Player Matchup

Mulan
Mulan
Coqetcrust
Mulan
Level 72
God Stats
31W - 21L
1,728 SR
Queue Stats
101W - 102L
1,362 Elo+
Party 2
Horus
Horus
Yunadlosk620
Horus
Level 29
God Stats
3W - 7L
1,320 SR
Queue Stats
18W - 38L
1,223 Elo+
Party 2
Vulcan
Vulcan
litzay_nokks_
Vulcan
Level 16
God Stats
4W - 3L
1,290 SR
Queue Stats
50W - 67L
1,162 Elo+
Party 2
Hachiman
Hachiman
stim5507
Hachiman
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 2
Awilix
Awilix
yl_sidebzh
Awilix
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 115L
1,278 Elo+
Party 2
Team Averages
Level 37
1,467 SR
1,281 Elo+

VS

Team Averages
Level 43
1,457 SR
1,439 Elo+
Cthulhu
Cthulhu
DrovosekWEWE
Cthulhu
Level 34
God Stats
17W - 13L
1,467 SR
Queue Stats
146W - 161L
1,423 Elo+
Party 1
King Arthur
King Arthur
Miecioo
King Arthur
Level 57
God Stats
0W - 4L
1,236 SR
Queue Stats
145W - 151L
1,504 Elo+
Solo
Raijin
Raijin
Noah23_Makeba
Raijin
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 120L
1,344 Elo+
Solo
Chernobog
Chernobog
jojobroony
Chernobog
Level 28
God Stats
6W - 10L
1,570 SR
Queue Stats
143W - 151L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
xKarniix
Cliodhna
Level 60
God Stats
9W - 10L
1,514 SR
Queue Stats
149W - 121L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 0 / 1
8,158
583
6,925
9,261
9,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 0 / 3
7,308
522
3,457
14,928
10,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 0
6,790
485
3,195
6,098
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
stim5507
Hachiman
10
3 / 3 / 1
5,949
425
5,784
9,449
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
yl_sidebzh
Awilix
14
3 / 2 / 4
8,222
587
7,633
15,230
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrovosekWEWE
Cthulhu
10
1 / 2 / 3
6,212
444
9,601
9,514
7,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Miecioo
King Arthur
12
0 / 4 / 0
6,819
487
6,531
13,658
13,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 0
6,409
458
2,893
3,407
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
jojobroony
Chernobog
11
0 / 3 / 2
6,448
461
9,492
9,046
3,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
xKarniix
Cliodhna
14
4 / 2 / 0
8,006
572
5,472
13,382
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
7
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
0
1
4.5
L
Cthulhu
DrovosekWEWE
Cthulhu
1
2
3
1.25
L
King Arthur
Miecioo
King Arthur
0
4
0
0
L
2
0
0
2
W
1
0
3
2.5
L
Chernobog
jojobroony
Chernobog
0
3
2
0.33
W
0
2
0
0
W
Hachiman
stim5507
Hachiman
3
3
1
1.17
L
Cliodhna
xKarniix
Cliodhna
4
2
0
2
W
Awilix
yl_sidebzh
Awilix
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
33,989
54,966
Taken
49,007
31,945
Mitigated
30,739
23,289
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,925
830
0
5,184
9,261
9,322
0
0
9,261
661
46,558
L
Cthulhu
DrovosekWEWE
Cthulhu
9,601
327
232
1,389
9,514
7,664
0
1,502
8,012
32,718
0
L
King Arthur
Miecioo
King Arthur
6,531
1,053
0
1,550
13,658
13,355
0
167
13,491
0
42,508
L
2,893
312
0
1,610
3,407
1,072
0
1,097
2,310
36,094
0
W
3,457
2,572
3,279
10,678
14,928
10,214
0
4,217
10,711
0
25,114
L
Chernobog
jojobroony
Chernobog
9,492
6,694
0
3,069
9,046
3,236
419
0
9,046
0
46,652
W
3,195
693
0
0
6,098
2,506
1,566
4,124
1,974
42,302
0
W
Hachiman
stim5507
Hachiman
5,784
4,150
0
2,160
9,449
3,728
57
3,252
6,197
0
24,817
L
Cliodhna
xKarniix
Cliodhna
5,472
993
0
3,771
13,382
5,412
0
596
12,786
0
67,845
W
Awilix
yl_sidebzh
Awilix
7,633
4,420
0
1,988
15,230
6,175
0
901
14,329
0
83,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
33,894
302
Minions Killed
319
0
Camps Cleared
0
1,337,522
Distance Traveled
1,215,151
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,158
583
77
6
0
258,040
5
L
Cthulhu
6,212
444
29
2
0
279,793
0
L
King Arthur
6,819
487
58
4
0
260,864
0
L
Raijin
6,409
458
72
5
0
126,353
0
W
Horus
7,308
522
23
2
0
316,466
2
L
Chernobog
6,448
461
62
4
0
267,673
0
W
Vulcan
6,790
485
62
4
0
265,211
0
W
Hachiman
5,949
425
34
2
0
198,223
0
L
Cliodhna
8,006
572
98
7
0
280,468
2
W
Awilix
8,222
587
106
8
0
299,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role