Player Matchup

Merlin
Merlin
BadAtBaron
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,567 Elo+
Party 1
Nemesis
Nemesis
DuncanTheseNuts
Nemesis
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 94L
1,604 Elo+
Party 1
Chaac
Chaac
Vipes__
Chaac
Level 65
God Stats
16W - 4L
1,650 SR
Queue Stats
46W - 40L
1,543 Elo+
Party 1
Team Averages
Level 79
1,550 SR
1,571 Elo+

VS

Team Averages
Level 120
1,359 SR
1,419 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ekat3
Bacchus
Level 69
God Stats
2W - 10L
1,127 SR
Queue Stats
37W - 42L
1,088 Elo+
Solo
Nemesis
Nemesis
Guts1996
Nemesis
Level 149
God Stats
1W - 3L
1,451 SR
Queue Stats
308W - 248L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BadAtBaron
Merlin
12
7 / 1 / 5
9,180
918
6,980
3,588
1,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
3 / 0 / 9
8,326
833
10,879
9,757
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Vipes__
Chaac
10
2 / 2 / 10
8,002
800
5,249
8,582
7,525
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 7 / 2
7,004
700
5,963
9,728
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Ekat3
Bacchus
9
1 / 3 / 2
6,761
676
4,730
8,665
7,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Guts1996
Nemesis
9
1 / 2 / 2
6,943
694
6,186
8,060
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
3
3
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
W
Merlin
BadAtBaron
Merlin
7
1
5
9.5
W
3
0
9
7.5
L
Bacchus
Ekat3
Bacchus
1
3
2
0.67
L
Nemesis
Guts1996
Nemesis
1
2
2
1
W
Chaac
Vipes__
Chaac
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
16,879
21,927
Taken
26,453
12,765
Mitigated
14,564
4,643
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,963
94
0
546
9,728
3,917
0
2,201
7,203
25,303
0
W
Merlin
BadAtBaron
Merlin
6,980
155
0
278
3,588
1,019
392
1,675
1,830
36,654
0
W
10,879
4,578
0
2,476
9,757
4,221
673
4,586
4,942
0
32,133
L
Bacchus
Ekat3
Bacchus
4,730
370
189
525
8,665
7,067
0
2,642
5,836
11,820
0
L
Nemesis
Guts1996
Nemesis
6,186
1,092
0
2,222
8,060
3,580
0
2,359
5,349
0
18,164
W
Chaac
Vipes__
Chaac
5,249
399
0
1,889
8,582
7,525
0
4,704
3,718
0
20,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
20,708
115
Minions Killed
73
0
Camps Cleared
0
585,124
Distance Traveled
537,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,004
700
44
4
0
148,593
0
W
Merlin
9,180
918
53
5
0
187,983
0
W
Nemesis
8,326
833
42
4
0
203,452
0
L
Bacchus
6,761
676
10
1
0
181,446
0
L
Nemesis
6,943
694
19
2
0
207,453
0
W
Chaac
8,002
800
20
2
0
193,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role