Player Matchup

Medusa
Medusa
IShouldBeFed
Medusa
Level 42
God Stats
2W - 6L
1,375 SR
Queue Stats
121W - 103L
1,520 Elo+
Party 1
Hercules
Hercules
PiggyStingray47
Hercules
Level 79
God Stats
10W - 7L
1,382 SR
Queue Stats
49W - 46L
1,597 Elo+
Solo
Scylla
Scylla
groovie-DX
Scylla
Level 144
God Stats
2W - 2L
1,607 SR
Queue Stats
156W - 125L
1,517 Elo+
Party 1
Team Averages
Level 88
1,455 SR
1,545 Elo+

VS

Team Averages
Level 141
1,564 SR
1,517 Elo+
Kuzenbo
Kuzenbo
AJPH
Kuzenbo
Level 127
God Stats
17W - 13L
1,571 SR
Queue Stats
143W - 149L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Fr0ggyCBD
Hou Yi
Level 149
God Stats
3W - 4L
1,537 SR
Queue Stats
205W - 172L
1,604 Elo+
Solo
Zeus
Zeus
RyuuJester
Zeus
Level 147
God Stats
6W - 6L
1,586 SR
Queue Stats
93W - 99L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 2 / 2
9,317
717
10,339
9,621
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
11
2 / 1 / 3
8,801
677
6,384
15,285
14,388
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Scylla
groovie-DX
Scylla
11
0 / 3 / 5
8,636
664
5,584
8,006
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AJPH
Kuzenbo
11
1 / 2 / 3
8,758
674
6,193
12,146
15,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Fr0ggyCBD
Hou Yi
13
3 / 1 / 1
9,655
743
13,411
10,193
4,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 1
9,487
730
9,521
5,364
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
5
Kills
6
6
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AJPH
Kuzenbo
1
2
3
1.25
W
Hou Yi
Fr0ggyCBD
Hou Yi
3
1
1
3.5
L
Medusa
3
2
2
2
L
Hercules
2
1
3
3.5
W
2
2
1
1.25
L
Scylla
groovie-DX
Scylla
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
29,125
32,912
Taken
27,703
22,042
Mitigated
21,887
6,454
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AJPH
Kuzenbo
6,193
2,566
0
710
12,146
15,682
0
3,194
8,630
15,535
413
W
Hou Yi
Fr0ggyCBD
Hou Yi
13,411
8,098
0
1,888
10,193
4,239
0
1,472
8,597
0
42,198
L
Medusa
10,339
4,159
0
726
9,621
4,291
0
3,151
6,470
0
55,416
L
Hercules
6,384
1,408
0
3,759
15,285
14,388
0
7,554
7,731
0
17,884
W
9,521
309
0
0
5,364
1,966
0
907
4,383
49,582
0
L
Scylla
groovie-DX
Scylla
5,584
399
0
1,969
8,006
3,363
0
4,801
3,205
25,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
27,900
149
Minions Killed
142
0
Camps Cleared
0
746,467
Distance Traveled
729,971
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,758
674
12
1
0
248,202
0
W
Hou Yi
9,655
743
55
4
0
238,274
0
L
Medusa
9,317
717
71
5
0
242,544
0
L
Hercules
8,801
677
12
1
0
261,496
4
W
Zeus
9,487
730
75
6
0
243,495
5
L
Scylla
8,636
664
66
5
0
242,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role