Player Matchup

Pele
Pele
Gold II
 
Pele
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
 
Neith
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold III
Wetean
Thanatos
Gold III
Level 122
God Stats
18W - 22L
1,487 SR
Queue Stats
348W - 357L
1,516 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Yinna
Kuzenbo
Silver I
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,548 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,497 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,572 SR
1,499 MMR
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold III
TCURE
King Arthur
Gold III
Level 154
God Stats
6W - 5L
1,611 SR
Queue Stats
162W - 166L
1,533 MMR
Solo
Ganesha
Ganesha
Silver I
Tobezz
Ganesha
Silver I
Level 106
God Stats
1W - 1L
1,588 SR
Queue Stats
26W - 22L
1,551 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
chonamertr
Ratatoskr
Gold IV
Level 155
God Stats
44W - 32L
1,611 SR
Queue Stats
358W - 366L
1,541 MMR
Solo
Danzaburou
Danzaburou
Gold V
furkan19053101
Danzaburou
Gold V
Level 104
God Stats
25W - 19L
1,551 SR
Queue Stats
141W - 149L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
4 / 0 / 0
4,866
695
2,822
4,151
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
 
Freya
8
0 / 0 / 1
4,565
652
1,125
3,689
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
7
0 / 1 / 2
4,086
584
3,112
3,651
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Wetean
Thanatos
9
5 / 0 / 0
5,624
803
6,191
7,510
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Yinna
Kuzenbo
6
0 / 2 / 0
4,168
595
1,511
5,624
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Sun WukongThorRavanaArachneKali

VS

Bans
BakasuraHachimanNe ZhaRaijinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
1
0 / 0 / 0
2,809
401
0
0
0
King Arthur
TCURE
King Arthur
6
0 / 3 / 0
4,081
583
3,427
6,755
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Tobezz
Ganesha
5
0 / 1 / 3
4,074
582
1,374
5,660
2,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
chonamertr
Ratatoskr
8
1 / 3 / 0
4,409
630
2,762
6,280
1,839
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
furkan19053101
Danzaburou
5
2 / 2 / 0
3,962
566
4,408
4,342
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
9
Kills
3
3
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
0
4
W
Freya
 
Freya
0
0
1
0.5
W
Neith
 
Neith
0
1
2
1
L
Agni
 
Agni
0
0
0
0
L
King Arthur
TCURE
King Arthur
0
3
0
0
L
Ganesha
Tobezz
Ganesha
0
1
3
1.5
W
Thanatos
Wetean
Thanatos
5
0
0
5
W
Kuzenbo
Yinna
Kuzenbo
0
2
0
0
L
Ratatoskr
chonamertr
Ratatoskr
1
3
0
0.33
L
Danzaburou
furkan19053101
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
11,971
24,625
Taken
23,037
13,253
Mitigated
9,527
12,712
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,822
676
0
1,118
4,151
1,337
0
229
3,922
0
29,241
W
Freya
 
Freya
1,125
416
0
1,505
3,689
1,182
572
69
3,620
26,285
0
W
Neith
 
Neith
3,112
1,783
0
1,904
3,651
1,375
0
622
3,029
0
25,711
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
TCURE
King Arthur
3,427
750
0
1,590
6,755
3,386
0
0
6,313
0
22,541
L
Ganesha
Tobezz
Ganesha
1,374
439
0
1,510
5,660
2,957
0
1,224
4,426
9,666
0
W
Thanatos
Wetean
Thanatos
6,191
1,948
0
6,295
7,510
5,492
0
0
7,510
0
29,057
W
Kuzenbo
Yinna
Kuzenbo
1,511
549
0
1,890
5,624
3,867
0
454
5,170
9,857
0
L
Ratatoskr
chonamertr
Ratatoskr
2,762
1,137
0
535
6,280
1,839
0
781
5,252
0
28,138
L
Danzaburou
furkan19053101
Danzaburou
4,408
2,229
0
1,106
4,342
1,345
0
523
3,787
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
19,335
203
Minions Killed
131
0
Camps Cleared
0
680,839
Distance Traveled
567,238
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,866
695
42
6
0
173,047
0
W
Freya
4,565
652
54
8
0
118,602
0
W
Neith
4,086
584
43
6
0
122,615
0
L
Agni
2,809
401
0
0
0
0
0
L
King Arthur
4,081
583
36
5
0
140,737
0
L
Ganesha
4,074
582
2
0
0
142,124
3
W
Thanatos
5,624
803
51
7
0
125,095
0
W
Kuzenbo
4,168
595
13
2
0
141,480
1
L
Ratatoskr
4,409
630
54
8
0
144,554
0
L
Danzaburou
3,962
566
39
6
0
139,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role