Player Matchup

Nox
Nox
Dadi1002
Nox
Level 44
God Stats
10W - 9L
1,382 SR
Queue Stats
68W - 70L
1,377 Elo+
Party 3
Osiris
Osiris
The_doot_revenan
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
TsukiAkuma-
Ao Kuang
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
UCKYCUTEJIb
Kukulkan
Level 120
God Stats
13W - 14L
1,471 SR
Queue Stats
149W - 149L
1,438 Elo+
Solo
Artemis
Artemis
Yannisdu187
Artemis
Level 57
God Stats
15W - 10L
1,554 SR
Queue Stats
133W - 124L
1,397 Elo+
Party 3
Team Averages
Level 84
1,481 SR
1,418 Elo+

VS

Team Averages
Level 71
1,490 SR
1,396 Elo+
Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HaqTheRipper
Thanatos
Level 109
God Stats
39W - 36L
1,580 SR
Queue Stats
256W - 270L
1,504 Elo+
Solo
Chaac
Chaac
MR_JoJox05
Chaac
Level 25
God Stats
2W - 4L
1,377 SR
Queue Stats
13W - 16L
1,300 Elo+
Party 1
Hades
Hades
ProBrandon0182
Hades
Level 67
God Stats
9W - 4L
1,490 SR
Queue Stats
26W - 23L
1,386 Elo+
Party 1
Ares
Ares
ProMimoun0182
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
10,094
531
7,218
10,410
8,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 4 / 3
9,048
476
8,317
17,627
14,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
TsukiAkuma-
Ao Kuang
17
5 / 1 / 3
10,608
558
12,251
21,154
9,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
UCKYCUTEJIb
Kukulkan
17
0 / 2 / 3
9,908
521
5,804
11,305
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Yannisdu187
Artemis
17
10 / 2 / 3
10,967
577
20,587
13,495
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 1 / 1
9,621
506
8,856
10,965
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
HaqTheRipper
Thanatos
9
1 / 1 / 1
6,957
366
3,744
7,208
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
12
0 / 6 / 1
7,726
407
6,706
18,302
8,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 5 / 2
9,753
513
14,838
20,904
12,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 5 / 0
8,883
468
5,884
19,528
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
10
10
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
1
2.5
W
2
1
10
7
L
Thanatos
HaqTheRipper
Thanatos
1
1
1
1.5
L
Chaac
0
6
1
0.08
L
3
5
2
0.8
L
4
5
0
0.8
W
1
4
3
0.63
W
Ao Kuang
TsukiAkuma-
Ao Kuang
5
1
3
6.5
W
Kukulkan
UCKYCUTEJIb
Kukulkan
0
2
3
0.75
W
Artemis
Yannisdu187
Artemis
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,177
Damage
40,028
73,991
Taken
76,907
44,354
Mitigated
46,497
30,523
Healing
23,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,856
4,320
0
1,520
10,965
5,376
841
3,514
7,451
0
84,632
W
7,218
1,254
2,544
2,893
10,410
8,683
1,119
2,798
7,612
28,682
0
L
Thanatos
HaqTheRipper
Thanatos
3,744
1,557
0
5,371
7,208
2,656
0
2,499
4,709
0
33,602
L
Chaac
6,706
860
399
3,548
18,302
8,634
0
4,967
13,335
0
49,128
L
14,838
2,551
280
9,912
20,904
12,727
468
7,825
13,079
78,652
0
L
5,884
1,350
0
2,324
19,528
17,104
0
6,034
13,494
41,201
0
W
8,317
2,504
0
5,225
17,627
14,541
649
8,489
9,138
0
53,676
W
Ao Kuang
TsukiAkuma-
Ao Kuang
12,251
2,764
0
11,012
21,154
9,309
0
4,042
17,112
99,684
2,243
W
Kukulkan
UCKYCUTEJIb
Kukulkan
5,804
1,097
0
3,166
11,305
5,350
140
1,046
10,259
86,649
0
W
Artemis
Yannisdu187
Artemis
20,587
12,126
0
5,683
13,495
6,471
3,928
4,347
9,148
0
89,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
42,940
519
Minions Killed
432
0
Camps Cleared
0
1,790,294
Distance Traveled
1,537,909
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,621
506
135
7
0
326,124
6
W
Nox
10,094
531
39
2
0
371,464
0
L
Thanatos
6,957
366
54
3
0
152,743
0
L
Chaac
7,726
407
71
4
0
380,172
0
L
Hades
9,753
513
124
7
0
316,528
2
L
Ares
8,883
468
48
3
0
362,342
0
W
Osiris
9,048
476
72
4
0
334,734
0
W
Ao Kuang
10,608
558
133
7
0
424,749
0
W
Kukulkan
9,908
521
158
8
0
312,287
3
W
Artemis
10,967
577
117
6
0
347,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role