Player Matchup

Bakasura
Bakasura
FrostHyped
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,433 Elo+
Party 1
Zeus
Zeus
PshhhhUnreal
Zeus
Level 142
God Stats
8W - 9L
1,595 SR
Queue Stats
585W - 590L
1,444 Elo+
Solo
Kukulkan
Kukulkan
chiicao
Kukulkan
Level 96
God Stats
3W - 1L
1,875 SR
Queue Stats
177W - 176L
1,472 Elo+
Solo
Vamana
Vamana
silencer242
Vamana
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 74L
1,419 Elo+
Solo
Horus
Horus
xxBROxUxDONExx
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,433 Elo+
Party 1
Team Averages
Level 94
1,594 SR
1,440 Elo+

VS

Team Averages
Level 130
1,516 SR
1,492 Elo+
Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BeA5tLiiv5
Ne Zha
Level 88
God Stats
14W - 10L
1,663 SR
Queue Stats
404W - 417L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Gwarmax
Guan Yu
Level 156
God Stats
9W - 8L
1,234 SR
Queue Stats
335W - 337L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Ru2HI2_73
Ah Puch
Level 155
God Stats
5W - 1L
1,681 SR
Queue Stats
352W - 367L
1,445 Elo+
Solo
Scylla
Scylla
jamba xurupita
Scylla
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
717W - 756L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FrostHyped
Bakasura
14
1 / 5 / 7
7,903
718
9,615
11,813
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 1
8,267
752
23,700
11,463
4,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
chiicao
Kukulkan
14
1 / 2 / 8
8,228
748
9,379
6,971
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
4 / 3 / 5
9,145
831
6,769
13,230
11,116
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 7
8,566
779
6,083
11,781
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 11
9,651
877
7,920
22,438
19,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
BeA5tLiiv5
Ne Zha
15
3 / 4 / 9
9,106
828
13,283
13,882
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Gwarmax
Guan Yu
15
0 / 1 / 8
8,518
774
4,749
15,566
11,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Ru2HI2_73
Ah Puch
16
3 / 2 / 10
9,425
857
11,958
10,796
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 3 / 7
10,458
951
11,806
9,232
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
10
Kills
17
17
Deaths
11
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
11
7.5
W
Ne Zha
BeA5tLiiv5
Ne Zha
3
4
9
1.88
L
Bakasura
FrostHyped
Bakasura
1
5
7
0.9
W
Guan Yu
Gwarmax
Guan Yu
0
1
8
4
L
3
5
1
0.7
W
Ah Puch
Ru2HI2_73
Ah Puch
3
2
10
4
L
Kukulkan
chiicao
Kukulkan
1
2
8
2.5
W
9
3
7
4.17
L
Vamana
4
3
5
2.17
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,546
Damage
49,716
55,258
Taken
71,914
40,559
Mitigated
44,908
18,412
Healing
43,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,920
2,136
1,658
10,989
22,438
19,810
1,568
10,926
10,266
0
15,208
W
Ne Zha
BeA5tLiiv5
Ne Zha
13,283
3,088
1,718
4,132
13,882
6,377
1,029
5,372
8,002
0
27,187
L
Bakasura
FrostHyped
Bakasura
9,615
5,379
0
535
11,813
11,879
0
4,339
7,474
0
7,736
W
Guan Yu
Gwarmax
Guan Yu
4,749
1,030
11,189
9,390
15,566
11,065
890
8,546
5,844
0
10,767
L
23,700
2,229
385
2,043
11,463
4,418
0
7,190
4,273
38,664
0
W
Ah Puch
Ru2HI2_73
Ah Puch
11,958
915
688
2,292
10,796
4,307
1,688
5,962
4,631
28,702
0
L
Kukulkan
chiicao
Kukulkan
9,379
846
738
919
6,971
3,115
0
2,204
4,767
23,395
0
W
11,806
802
1,028
659
9,232
3,349
2,414
3,419
5,346
23,595
0
L
Vamana
6,769
1,678
1,380
2,871
13,230
11,116
0
4,253
8,977
0
20,280
L
6,083
2,601
4,942
4,599
11,781
10,031
0
5,778
6,003
1,314
11,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
47,158
143
Minions Killed
127
0
Camps Cleared
0
959,785
Distance Traveled
1,030,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,651
877
27
2
0
222,305
0
W
Ne Zha
9,106
828
10
1
0
204,782
0
L
Bakasura
7,903
718
8
1
0
187,613
0
W
Guan Yu
8,518
774
20
2
0
241,281
0
L
Zeus
8,267
752
41
4
0
175,082
0
W
Ah Puch
9,425
857
30
3
0
176,781
0
L
Kukulkan
8,228
748
45
4
0
185,195
0
W
Scylla
10,458
951
40
4
0
185,239
0
L
Vamana
9,145
831
24
2
0
183,036
0
L
Horus
8,566
779
25
2
0
228,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role