Player Matchup

Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Aemeon
Athena
Level 66
God Stats
2W - 5L
1,209 SR
Queue Stats
20W - 19L
1,453 Elo+
Party 1
Ix Chel
Ix Chel
Diyo7267
Ix Chel
Level 107
God Stats
31W - 30L
1,467 SR
Queue Stats
346W - 339L
1,449 Elo+
Solo
Chaac
Chaac
GodlessKoti
Chaac
Level 69
God Stats
31W - 19L
1,590 SR
Queue Stats
217W - 196L
1,554 Elo+
Party 1
Merlin
Merlin
Sneezbo
Merlin
Level 46
God Stats
2W - 3L
1,513 SR
Queue Stats
43W - 54L
1,257 Elo+
Solo
Team Averages
Level 83
1,456 SR
1,442 Elo+

VS

Team Averages
Level 70
1,473 SR
1,392 Elo+
Charon
Charon
AlexStraza213
Charon
Level 78
God Stats
1W - 1L
1,437 SR
Queue Stats
88W - 70L
1,475 Elo+
Solo
Janus
Janus
GOSDEN-10
Janus
Level 36
God Stats
17W - 27L
1,315 SR
Queue Stats
17W - 29L
1,287 Elo+
Solo
Loki
Loki
Pitielmagias
Loki
Level 105
God Stats
2W - 3L
1,343 SR
Queue Stats
78W - 79L
1,415 Elo+
Solo
Nu Wa
Nu Wa
SHAUL90
Nu Wa
Level 66
God Stats
39W - 34L
1,502 SR
Queue Stats
193W - 185L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
papa1981labincev
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,771 SR
Queue Stats
240W - 253L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 2 / 0
9,011
563
6,063
15,755
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Aemeon
Athena
12
0 / 1 / 3
7,538
471
2,739
10,160
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Diyo7267
Ix Chel
14
3 / 1 / 0
9,202
575
8,778
10,022
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 2 / 1
8,230
514
10,208
12,291
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Sneezbo
Merlin
14
1 / 2 / 0
8,228
514
3,266
9,670
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,972
498
5,962
8,381
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
GOSDEN-10
Janus
14
1 / 1 / 2
8,001
500
6,189
7,188
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 4
8,818
551
8,899
11,207
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
SHAUL90
Nu Wa
13
0 / 4 / 1
7,382
461
6,186
7,834
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
papa1981labincev
Ah Muzen Cab
12
1 / 4 / 1
7,140
446
8,315
11,224
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
12
Kills
8
8
Deaths
12
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
2
0
2.5
W
Athena
Aemeon
Athena
0
1
3
1.5
L
2
2
1
1.25
W
Ix Chel
Diyo7267
Ix Chel
3
1
0
3
L
Janus
GOSDEN-10
Janus
1
1
2
2
W
3
2
1
1.75
L
4
1
4
6
L
Nu Wa
SHAUL90
Nu Wa
0
4
1
0.13
W
Merlin
Sneezbo
Merlin
1
2
0
0.5
L
Ah Muzen Cab
papa1981labincev
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
35,551
57,898
Taken
45,834
32,899
Mitigated
21,454
15,313
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,063
2,913
0
2,532
15,755
7,698
1,773
3,073
12,486
0
84,733
W
Athena
Aemeon
Athena
2,739
1,043
0
3,298
10,160
9,299
0
1,763
8,311
19,300
0
L
5,962
937
0
1,520
8,381
6,809
0
3,276
5,105
28,893
0
W
Ix Chel
Diyo7267
Ix Chel
8,778
1,288
74
3,605
10,022
3,841
738
5,447
4,317
78,420
0
L
Janus
GOSDEN-10
Janus
6,189
627
0
2,524
7,188
2,854
208
1,807
5,381
64,874
0
W
10,208
1,247
0
4,844
12,291
8,179
0
3,183
8,994
0
62,320
L
8,899
2,463
0
5,823
11,207
4,576
0
2,968
8,239
0
62,978
L
Nu Wa
SHAUL90
Nu Wa
6,186
1,446
0
930
7,834
2,706
935
4,633
3,201
58,565
0
W
Merlin
Sneezbo
Merlin
3,266
314
0
960
9,670
3,882
0
3,969
5,453
59,287
0
L
Ah Muzen Cab
papa1981labincev
Ah Muzen Cab
8,315
3,227
0
614
11,224
4,509
0
2,642
8,582
0
57,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
39,313
502
Minions Killed
409
0
Camps Cleared
0
1,507,826
Distance Traveled
1,427,840
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,011
563
129
8
0
345,116
0
W
Athena
7,538
471
33
2
0
280,778
5
L
Charon
7,972
498
28
2
0
294,579
0
W
Ix Chel
9,202
575
130
8
0
264,219
0
L
Janus
8,001
500
109
7
0
286,937
0
W
Chaac
8,230
514
104
7
0
320,867
0
L
Loki
8,818
551
104
7
0
333,025
0
L
Nu Wa
7,382
461
93
6
0
252,822
0
W
Merlin
8,228
514
106
7
0
296,846
0
L
Ah Muzen Cab
7,140
446
75
5
0
260,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role