Player Matchup

Merlin
Merlin
 
Merlin
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
IcyveinsTobi
Jormungandr
Level 148
God Stats
85W - 48L
1,675 SR
Queue Stats
1,204W - 1,160L
1,499 Elo+
Party 1
Ratatoskr
Ratatoskr
nicodu77160
Ratatoskr
Level 62
God Stats
10W - 3L
1,822 SR
Queue Stats
83W - 72L
1,535 Elo+
Solo
Medusa
Medusa
xXxDiinoxXx
Medusa
Level 144
God Stats
10W - 9L
1,525 SR
Queue Stats
687W - 696L
1,484 Elo+
Party 1
Team Averages
Level 137
1,605 SR
1,503 Elo+

VS

Team Averages
Level 73
1,613 SR
1,497 Elo+
Sun Wukong
Sun Wukong
Ayzeusss
Sun Wukong
Level 64
God Stats
4W - 2L
1,651 SR
Queue Stats
115W - 136L
1,430 Elo+
Solo
Thanatos
Thanatos
Jolli1513
Thanatos
Level 62
God Stats
5W - 1L
1,763 SR
Queue Stats
96W - 98L
1,467 Elo+
Solo
Bacchus
Bacchus
KoLe2000
Bacchus
Level 66
God Stats
5W - 6L
1,653 SR
Queue Stats
319W - 272L
1,566 Elo+
Party 3
Apollo
Apollo
Limseks
Apollo
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 137L
1,526 Elo+
Party 3
Thoth
Thoth
Spookyloki96
Thoth
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 288L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 0
6,993
500
4,548
5,164
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
10
0 / 3 / 0
6,051
432
3,386
9,024
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
IcyveinsTobi
Jormungandr
13
2 / 1 / 1
8,505
608
13,005
13,356
11,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
nicodu77160
Ratatoskr
10
0 / 2 / 3
6,389
456
2,140
8,573
2,398
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
2 / 1 / 0
7,793
557
3,660
6,252
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayzeusss
Sun Wukong
14
0 / 2 / 2
7,424
530
5,107
15,819
11,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Jolli1513
Thanatos
12
2 / 2 / 0
7,234
517
5,740
13,242
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
KoLe2000
Bacchus
10
1 / 1 / 4
7,041
503
5,215
10,173
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Limseks
Apollo
13
3 / 0 / 2
7,665
548
4,522
7,027
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,170
584
3,235
5,143
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
7
7
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
0
2
L
Fenrir
 
Fenrir
0
3
0
0
W
Sun Wukong
Ayzeusss
Sun Wukong
0
2
2
0.5
L
Jormungandr
IcyveinsTobi
Jormungandr
2
1
1
2.5
W
Thanatos
Jolli1513
Thanatos
2
2
0
1
W
Bacchus
KoLe2000
Bacchus
1
1
4
3
W
Apollo
Limseks
Apollo
3
0
2
4
W
1
1
2
2
L
Ratatoskr
nicodu77160
Ratatoskr
0
2
3
0.75
L
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
23,819
42,369
Taken
51,404
24,741
Mitigated
31,628
9,712
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,548
198
0
1,902
5,164
1,745
0
659
4,505
43,005
0
L
Fenrir
 
Fenrir
3,386
1,196
0
2,254
9,024
6,234
0
1,774
7,250
0
25,302
W
Sun Wukong
Ayzeusss
Sun Wukong
5,107
1,016
0
4,751
15,819
11,073
77
9,227
6,592
0
61,335
L
Jormungandr
IcyveinsTobi
Jormungandr
13,005
2,566
0
4,207
13,356
11,952
430
2,184
11,172
78,674
0
W
Thanatos
Jolli1513
Thanatos
5,740
2,472
0
6,623
13,242
5,525
0
3,280
9,838
0
69,074
W
Bacchus
KoLe2000
Bacchus
5,215
929
0
3,229
10,173
10,308
0
2,422
7,528
19,270
0
W
Apollo
Limseks
Apollo
4,522
2,970
0
3,978
7,027
2,893
1,044
2,133
4,779
0
56,080
W
3,235
226
0
532
5,143
1,829
0
491
4,652
75,337
0
L
Ratatoskr
nicodu77160
Ratatoskr
2,140
975
0
521
8,573
2,398
0
1,197
7,376
0
40,595
L
Medusa
3,660
820
0
828
6,252
2,412
0
2,636
3,616
0
61,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
37,534
392
Minions Killed
445
0
Camps Cleared
0
1,344,048
Distance Traveled
1,486,460
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,993
500
74
5
0
246,840
0
L
Fenrir
6,051
432
37
3
0
297,461
1
W
Sun Wukong
7,424
530
91
7
0
292,243
4
L
Jormungandr
8,505
608
116
8
0
243,117
2
W
Thanatos
7,234
517
103
7
0
309,307
0
W
Bacchus
7,041
503
33
2
0
319,865
8
W
Apollo
7,665
548
92
7
0
276,119
0
W
Thoth
8,170
584
126
9
0
288,926
5
L
Ratatoskr
6,389
456
62
4
0
307,227
0
L
Medusa
7,793
557
103
7
0
249,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role