Player Matchup

Anubis
Anubis
RicsiHun-Sk1zo
Anubis
Level 129
God Stats
8W - 3L
1,590 SR
Queue Stats
18W - 17L
1,557 Elo+
Solo
Danzaburou
Danzaburou
Ruben777
Danzaburou
Level 83
God Stats
2W - 1L
1,556 SR
Queue Stats
7W - 7L
1,444 Elo+
Party 1
Chang'e
Chang'e
Scodian
Chang'e
Level 53
God Stats
3W - 2L
1,850 SR
Queue Stats
67W - 88L
1,422 Elo+
Party 3
Bellona
Bellona
eduvazmar
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,451 Elo+
Party 1
Bacchus
Bacchus
lonelypau6969
Bacchus
Level 68
God Stats
56W - 54L
1,537 SR
Queue Stats
438W - 435L
1,503 Elo+
Party 3
Team Averages
Level 80
1,607 SR
1,475 Elo+

VS

Team Averages
Level 104
1,500 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
LAWilson8
Baba Yaga
Level 109
God Stats
6W - 4L
1,607 SR
Queue Stats
110W - 121L
1,426 Elo+
Party 2
Geb
Geb
WasareSquare09
Geb
Level 101
God Stats
1W - 2L
1,758 SR
Queue Stats
109W - 94L
1,490 Elo+
Solo
Arachne
Arachne
iMightyMoonhead
Arachne
Level 68
God Stats
81W - 57L
1,133 SR
Queue Stats
117W - 106L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,273
559
6,326
8,111
3,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ruben777
Danzaburou
12
0 / 2 / 1
7,398
569
3,633
7,107
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Scodian
Chang'e
13
3 / 1 / 1
8,041
619
6,809
13,473
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
eduvazmar
Bellona
11
0 / 2 / 2
6,560
505
9,614
14,280
13,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
10
2 / 1 / 4
6,836
526
5,398
10,147
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 1
7,681
591
7,904
10,815
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
 
Medusa
6
0 / 0 / 1
5,025
387
2,372
3,385
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
LAWilson8
Baba Yaga
11
2 / 3 / 1
6,493
499
9,195
8,268
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
6,105
470
5,342
12,648
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 2 / 5
6,414
493
4,459
11,494
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
7
8
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
L
Medusa
 
Medusa
0
0
1
0.5
L
Baba Yaga
LAWilson8
Baba Yaga
2
3
1
0.83
W
2
2
3
1.75
W
Danzaburou
Ruben777
Danzaburou
0
2
1
0.25
W
Chang'e
Scodian
Chang'e
3
1
1
3.5
L
1
1
2
2
W
Bellona
eduvazmar
Bellona
0
2
2
0.5
L
2
2
5
2.25
W
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
29,272
53,118
Taken
46,610
35,248
Mitigated
20,992
22,298
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,904
2,235
0
3,730
10,815
5,380
89
1,256
9,559
0
60,462
L
Medusa
 
Medusa
2,372
507
0
625
3,385
1,004
0
1,074
2,311
0
24,176
L
Baba Yaga
LAWilson8
Baba Yaga
9,195
200
0
2,458
8,268
3,128
0
4,902
3,366
48,102
868
W
6,326
182
0
4,481
8,111
3,947
368
4,905
3,206
53,970
0
W
Danzaburou
Ruben777
Danzaburou
3,633
1,883
0
2,168
7,107
2,531
1,481
996
6,111
0
58,062
W
Chang'e
Scodian
Chang'e
6,809
193
996
7,950
13,473
5,395
0
3,309
10,164
70,909
0
L
5,342
772
0
4,460
12,648
7,532
0
4,820
7,828
21,143
0
W
Bellona
eduvazmar
Bellona
9,614
3,049
0
2,593
14,280
13,980
40
1,818
12,462
0
44,825
L
4,459
3,497
0
2,538
11,494
3,948
0
6,481
5,013
0
32,275
W
Bacchus
5,398
557
0
4,110
10,147
9,395
23
3,184
6,963
15,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
31,718
397
Minions Killed
285
0
Camps Cleared
0
1,359,806
Distance Traveled
1,293,497
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,681
591
96
7
0
285,617
0
L
Medusa
5,025
387
45
3
0
130,567
0
L
Baba Yaga
6,493
499
75
6
0
284,604
0
W
Anubis
7,273
559
92
7
0
243,115
0
W
Danzaburou
7,398
569
117
9
0
257,275
0
W
Chang'e
8,041
619
108
8
0
305,887
0
L
Geb
6,105
470
17
1
0
268,491
4
W
Bellona
6,560
505
65
5
0
277,632
0
L
Arachne
6,414
493
52
4
0
324,218
0
W
Bacchus
6,836
526
15
1
0
275,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role