Player Matchup

Arachne
Arachne
JeffCrr
Arachne
Level 158
God Stats
1W - 4L
1,225 SR
Queue Stats
120W - 127L
1,483 Elo+
Solo
Martichoras
Martichoras
KatWhitewolf
Martichoras
Level 188
God Stats
9W - 10L
1,562 SR
Queue Stats
847W - 937L
1,493 Elo+
Solo
Zeus
Zeus
LaBelleSansMerci
Zeus
Level 135
God Stats
9W - 7L
1,583 SR
Queue Stats
824W - 809L
1,523 Elo+
Solo
Freya
Freya
Noodleman187
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,435 Elo+
Solo
Surtr
Surtr
SilentREAPER226
Surtr
Level 61
God Stats
0W - 1L
1,881 SR
Queue Stats
65W - 73L
1,413 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,469 Elo+

VS

Team Averages
Level 109
1,635 SR
1,505 Elo+
Cliodhna
Cliodhna
AShiningPrince
Cliodhna
Level 102
God Stats
6W - 1L
1,676 SR
Queue Stats
657W - 657L
1,518 Elo+
Solo
Camazotz
Camazotz
DevotedRain01
Camazotz
Level 121
God Stats
1W - 3L
1,369 SR
Queue Stats
260W - 229L
1,457 Elo+
Solo
Odin
Odin
JayTheJetPlane7
Odin
Level 124
God Stats
5W - 6L
1,510 SR
Queue Stats
259W - 262L
1,524 Elo+
Solo
Nemesis
Nemesis
Sifadeaz
Nemesis
Level 60
God Stats
2W - 0L
1,672 SR
Queue Stats
213W - 210L
1,465 Elo+
Solo
Cerberus
Cerberus
prencemack
Cerberus
Level 140
God Stats
1W - 0L
1,949 SR
Queue Stats
2W - 1L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JeffCrr
Arachne
13
2 / 4 / 5
7,555
687
6,511
11,473
12,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
KatWhitewolf
Martichoras
13
2 / 8 / 3
7,965
724
6,573
12,393
5,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 4
8,491
772
14,638
8,005
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 8 / 3
7,708
701
2,989
11,106
4,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 8
8,651
786
15,617
14,828
17,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 1 / 15
8,744
795
8,068
10,898
5,632
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
DevotedRain01
Camazotz
14
6 / 5 / 9
8,979
816
8,368
13,633
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 17
10,399
945
7,944
16,289
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Sifadeaz
Nemesis
17
9 / 2 / 11
9,749
886
7,968
9,820
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
prencemack
Cerberus
17
10 / 2 / 14
10,422
947
18,917
13,577
12,971
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
11
Kills
30
30
Deaths
11
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
1
15
9.5
W
Camazotz
DevotedRain01
Camazotz
6
5
9
2.1
W
3
1
17
11.5
L
Arachne
JeffCrr
Arachne
2
4
5
1.13
L
Martichoras
KatWhitewolf
Martichoras
2
8
3
0.44
L
3
5
4
1
L
2
8
3
0.44
W
Nemesis
Sifadeaz
Nemesis
9
2
11
7.25
L
2
5
8
1.2
W
Cerberus
prencemack
Cerberus
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,328
Damage
51,265
57,805
Taken
64,217
44,670
Mitigated
48,549
6,712
Healing
25,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
8,068
830
1,709
1,620
10,898
5,632
568
2,889
8,009
0
17,722
W
Camazotz
DevotedRain01
Camazotz
8,368
1,817
765
4,115
13,633
6,055
943
3,773
9,860
0
18,639
W
7,944
838
406
6,520
16,289
13,699
494
4,857
11,432
347
24,621
L
Arachne
JeffCrr
Arachne
6,511
4,595
86
3,014
11,473
12,969
0
2,467
8,775
0
8,384
L
Martichoras
KatWhitewolf
Martichoras
6,573
3,173
0
247
12,393
5,039
784
3,612
8,682
0
16,692
L
14,638
507
119
491
8,005
5,150
0
3,639
4,275
29,865
0
L
2,989
779
64
376
11,106
4,404
84
4,179
6,791
6,235
0
W
Nemesis
Sifadeaz
Nemesis
7,968
2,398
1,140
1,723
9,820
10,192
1,145
3,690
6,130
0
16,965
L
15,617
3,207
300
2,015
14,828
17,108
0
3,664
10,725
2,475
22,186
W
Cerberus
prencemack
Cerberus
18,917
545
3,214
4,585
13,577
12,971
1,043
4,072
9,505
32,526
1,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
48,293
98
Minions Killed
163
0
Camps Cleared
0
824,380
Distance Traveled
1,083,964
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,744
795
26
2
0
229,493
0
W
Camazotz
8,979
816
24
2
0
201,801
0
W
Odin
10,399
945
47
4
0
226,491
0
L
Arachne
7,555
687
8
1
0
156,809
0
L
Martichoras
7,965
724
24
2
0
143,288
0
L
Zeus
8,491
772
35
3
0
179,263
0
L
Freya
7,708
701
10
1
0
142,009
0
W
Nemesis
9,749
886
22
2
0
226,952
0
L
Surtr
8,651
786
21
2
0
203,011
0
W
Cerberus
10,422
947
44
4
0
199,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role