Player Matchup

Mulan
Mulan
DARKcloud5152
Mulan
Level 46
God Stats
5W - 12L
1,476 SR
Queue Stats
41W - 54L
1,405 Elo+
Solo
Ravana
Ravana
Unorthodox_Boxer
Ravana
Level 146
God Stats
0W - 5L
1,249 SR
Queue Stats
231W - 234L
1,447 Elo+
Solo
Ymir
Ymir
flacons
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 111L
1,413 Elo+
Party 2
Izanami
Izanami
xemppa
Izanami
Level 60
God Stats
6W - 9L
1,488 SR
Queue Stats
323W - 311L
1,457 Elo+
Party 2
Vulcan
Vulcan
zigzag-eclair
Vulcan
Level 148
God Stats
0W - 1L
1,719 SR
Queue Stats
106W - 112L
1,501 Elo+
Solo
Team Averages
Level 81
1,486 SR
1,445 Elo+

VS

Team Averages
Level 114
1,497 SR
1,476 Elo+
Achilles
Achilles
 
Achilles
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AKingAtHeart
Chiron
Level 157
God Stats
3W - 3L
1,306 SR
Queue Stats
153W - 137L
1,512 Elo+
Solo
Charon
Charon
BeaMeUpSkadi
Charon
Level 102
God Stats
1W - 2L
1,133 SR
Queue Stats
122W - 95L
1,476 Elo+
Party 1
Arachne
Arachne
TURBOKILLER2007
Arachne
Level 62
God Stats
16W - 12L
1,695 SR
Queue Stats
267W - 300L
1,410 Elo+
Party 3
Baba Yaga
Baba Yaga
TuffyFluffyy
Baba Yaga
Level 121
God Stats
8W - 1L
1,849 SR
Queue Stats
239W - 271L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,585
465
4,097
11,674
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 0
6,372
531
4,281
7,184
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
flacons
Ymir
9
0 / 1 / 2
5,848
487
2,607
9,533
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
xemppa
Izanami
10
1 / 3 / 1
5,745
479
7,108
9,078
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,740
562
4,299
4,730
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 0
7,383
615
7,487
10,032
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
10
2 / 0 / 1
6,057
505
8,072
7,521
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
9
2 / 2 / 2
6,318
527
6,551
9,792
4,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 3
6,313
526
3,126
7,170
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baba Yaga
TuffyFluffyy
Baba Yaga
12
1 / 0 / 0
6,963
580
4,178
4,402
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Chiron
2
0
1
2.5
W
Charon
2
2
2
1.5
L
0
2
0
0
W
0
1
3
1.5
W
Baba Yaga
TuffyFluffyy
Baba Yaga
1
0
0
1
L
2
1
0
2
L
Ymir
flacons
Ymir
0
1
2
1
L
Izanami
xemppa
Izanami
1
3
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
29,414
42,199
Taken
38,917
20,550
Mitigated
19,797
9,611
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,487
1,068
0
2,257
10,032
7,467
0
0
10,032
0
56,655
W
Chiron
8,072
2,029
229
2,174
7,521
2,307
389
449
7,072
0
44,564
W
Charon
6,551
1,697
101
3,786
9,792
4,947
266
2,581
7,211
20,023
0
L
4,097
371
0
2,923
11,674
5,455
0
0
11,674
0
35,705
W
3,126
2,100
0
4,450
7,170
3,125
0
1,364
5,806
0
50,509
W
Baba Yaga
TuffyFluffyy
Baba Yaga
4,178
124
0
1,344
4,402
1,951
0
2,512
1,890
58,960
0
L
4,281
1,199
0
1,428
7,184
3,078
0
1,415
5,769
0
51,326
L
Ymir
flacons
Ymir
2,607
1,237
0
991
9,533
7,221
442
3,324
6,209
17,264
0
L
Izanami
xemppa
Izanami
7,108
4,770
0
2,742
9,078
2,974
295
3,144
5,934
0
48,728
L
4,299
2,086
0
1,527
4,730
1,822
0
2,846
1,884
56,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
33,034
363
Minions Killed
365
0
Camps Cleared
0
1,142,511
Distance Traveled
1,186,079
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,383
615
95
8
0
235,449
2
W
Chiron
6,057
505
68
6
0
220,895
1
W
Charon
6,318
527
16
1
0
216,828
2
L
Mulan
5,585
465
64
5
0
210,553
0
W
Arachne
6,313
526
75
6
0
261,097
0
W
Baba Yaga
6,963
580
111
9
0
251,810
2
L
Ravana
6,372
531
74
6
0
262,096
0
L
Ymir
5,848
487
34
3
0
229,039
0
L
Izanami
5,745
479
73
6
0
197,969
2
L
Vulcan
6,740
562
118
10
0
242,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role