Player Matchup

Artemis
Artemis
Bakeyuwu
Artemis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 35L
1,459 Elo+
Party 1
Chang'e
Chang'e
CthulhuRises440
Chang'e
Level 129
God Stats
12W - 12L
1,516 SR
Queue Stats
136W - 128L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
Nangel
Hun Batz
Level 158
God Stats
3W - 0L
1,667 SR
Queue Stats
53W - 38L
1,508 Elo+
Solo
Horus
Horus
Simon01king
Horus
Level 146
God Stats
33W - 20L
1,628 SR
Queue Stats
650W - 645L
1,360 Elo+
Solo
Xing Tian
Xing Tian
marshy_ticker69
Xing Tian
Level 59
God Stats
1W - 0L
1,471 SR
Queue Stats
12W - 19L
1,357 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,435 Elo+

VS

Team Averages
Level 92
1,554 SR
1,526 Elo+
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Gothicrush28
Chronos
Level 107
God Stats
1W - 3L
1,601 SR
Queue Stats
222W - 245L
1,509 Elo+
Solo
Arachne
Arachne
GrandMasterDadee
Arachne
Level 66
God Stats
1W - 2L
1,668 SR
Queue Stats
41W - 58L
1,410 Elo+
Solo
Cabrakan
Cabrakan
Sour Patch Pou
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bakeyuwu
Artemis
15
2 / 0 / 4
8,032
730
8,232
8,701
2,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 5
9,440
858
13,400
10,972
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Nangel
Hun Batz
16
5 / 4 / 4
8,772
797
7,763
10,991
5,378
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 10
8,962
815
6,854
15,676
14,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
marshy_ticker69
Xing Tian
14
1 / 0 / 7
8,255
750
1,548
11,571
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 3 / 2
9,066
824
18,423
8,893
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
 
Danzaburou
15
1 / 2 / 2
8,185
744
8,473
10,545
5,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Gothicrush28
Chronos
10
0 / 1 / 0
6,653
605
1,385
1,284
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 4
8,632
785
9,600
10,627
6,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
13
1 / 3 / 3
7,363
669
6,170
15,014
10,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
13
Kills
7
7
Deaths
13
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
2
1.33
L
Danzaburou
 
Danzaburou
1
2
2
1
W
Artemis
Bakeyuwu
Artemis
2
0
4
4
W
5
1
5
7.5
L
Chronos
Gothicrush28
Chronos
0
1
0
0
L
2
4
4
1
W
Hun Batz
Nangel
Hun Batz
5
4
4
1.75
W
0
2
10
2.5
L
Cabrakan
1
3
3
0.83
W
Xing Tian
marshy_ticker69
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,797
Damage
44,051
57,911
Taken
46,363
38,626
Mitigated
26,254
15,683
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
18,423
8,400
0
540
8,893
3,897
330
756
8,137
60,188
0
L
Danzaburou
 
Danzaburou
8,473
3,233
0
1,858
10,545
5,145
70
3,896
6,649
0
36,476
W
Artemis
Bakeyuwu
Artemis
8,232
2,463
0
1,334
8,701
2,938
1,197
5,916
2,785
0
24,477
W
13,400
1,324
1,881
4,116
10,972
5,105
0
2,784
8,188
51,325
0
L
Chronos
Gothicrush28
Chronos
1,385
484
0
323
1,284
369
0
546
738
3,254
0
L
9,600
8,157
0
2,128
10,627
6,065
0
3,203
7,424
0
21,792
W
Hun Batz
Nangel
Hun Batz
7,763
2,083
0
459
10,991
5,378
0
4,654
6,337
0
31,764
W
6,854
2,979
2,844
3,769
15,676
14,290
0
7,156
8,520
0
27,546
L
Cabrakan
6,170
825
0
2,666
15,014
10,778
0
6,547
8,467
12,333
0
W
Xing Tian
marshy_ticker69
Xing Tian
1,548
144
285
995
11,571
10,915
967
5,468
6,103
12,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,461
Gold Earned
39,899
235
Minions Killed
193
0
Camps Cleared
0
1,084,238
Distance Traveled
952,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,066
824
87
8
0
249,903
0
L
Danzaburou
8,185
744
57
5
0
220,768
0
W
Artemis
8,032
730
44
4
0
218,359
0
W
Chang'e
9,440
858
96
9
0
226,281
0
L
Chronos
6,653
605
6
1
0
32,749
0
L
Arachne
8,632
785
30
3
0
233,098
0
W
Hun Batz
8,772
797
46
4
0
232,536
0
W
Horus
8,962
815
30
3
0
213,368
2
L
Cabrakan
7,363
669
13
1
0
215,588
0
W
Xing Tian
8,255
750
19
2
0
193,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role