Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MXKikoMX
Bacchus
Level 109
God Stats
4W - 2L
1,456 SR
Queue Stats
60W - 62L
1,515 Elo+
Party 2
Martichoras
Martichoras
NoOb34365
Martichoras
Level 93
God Stats
0W - 2L
1,555 SR
Queue Stats
220W - 206L
1,523 Elo+
Solo
Raijin
Raijin
Tomaselu
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 131L
1,542 Elo+
Party 2
Camazotz
Camazotz
scorpio10312001
Camazotz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,484 Elo+
Solo
Team Averages
Level 126
1,502 SR
1,513 Elo+

VS

Team Averages
Level 144
1,466 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IHazNoIdeaz7
Pele
Level 159
God Stats
6W - 3L
1,634 SR
Queue Stats
442W - 398L
1,528 Elo+
Party 1
Anhur
Anhur
M3rCyStrikE
Anhur
Level 106
God Stats
1W - 0L
1,327 SR
Queue Stats
21W - 18L
1,548 Elo+
Solo
Nox
Nox
Rhaiden
Nox
Level 141
God Stats
27W - 23L
1,531 SR
Queue Stats
628W - 572L
1,543 Elo+
Solo
Ah Puch
Ah Puch
silvesta77
Ah Puch
Level 157
God Stats
2W - 2L
1,336 SR
Queue Stats
363W - 335L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 4 / 0
5,627
563
7,305
12,655
10,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MXKikoMX
Bacchus
9
2 / 1 / 0
5,632
563
2,223
6,972
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
NoOb34365
Martichoras
8
0 / 3 / 0
4,784
478
2,553
6,865
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Tomaselu
Raijin
10
0 / 3 / 2
5,725
573
5,087
6,036
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
9
0 / 2 / 0
5,222
522
2,950
11,010
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 1 / 3
6,479
648
8,970
11,571
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 1 / 2
7,284
728
6,039
10,083
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 1
5,749
575
3,089
3,946
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
10
1 / 1 / 3
6,000
600
3,756
4,733
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
silvesta77
Ah Puch
11
2 / 0 / 3
6,192
619
6,987
6,515
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Mulan
 
Mulan
3
1
3
4.5
W
7
1
2
8
W
0
0
1
0.5
L
Bacchus
MXKikoMX
Bacchus
2
1
0
2
L
Martichoras
NoOb34365
Martichoras
0
3
0
0
W
Nox
1
1
3
2.5
L
Raijin
Tomaselu
Raijin
0
3
2
0.33
L
Camazotz
0
2
0
0
W
Ah Puch
silvesta77
Ah Puch
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
28,841
43,538
Taken
36,848
25,911
Mitigated
18,434
10,774
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,305
743
0
2,526
12,655
10,922
0
622
12,033
1,056
40,601
W
Mulan
 
Mulan
8,970
1,250
0
4,390
11,571
7,481
0
401
11,170
0
44,864
W
6,039
1,674
0
3,440
10,083
3,743
0
1,218
8,865
0
55,165
W
3,089
1,618
0
2,181
3,946
1,411
586
402
3,544
0
38,757
L
Bacchus
MXKikoMX
Bacchus
2,223
113
0
2,317
6,972
6,994
0
3,175
3,797
10,199
0
L
Martichoras
NoOb34365
Martichoras
2,553
469
0
930
6,865
2,162
0
918
5,947
0
30,988
W
Nox
3,756
533
0
1,867
4,733
3,280
0
2,004
2,729
21,138
0
L
Raijin
Tomaselu
Raijin
5,087
223
0
673
6,036
2,207
0
3,803
2,233
49,576
0
L
Camazotz
2,950
1,410
0
4,328
11,010
3,626
0
2,225
8,785
0
40,811
W
Ah Puch
silvesta77
Ah Puch
6,987
760
0
4,615
6,515
2,519
0
4,010
2,505
52,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
31,704
307
Minions Killed
347
0
Camps Cleared
0
1,005,310
Distance Traveled
979,770
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,627
563
68
7
0
190,681
2
W
Mulan
6,479
648
68
7
0
187,510
0
W
Pele
7,284
728
87
9
0
244,939
0
W
Anhur
5,749
575
77
8
0
166,907
1
L
Bacchus
5,632
563
13
1
0
238,108
2
L
Martichoras
4,784
478
58
6
0
174,245
0
W
Nox
6,000
600
19
2
0
180,688
0
L
Raijin
5,725
573
103
10
0
184,862
0
L
Camazotz
5,222
522
65
7
0
217,414
0
W
Ah Puch
6,192
619
96
10
0
199,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role