Player Matchup

Ne Zha
Ne Zha
GamerDeniz44
Ne Zha
Level 75
God Stats
6W - 6L
1,484 SR
Queue Stats
68W - 63L
1,425 Elo+
Solo
Hachiman
Hachiman
Gonzo8606
Hachiman
Level 89
God Stats
1W - 2L
1,571 SR
Queue Stats
31W - 29L
1,473 Elo+
Solo
Nu Wa
Nu Wa
haryhayn
Nu Wa
Level 66
God Stats
17W - 10L
1,616 SR
Queue Stats
113W - 98L
1,436 Elo+
Solo
Bacchus
Bacchus
luis_jm45
Bacchus
Level 43
God Stats
5W - 8L
1,413 SR
Queue Stats
15W - 41L
1,266 Elo+
Solo
Discordia
Discordia
obelistxx
Discordia
Level 61
God Stats
1W - 2L
1,695 SR
Queue Stats
47W - 50L
1,405 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,401 Elo+

VS

Team Averages
Level 64
1,447 SR
1,385 Elo+
Achilles
Achilles
GhandiG335
Achilles
Level 62
God Stats
35W - 25L
1,626 SR
Queue Stats
285W - 289L
1,446 Elo+
Solo
Loki
Loki
KOESCHI2008
Loki
Level 58
God Stats
1W - 4L
1,308 SR
Queue Stats
8W - 16L
1,315 Elo+
Solo
Fafnir
Fafnir
MC Dave Allen69
Fafnir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 127L
1,418 Elo+
Solo
Ullr
Ullr
base1994qw
Ullr
Level 45
God Stats
3W - 6L
1,334 SR
Queue Stats
47W - 68L
1,340 Elo+
Solo
Nu Wa
Nu Wa
free-_-man1412
Nu Wa
Level 100
God Stats
79W - 85L
1,467 SR
Queue Stats
218W - 215L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 1 / 0
5,721
477
2,241
8,556
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Gonzo8606
Hachiman
11
0 / 1 / 1
5,763
480
7,254
7,450
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
haryhayn
Nu Wa
8
0 / 1 / 0
5,574
465
3,107
4,216
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
luis_jm45
Bacchus
8
0 / 2 / 0
5,614
468
3,249
10,893
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
obelistxx
Discordia
10
0 / 4 / 0
5,491
458
1,770
8,000
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GhandiG335
Achilles
12
3 / 0 / 0
7,713
643
3,716
6,675
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 2
6,955
580
3,629
6,755
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 3
6,299
525
3,421
8,961
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 3
5,737
478
5,909
8,442
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 0 / 1
7,410
618
5,690
2,711
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
1
0
1
W
Achilles
GhandiG335
Achilles
3
0
0
3
L
Hachiman
Gonzo8606
Hachiman
0
1
1
0.5
W
3
0
2
4
W
0
0
3
1.5
W
1
1
3
2.5
W
2
0
1
2.5
L
Nu Wa
haryhayn
Nu Wa
0
1
0
0
L
Bacchus
luis_jm45
Bacchus
0
2
0
0
L
Discordia
obelistxx
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
22,365
39,115
Taken
33,544
19,244
Mitigated
19,270
10,593
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,241
339
0
1,698
8,556
3,488
0
572
7,984
0
41,853
W
Achilles
GhandiG335
Achilles
3,716
593
0
2,063
6,675
3,871
238
1,805
4,870
0
55,952
L
Hachiman
Gonzo8606
Hachiman
7,254
3,808
145
3,486
7,450
3,147
0
1,151
6,299
0
52,374
W
3,629
1,031
0
485
6,755
2,390
0
534
6,221
0
46,647
W
3,421
1,156
0
3,098
8,961
8,867
0
1,379
7,582
20,055
0
W
5,909
1,986
0
1,783
8,442
3,179
0
2,495
5,947
0
26,616
W
5,690
1,979
59
1,607
2,711
963
979
1,913
798
59,322
0
L
Nu Wa
haryhayn
Nu Wa
3,107
847
0
1,691
4,216
1,103
0
333
3,883
29,187
0
L
Bacchus
luis_jm45
Bacchus
3,249
299
0
2,341
10,893
8,905
0
2,511
8,382
13,862
0
L
Discordia
obelistxx
Discordia
1,770
72
61
1,171
8,000
2,601
0
4,544
3,456
32,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
34,114
286
Minions Killed
312
0
Camps Cleared
0
1,070,988
Distance Traveled
1,105,961
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,721
477
74
6
0
290,778
0
W
Achilles
7,713
643
81
7
0
202,643
1
L
Hachiman
5,763
480
86
7
0
198,290
3
W
Loki
6,955
580
72
6
0
265,446
0
W
Fafnir
6,299
525
23
2
0
231,005
0
W
Ullr
5,737
478
45
4
0
216,905
0
W
Nu Wa
7,410
618
91
8
0
189,962
0
L
Nu Wa
5,574
465
56
5
0
125,800
4
L
Bacchus
5,614
468
12
1
0
234,013
0
L
Discordia
5,491
458
58
5
0
222,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role