Player Matchup

Neith
Neith
BrianTanori
Neith
Level 48
God Stats
15W - 24L
1,293 SR
Queue Stats
78W - 85L
1,336 Elo+
Solo
Artio
Artio
PrinceNavee
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,409 Elo+
Party 1
Tyr
Tyr
Xarcovian
Tyr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,415 Elo+
Party 1
Team Averages
Level 49
1,431 SR
1,387 Elo+

VS

Team Averages
Level 67
1,500 SR
1,413 Elo+
Scylla
Scylla
Adrii1059
Scylla
Level 45
God Stats
9W - 9L
1,600 SR
Queue Stats
119W - 125L
1,395 Elo+
Solo
Neith
Neith
JIHA
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,463 Elo+
Solo
Vamana
Vamana
KingKenny777
Vamana
Level 67
God Stats
1W - 1L
1,399 SR
Queue Stats
51W - 48L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
8,349
696
6,027
9,089
4,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
7,859
655
4,875
14,326
16,959
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 1
7,998
667
3,510
15,496
15,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adrii1059
Scylla
13
0 / 0 / 6
9,605
800
10,021
5,159
1,866
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
JIHA
Neith
12
3 / 1 / 3
9,345
779
13,958
6,916
2,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
11
3 / 0 / 1
9,236
770
6,610
7,640
6,617
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adrii1059
Scylla
0
0
6
3
L
1
1
0
1
W
Neith
JIHA
Neith
3
1
3
4.5
W
Vamana
3
0
1
3.5
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
30,589
38,911
Taken
19,715
36,965
Mitigated
11,283
4,070
Healing
1,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adrii1059
Scylla
10,021
678
0
191
5,159
1,866
550
1,208
3,951
51,409
0
L
6,027
2,599
0
856
9,089
4,073
0
2,400
6,689
0
32,292
W
Neith
JIHA
Neith
13,958
7,568
0
764
6,916
2,800
507
2,394
4,522
0
41,260
W
Vamana
6,610
3,736
0
175
7,640
6,617
0
1,988
5,652
0
20,373
L
4,875
444
862
2,032
14,326
16,959
0
3,685
10,641
20,236
0
L
3,510
753
0
320
15,496
15,933
0
4,701
10,795
79
15,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
28,186
92
Minions Killed
148
0
Camps Cleared
0
644,838
Distance Traveled
674,526
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,605
800
80
7
0
239,848
5
L
Neith
8,349
696
48
4
0
213,550
2
W
Neith
9,345
779
42
4
0
212,028
0
W
Vamana
9,236
770
26
2
0
222,650
2
L
Artio
7,859
655
16
1
0
226,550
2
L
Tyr
7,998
667
28
2
0
204,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role