Player Matchup

Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mewharl
Artemis
Level 145
God Stats
3W - 0L
1,753 SR
Queue Stats
145W - 69L
1,693 Elo+
Solo
Tyr
Tyr
XxB0W35xX
Tyr
Level 220
God Stats
33W - 29L
1,610 SR
Queue Stats
783W - 637L
1,566 Elo+
Solo
Tiamat
Tiamat
huriyecan
Tiamat
Level 146
God Stats
18W - 12L
1,609 SR
Queue Stats
62W - 57L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
lnfernus
Zhong Kui
Level 154
God Stats
2W - 1L
1,608 SR
Queue Stats
12W - 9L
1,559 Elo+
Solo
Team Averages
Level 159
1,616 SR
1,576 Elo+

VS

Team Averages
Level 166
1,620 SR
1,611 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BipolarTwink
Thor
Level 237
God Stats
60W - 24L
1,815 SR
Queue Stats
886W - 382L
1,804 Elo+
Party 1
He Bo
He Bo
pref
He Bo
Level 149
God Stats
1W - 2L
1,380 SR
Queue Stats
6W - 11L
1,430 Elo+
Solo
Medusa
Medusa
xVaℓ
Medusa
Level 158
God Stats
6W - 4L
1,907 SR
Queue Stats
199W - 79L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 0 / 0
4,953
991
3,570
4,499
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Mewharl
Artemis
10
0 / 1 / 0
4,481
896
1,951
3,318
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 2 / 1
4,608
922
3,268
5,105
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
huriyecan
Tiamat
10
1 / 1 / 3
4,955
991
3,536
4,431
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
lnfernus
Zhong Kui
11
1 / 0 / 1
5,414
1,083
4,118
3,501
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 0
4,404
881
2,307
4,303
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
 
Tyr
7
0 / 0 / 0
3,915
783
0
0
0
10
1 / 2 / 3
4,964
993
4,061
5,979
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
pref
He Bo
9
1 / 2 / 0
4,424
885
2,105
4,561
1,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xVaℓ
Medusa
11
2 / 0 / 1
5,195
1,039
4,999
4,444
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
4
4
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
0
3
L
Agni
 
Agni
0
2
0
0
L
Tyr
 
Tyr
0
0
0
0
L
1
2
3
1.25
W
Artemis
Mewharl
Artemis
0
1
0
0
W
1
2
1
0.75
W
Tiamat
huriyecan
Tiamat
1
1
3
2.5
W
Zhong Kui
lnfernus
Zhong Kui
1
0
1
1.5
L
He Bo
pref
He Bo
1
2
0
0.5
L
Medusa
xVaℓ
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
13,472
20,854
Taken
19,287
11,648
Mitigated
7,622
3,604
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,570
520
0
480
4,499
1,703
0
855
3,644
0
12,298
L
Agni
 
Agni
2,307
139
0
428
4,303
1,542
0
2,025
2,252
8,889
0
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
4,061
499
0
1,905
5,979
2,939
0
2,090
3,753
0
10,069
W
Artemis
Mewharl
Artemis
1,951
1,041
0
316
3,318
1,290
106
138
3,180
0
12,622
W
3,268
126
0
453
5,105
2,506
0
442
4,663
0
10,368
W
Tiamat
huriyecan
Tiamat
3,536
291
0
608
4,431
2,714
0
1,097
3,334
9,824
0
W
Zhong Kui
lnfernus
Zhong Kui
4,118
508
0
1,747
3,501
3,435
0
1,880
1,621
16,767
0
L
He Bo
pref
He Bo
2,105
260
0
708
4,561
1,525
0
2,440
1,977
9,111
0
L
Medusa
xVaℓ
Medusa
4,999
2,358
0
1,278
4,444
1,616
52
741
3,651
0
20,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
22,902
119
Minions Killed
97
0
Camps Cleared
0
639,203
Distance Traveled
505,171
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,953
991
18
4
0
141,942
1
L
Agni
4,404
881
17
3
0
121,751
0
L
Tyr
3,915
783
0
0
0
0
0
L
Thor
4,964
993
15
3
0
118,051
0
W
Artemis
4,481
896
27
5
0
94,327
0
W
Tyr
4,608
922
15
3
0
140,332
0
W
Tiamat
4,955
991
17
3
0
135,354
0
W
Zhong Kui
5,414
1,083
42
8
0
127,248
0
L
He Bo
4,424
885
14
3
0
137,313
0
L
Medusa
5,195
1,039
51
10
0
128,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role