729
2,656
51
1,097
6,536
0
25,540
L
Charon
xFR3YRx
Charon
2,960
274
0
2,108
7,651
5,648
0
2,312
5,273
17,574
0
W
5,939
1,427
0
523
6,512
2,355
0
1,044
5,414
0
58,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
32,278
210
Minions Killed
373
0
Camps Cleared
0
992,448
Distance Traveled
1,080,463
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,985
699
79
8
0
193,391
4
L
Apollo
4,682
468
72
7
0
195,657
2
L
Hades
4,576
458
37
4
0
169,845
0
W
Ra
7,082
708
94
9
0
220,573
2
L
Janus
4,613
461
54
5
0
171,758
0
W
Apollo
5,524
552
74
7
0
207,145
1
W
Hel
6,073
607
43
4
0
189,986
0
L
Lancelot
4,377
438
32
3
0
263,011
0
L
Charon
4,803
480
15
2
0
192,177
2
W
Pele
6,614
661
83
8
0
269,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role