Player Matchup

Thor
Thor
Arangir
Thor
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Anubis
Anubis
Darckrie
Anubis
Level 123
God Stats
5W - 3L
1,269 SR
Queue Stats
20W - 23L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
Firekєєper
Ix Chel
Level 159
God Stats
15W - 16L
1,543 SR
Queue Stats
436W - 428L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Vismanca
Sun Wukong
Level 157
God Stats
1W - 1L
1,747 SR
Queue Stats
36W - 29L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
sykeN23
Guan Yu
Level 157
God Stats
5W - 4L
1,661 SR
Queue Stats
42W - 33L
1,614 Elo+
Party 1
Team Averages
Level 141
1,544 SR
1,498 Elo+

VS

Team Averages
Level 138
1,414 SR
1,490 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Punisher1722
Set
Level 157
God Stats
5W - 3L
1,457 SR
Queue Stats
211W - 215L
1,600 Elo+
Solo
Ra
Ra
QubenAlexander
Ra
Level 81
God Stats
2W - 2L
1,280 SR
Queue Stats
4W - 8L
1,448 Elo+
Party 2
Agni
Agni
Tidall
Agni
Level 157
God Stats
36W - 27L
1,243 SR
Queue Stats
51W - 43L
1,360 Elo+
Solo
Artio
Artio
grimsamdango
Artio
Level 149
God Stats
6W - 5L
1,590 SR
Queue Stats
157W - 150L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arangir
Thor
13
0 / 3 / 4
7,152
715
6,850
9,304
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Darckrie
Anubis
13
1 / 2 / 5
7,508
751
8,273
9,211
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Firekєєper
Ix Chel
14
2 / 3 / 0
7,604
760
7,415
10,727
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Vismanca
Sun Wukong
14
2 / 0 / 4
8,142
814
5,997
9,886
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
sykeN23
Guan Yu
14
4 / 1 / 2
8,334
833
9,167
11,350
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 5
7,472
747
5,422
12,237
11,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 2
8,012
801
7,213
8,637
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 5
7,351
735
6,631
7,566
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
Tidall
Agni
15
2 / 0 / 5
7,915
792
16,338
7,319
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 5
7,403
740
6,275
11,988
10,750
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
9
9
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
5
4.5
L
Thor
Arangir
Thor
0
3
4
0.67
L
Anubis
Darckrie
Anubis
1
2
5
1.75
L
Ix Chel
Firekєєper
Ix Chel
2
3
0
0.67
W
2
3
2
1
W
1
2
5
1.75
W
Agni
Tidall
Agni
2
0
5
4.5
L
Sun Wukong
Vismanca
Sun Wukong
2
0
4
4
W
2
3
5
1.5
L
Guan Yu
sykeN23
Guan Yu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,702
Damage
41,879
50,478
Taken
47,747
35,774
Mitigated
31,715
11,638
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,422
1,942
5,219
6,824
12,237
11,563
213
4,674
7,563
813
9,615
L
Thor
Arangir
Thor
6,850
934
0
504
9,304
3,545
0
3,859
5,173
0
23,833
L
Anubis
Darckrie
Anubis
8,273
106
0
1,011
9,211
6,151
0
6,713
2,138
22,436
0
L
Ix Chel
Firekєєper
Ix Chel
7,415
779
741
1,300
10,727
4,644
0
6,289
4,088
35,271
0
W
7,213
1,846
0
791
8,637
3,952
0
3,264
5,373
0
29,678
W
6,631
41
1,969
764
7,566
2,585
310
2,207
5,359
28,494
0
W
Agni
Tidall
Agni
16,338
775
0
1,010
7,319
2,865
528
1,066
6,253
38,424
0
L
Sun Wukong
Vismanca
Sun Wukong
5,997
652
0
1,502
9,886
9,181
0
5,572
3,854
0
19,921
W
6,275
178
681
1,795
11,988
10,750
0
4,477
7,511
10,098
615
L
Guan Yu
sykeN23
Guan Yu
9,167
1,030
3,012
3,568
11,350
12,253
18
5,036
6,098
0
17,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,740
Gold Earned
38,153
191
Minions Killed
200
0
Camps Cleared
0
1,032,947
Distance Traveled
1,142,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,472
747
10
1
0
248,868
0
L
Thor
7,152
715
36
4
0
186,195
0
L
Anubis
7,508
751
38
4
0
186,275
0
L
Ix Chel
7,604
760
56
6
0
218,555
0
W
Set
8,012
801
64
6
0
212,456
0
W
Ra
7,351
735
61
6
0
224,044
0
W
Agni
7,915
792
61
6
0
222,442
0
L
Sun Wukong
8,142
814
42
4
0
218,155
0
W
Artio
7,403
740
4
0
0
234,546
0
L
Guan Yu
8,334
833
19
2
0
223,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role