Player Matchup

Fenrir
Fenrir
BobyBlue91
Fenrir
Level 69
God Stats
9W - 12L
1,518 SR
Queue Stats
288W - 296L
1,460 Elo+
Party 1
Odin
Odin
Finland_Attacker
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Finland_Defender
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 2
Persephone
Persephone
VTL-MATHEO-1515
Persephone
Level 64
God Stats
5W - 6L
1,539 SR
Queue Stats
51W - 55L
1,488 Elo+
Party 1
Bakasura
Bakasura
anyaonsmite
Bakasura
Level 65
God Stats
1W - 1L
1,723 SR
Queue Stats
182W - 204L
1,492 Elo+
Party 1
Team Averages
Level 93
1,556 SR
1,392 Elo+

VS

Team Averages
Level 100
1,587 SR
1,416 Elo+
Bacchus
Bacchus
Erbetico_69
Bacchus
Level 13
God Stats
3W - 3L
1,678 SR
Queue Stats
10W - 12L
1,245 Elo+
Party 3
Martichoras
Martichoras
Ninehearth
Martichoras
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 115L
1,521 Elo+
Solo
Arachne
Arachne
TheBobb
Arachne
Level 116
God Stats
11W - 2L
1,784 SR
Queue Stats
57W - 40L
1,571 Elo+
Solo
Surtr
Surtr
TheDarkSouls7
Surtr
Level 144
God Stats
3W - 4L
1,684 SR
Queue Stats
133W - 122L
1,258 Elo+
Party 3
Janus
Janus
tresdian
Janus
Level 159
God Stats
1W - 2L
1,289 SR
Queue Stats
44W - 44L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BobyBlue91
Fenrir
15
5 / 6 / 0
8,845
520
10,331
18,845
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 2
7,258
427
7,771
12,506
8,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Finland_Defender
Kumbhakarna
11
1 / 4 / 2
7,550
444
4,424
14,773
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
VTL-MATHEO-1515
Persephone
14
1 / 5 / 2
9,496
559
10,050
10,445
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
anyaonsmite
Bakasura
13
1 / 9 / 0
8,236
484
9,151
19,326
7,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erbetico_69
Bacchus
11
2 / 0 / 5
8,215
483
8,551
11,183
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Ninehearth
Martichoras
14
2 / 3 / 3
8,603
506
6,787
10,201
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
TheBobb
Arachne
18
14 / 0 / 6
11,379
669
17,036
17,070
6,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
5 / 2 / 10
10,705
630
15,489
15,295
11,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
tresdian
Janus
15
5 / 4 / 5
9,828
578
9,057
9,855
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
9
Kills
28
28
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BobyBlue91
Fenrir
5
6
0
0.83
W
Bacchus
Erbetico_69
Bacchus
2
0
5
4.5
L
1
4
2
0.5
L
Kumbhakarna
Finland_Defender
Kumbhakarna
1
4
2
0.5
W
Martichoras
Ninehearth
Martichoras
2
3
3
1.17
W
Arachne
TheBobb
Arachne
14
0
6
17
W
5
2
10
5
L
Persephone
VTL-MATHEO-1515
Persephone
1
5
2
0.4
L
Bakasura
anyaonsmite
Bakasura
1
9
0
0.11
W
Janus
tresdian
Janus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,727
Damage
56,920
75,895
Taken
63,604
43,244
Mitigated
36,937
11,008
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BobyBlue91
Fenrir
10,331
3,204
0
1,693
18,845
8,691
0
1,947
16,708
0
76,956
W
Bacchus
Erbetico_69
Bacchus
8,551
505
124
2,949
11,183
11,563
0
4,060
6,831
22,106
0
L
7,771
556
237
1,413
12,506
8,822
0
5,875
6,543
3,240
44,004
L
Kumbhakarna
Finland_Defender
Kumbhakarna
4,424
893
247
2,683
14,773
14,052
83
4,761
9,985
18,401
0
W
Martichoras
Ninehearth
Martichoras
6,787
1,783
0
3,103
10,201
4,422
1,246
4,045
6,070
0
72,652
W
Arachne
TheBobb
Arachne
17,036
12,940
0
6,239
17,070
6,880
114
2,754
13,979
0
99,599
W
15,489
6,732
0
6,737
15,295
11,044
17
1,934
12,058
1,985
76,265
L
Persephone
VTL-MATHEO-1515
Persephone
10,050
818
0
1,286
10,445
3,763
42
4,026
6,183
81,716
0
L
Bakasura
anyaonsmite
Bakasura
9,151
6,394
0
3,449
19,326
7,916
523
1,268
18,042
0
48,498
W
Janus
tresdian
Janus
9,057
379
0
430
9,855
3,028
516
2,638
7,005
79,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
48,730
487
Minions Killed
484
0
Camps Cleared
0
1,656,426
Distance Traveled
1,747,421
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,845
520
110
6
0
346,036
0
W
Bacchus
8,215
483
29
2
0
345,068
2
L
Odin
7,258
427
83
5
0
333,413
4
L
Kumbhakarna
7,550
444
23
1
0
334,248
0
W
Martichoras
8,603
506
104
6
0
325,724
2
W
Arachne
11,379
669
118
7
0
424,933
1
W
Surtr
10,705
630
111
7
0
314,925
2
L
Persephone
9,496
559
168
10
0
311,984
0
L
Bakasura
8,236
484
103
6
0
330,745
0
W
Janus
9,828
578
122
7
0
336,771
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role