Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Estidur
Ao Kuang
Gold IV
Level 59
God Stats
1W - 2L
1,279 SR
Queue Stats
31W - 34L
1,555 MMR
Solo
Osiris
Osiris
Gold II
StopThaCap1080
Osiris
Gold II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,572 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
vvolf22
Nu Wa
Gold IV
Level 143
God Stats
5W - 1L
1,313 SR
Queue Stats
47W - 42L
1,535 MMR
Solo
Cthulhu
Cthulhu
Gold III
xGentlestNut
Cthulhu
Gold III
Level 156
God Stats
6W - 1L
1,954 SR
Queue Stats
85W - 84L
1,491 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,509 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,515 SR
1,527 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold III
BluePhantom66
Chernobog
Gold III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,533 MMR
Party 1
Cliodhna
Cliodhna
Silver III
INC_Riley
Cliodhna
Silver III
Level 124
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 5L
1,537 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Luisnaider
Kuzenbo
Gold I
Level 199
God Stats
2W - 2L
1,614 SR
Queue Stats
192W - 184L
1,523 MMR
Solo
He Bo
He Bo
Silver I
Powellmen
He Bo
Silver I
Level 100
God Stats
1W - 1L
1,651 SR
Queue Stats
49W - 49L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 1 / 1
6,402
534
2,211
9,951
5,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Estidur
Ao Kuang
12
0 / 0 / 0
7,080
590
2,047
7,802
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 1
8,276
690
10,588
16,490
10,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
vvolf22
Nu Wa
13
2 / 2 / 3
7,225
602
6,052
7,624
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
xGentlestNut
Cthulhu
12
4 / 1 / 3
7,971
664
8,059
12,114
9,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThanatosMartichorasTyr

VS

Bans
KaliArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 1
6,801
567
4,645
6,472
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
BluePhantom66
Chernobog
10
2 / 3 / 0
6,449
537
7,283
9,310
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
INC_Riley
Cliodhna
6
0 / 4 / 0
4,697
391
2,944
6,669
3,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Luisnaider
Kuzenbo
10
0 / 2 / 1
6,079
507
4,336
11,426
11,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Powellmen
He Bo
13
3 / 2 / 0
7,171
598
7,192
7,792
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
6
7
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
1
1.5
L
Merlin
 
Merlin
1
3
1
0.5
L
Chernobog
BluePhantom66
Chernobog
2
3
0
0.67
W
Ao Kuang
Estidur
Ao Kuang
0
0
0
0
L
Cliodhna
INC_Riley
Cliodhna
0
4
0
0
L
Kuzenbo
Luisnaider
Kuzenbo
0
2
1
0.25
L
He Bo
Powellmen
He Bo
3
2
0
1.5
W
6
3
1
2.17
W
Nu Wa
vvolf22
Nu Wa
2
2
3
1.75
W
Cthulhu
xGentlestNut
Cthulhu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
26,400
53,981
Taken
41,669
31,958
Mitigated
23,853
13,528
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,211
250
0
2,763
9,951
5,663
194
991
8,943
0
41,331
L
Merlin
 
Merlin
4,645
368
0
1,234
6,472
2,846
0
4,449
2,023
51,786
0
L
Chernobog
BluePhantom66
Chernobog
7,283
3,848
0
2,031
9,310
3,391
0
5,132
4,178
0
43,615
W
Ao Kuang
Estidur
Ao Kuang
2,047
307
0
1,300
7,802
2,861
306
1,524
6,278
57,281
885
L
Cliodhna
INC_Riley
Cliodhna
2,944
416
0
1,371
6,669
3,064
0
672
5,997
0
16,827
L
Kuzenbo
Luisnaider
Kuzenbo
4,336
2,355
1,097
1,658
11,426
11,497
0
3,831
7,595
23,581
0
L
He Bo
Powellmen
He Bo
7,192
378
0
3,290
7,792
3,055
0
2,039
5,753
58,642
0
W
10,588
5,097
0
5,647
16,490
10,463
152
5,147
11,343
0
57,593
W
Nu Wa
vvolf22
Nu Wa
6,052
1,123
0
587
7,624
3,159
46
4,325
3,285
59,549
0
W
Cthulhu
xGentlestNut
Cthulhu
8,059
1,386
1,484
1,747
12,114
9,812
62
4,109
7,959
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
31,197
390
Minions Killed
295
0
Camps Cleared
0
1,251,975
Distance Traveled
1,096,600
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,402
534
72
6
0
255,293
0
L
Merlin
6,801
567
86
7
0
226,357
0
L
Chernobog
6,449
537
70
6
0
231,243
0
W
Ao Kuang
7,080
590
99
8
0
244,512
0
L
Cliodhna
4,697
391
23
2
0
136,017
0
L
Kuzenbo
6,079
507
26
2
0
247,287
0
L
He Bo
7,171
598
90
8
0
255,696
0
W
Osiris
8,276
690
77
6
0
254,473
2
W
Nu Wa
7,225
602
106
9
0
230,568
0
W
Cthulhu
7,971
664
36
3
0
267,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role