Player Matchup

Arachne
Arachne
Arvydas696969
Arachne
Level 108
God Stats
18W - 11L
1,481 SR
Queue Stats
142W - 126L
1,461 Elo+
Party 2
Yemoja
Yemoja
DreamAkayy
Yemoja
Level 96
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 1L
1,335 Elo+
Solo
Anubis
Anubis
I-Lxwkey-I
Anubis
Level 62
God Stats
19W - 9L
1,654 SR
Queue Stats
211W - 191L
1,459 Elo+
Party 2
Apollo
Apollo
Saandro9
Apollo
Level 34
God Stats
6W - 10L
1,383 SR
Queue Stats
84W - 89L
1,448 Elo+
Party 1
Agni
Agni
Sergio23910
Agni
Level 120
God Stats
3W - 1L
1,571 SR
Queue Stats
130W - 130L
1,469 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,434 Elo+

VS

Team Averages
Level 93
1,483 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Faissal37000
Nox
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,417 Elo+
Party 3
Set
Set
Jib37
Set
Level 17
God Stats
2W - 4L
1,413 SR
Queue Stats
7W - 21L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
8 / 0 / 6
9,697
570
12,717
14,273
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
DreamAkayy
Yemoja
13
1 / 0 / 9
8,481
499
3,329
9,386
7,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
I-Lxwkey-I
Anubis
16
8 / 1 / 6
10,971
645
15,407
11,391
5,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Saandro9
Apollo
14
4 / 0 / 10
9,159
539
9,066
10,569
4,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 5
9,727
572
8,916
10,584
4,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 4 / 0
6,732
396
8,900
9,790
3,832
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
 
Ne Zha
10
0 / 5 / 0
6,547
385
3,416
11,828
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
 
Ares
9
0 / 7 / 1
6,425
378
6,163
18,637
15,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 0
6,951
409
8,649
10,188
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Jib37
Set
10
1 / 6 / 1
6,584
387
4,433
17,062
8,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
24
Kills
2
2
Deaths
25
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
L
Ne Zha
 
Ne Zha
0
5
0
0
L
Ares
 
Ares
0
7
1
0.07
W
Arachne
8
0
6
11
W
Yemoja
DreamAkayy
Yemoja
1
0
9
5.5
L
1
3
0
0.33
W
Anubis
I-Lxwkey-I
Anubis
8
1
6
11
L
Set
Jib37
Set
1
6
1
0.25
W
Apollo
Saandro9
Apollo
4
0
10
9
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,435
Damage
31,561
56,203
Taken
67,505
29,195
Mitigated
36,600
29,372
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,900
4,455
0
1,338
9,790
3,832
0
3,024
6,766
0
45,772
L
Ne Zha
 
Ne Zha
3,416
610
0
1,471
11,828
4,220
0
3,713
8,115
0
36,612
L
Ares
 
Ares
6,163
999
0
17
18,637
15,901
0
7,338
11,299
35,326
0
W
Arachne
12,717
8,938
0
8,566
14,273
6,177
1,982
3,408
10,865
0
87,247
W
Yemoja
DreamAkayy
Yemoja
3,329
825
2,922
3,123
9,386
7,766
207
2,012
7,374
18,540
0
L
8,649
213
0
2,382
10,188
4,388
0
6,483
3,705
47,238
0
W
Anubis
I-Lxwkey-I
Anubis
15,407
988
0
5,879
11,391
5,894
1,059
3,006
8,385
92,292
0
L
Set
Jib37
Set
4,433
1,295
0
2,274
17,062
8,259
0
7,094
9,968
0
32,772
W
Apollo
Saandro9
Apollo
9,066
4,853
0
3,458
10,569
4,837
1,691
2,169
8,400
0
68,317
W
8,916
930
0
5,424
10,584
4,521
1,618
4,217
6,367
81,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
33,239
506
Minions Killed
310
0
Camps Cleared
0
1,600,178
Distance Traveled
1,527,463
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,732
396
81
5
0
297,327
0
L
Ne Zha
6,547
385
46
3
0
276,284
0
L
Ares
6,425
378
42
2
0
290,178
0
W
Arachne
9,697
570
111
7
0
370,742
0
W
Yemoja
8,481
499
23
1
0
295,064
6
L
Nox
6,951
409
75
4
0
312,132
0
W
Anubis
10,971
645
143
8
0
282,303
0
L
Set
6,584
387
66
4
0
351,542
0
W
Apollo
9,159
539
104
6
0
351,556
2
W
Agni
9,727
572
125
7
0
300,513
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role