Player Matchup

Fenrir
Fenrir
Lumpetufel
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Qwertz3220
Anubis
Level 13
God Stats
2W - 0L
1,671 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 1
Cerberus
Cerberus
plsfff6
Cerberus
Level 76
God Stats
2W - 4L
1,270 SR
Queue Stats
43W - 46L
1,456 Elo+
Party 1
Team Averages
Level 36
1,480 SR
1,470 Elo+

VS

Team Averages
Level 75
1,589 SR
1,438 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Drnb7
Cthulhu
Level 33
God Stats
0W - 2L
1,699 SR
Queue Stats
4W - 27L
1,153 Elo+
Solo
Ix Chel
Ix Chel
MrNuxia
Ix Chel
Level 82
God Stats
1W - 1L
1,567 SR
Queue Stats
15W - 11L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lumpetufel
Fenrir
11
6 / 0 / 5
8,823
980
5,600
7,952
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Qwertz3220
Anubis
13
5 / 0 / 6
8,972
997
6,284
5,220
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
plsfff6
Cerberus
11
0 / 1 / 11
7,693
855
3,459
7,610
6,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
4
0 / 1 / 0
5,845
649
961
2,002
944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Drnb7
Cthulhu
9
1 / 4 / 0
6,484
720
5,539
10,283
5,253
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
MrNuxia
Ix Chel
8
0 / 6 / 1
6,439
715
4,130
6,580
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
L
Cthulhu
Drnb7
Cthulhu
1
4
0
0.25
W
Fenrir
Lumpetufel
Fenrir
6
0
5
8.5
L
Ix Chel
MrNuxia
Ix Chel
0
6
1
0.08
W
Anubis
Qwertz3220
Anubis
5
0
6
8
W
Cerberus
plsfff6
Cerberus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,343
Damage
10,630
20,782
Taken
18,865
14,379
Mitigated
7,753
7,767
Healing
178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
961
44
0
47
2,002
944
0
1,262
705
0
4,109
L
Cthulhu
Drnb7
Cthulhu
5,539
437
29
0
10,283
5,253
0
4,632
5,369
18,203
0
W
Fenrir
Lumpetufel
Fenrir
5,600
826
0
3,453
7,952
5,048
802
3,188
4,534
0
21,155
L
Ix Chel
MrNuxia
Ix Chel
4,130
584
74
28
6,580
1,556
0
4,001
2,413
18,530
0
W
Anubis
Qwertz3220
Anubis
6,284
347
0
1,995
5,220
2,960
812
2,328
2,892
64,026
0
W
Cerberus
plsfff6
Cerberus
3,459
249
0
2,319
7,610
6,371
433
4,342
3,268
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
18,768
173
Minions Killed
49
0
Camps Cleared
0
591,639
Distance Traveled
354,840
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,845
649
2
0
0
104,170
0
L
Cthulhu
6,484
720
17
2
0
131,793
2
W
Fenrir
8,823
980
27
3
0
201,016
0
L
Ix Chel
6,439
715
30
3
0
118,877
0
W
Anubis
8,972
997
105
12
0
181,811
0
W
Cerberus
7,693
855
41
5
0
208,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role