Player Matchup

Thanatos
Thanatos
LowenHerz-_-
Thanatos
Level 108
God Stats
3W - 1L
1,703 SR
Queue Stats
79W - 82L
1,436 Elo+
Solo
Nemesis
Nemesis
Philly Wonka728
Nemesis
Level 49
God Stats
6W - 5L
1,803 SR
Queue Stats
78W - 83L
1,451 Elo+
Party 2
Charybdis
Charybdis
Rvbber Ducky
Charybdis
Level 100
God Stats
22W - 13L
1,587 SR
Queue Stats
52W - 52L
1,526 Elo+
Solo
Bacchus
Bacchus
cLaSiCoo_
Bacchus
Level 135
God Stats
2W - 5L
1,407 SR
Queue Stats
22W - 29L
1,362 Elo+
Solo
Persephone
Persephone
xMizZzShizZzox
Persephone
Level 53
God Stats
5W - 18L
1,265 SR
Queue Stats
216W - 227L
1,453 Elo+
Party 2
Team Averages
Level 89
1,553 SR
1,446 Elo+

VS

Team Averages
Level 61
1,374 SR
1,345 Elo+
Thor
Thor
Amok_Ultra
Thor
Level 68
God Stats
83W - 77L
1,504 SR
Queue Stats
123W - 128L
1,468 Elo+
Solo
Bellona
Bellona
KOESCHI2008
Bellona
Level 58
God Stats
3W - 3L
1,552 SR
Queue Stats
8W - 16L
1,361 Elo+
Solo
Ymir
Ymir
Olaf1000
Ymir
Level 43
God Stats
2W - 8L
1,181 SR
Queue Stats
21W - 33L
1,225 Elo+
Party 1
Merlin
Merlin
TheGoddessFuriae
Merlin
Level 126
God Stats
2W - 4L
1,464 SR
Queue Stats
40W - 28L
1,586 Elo+
Solo
Cernunnos
Cernunnos
echterHase2
Cernunnos
Level 12
God Stats
0W - 5L
1,170 SR
Queue Stats
18W - 30L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LowenHerz-_-
Thanatos
14
4 / 4 / 2
9,191
613
7,425
14,495
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 3
9,632
642
7,170
12,085
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Rvbber Ducky
Charybdis
16
5 / 1 / 5
9,905
660
10,780
9,449
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
cLaSiCoo_
Bacchus
14
7 / 3 / 7
8,701
580
9,786
12,887
10,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
xMizZzShizZzox
Persephone
15
1 / 0 / 0
9,507
634
3,266
5,256
1,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,051
537
6,865
14,274
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
KOESCHI2008
Bellona
12
2 / 4 / 0
7,644
510
6,442
14,004
12,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
0 / 4 / 2
6,720
448
1,226
10,759
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 2 / 3
7,314
488
5,753
8,366
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
echterHase2
Cernunnos
12
1 / 4 / 2
7,510
501
3,686
10,472
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
7
8
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Bellona
KOESCHI2008
Bellona
2
4
0
0.5
W
Thanatos
LowenHerz-_-
Thanatos
4
4
2
1.25
L
Ymir
0
4
2
0.25
W
2
0
3
3.5
W
Charybdis
Rvbber Ducky
Charybdis
5
1
5
7.5
L
1
2
3
1.25
W
Bacchus
cLaSiCoo_
Bacchus
7
3
7
3.5
L
Cernunnos
echterHase2
Cernunnos
1
4
2
0.5
W
Persephone
xMizZzShizZzox
Persephone
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
23,972
54,172
Taken
57,875
31,268
Mitigated
33,723
17,491
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,865
2,146
0
0
14,274
6,055
158
2,759
11,515
0
59,650
L
Bellona
KOESCHI2008
Bellona
6,442
1,912
0
3,311
14,004
12,971
0
1,521
12,483
0
48,614
W
Thanatos
LowenHerz-_-
Thanatos
7,425
2,319
0
8,737
14,495
6,170
188
1,610
12,885
0
74,125
L
Ymir
1,226
557
0
1,571
10,759
7,420
0
3,395
7,364
9,650
0
W
7,170
2,925
0
1,445
12,085
8,508
134
188
11,897
0
59,209
W
Charybdis
Rvbber Ducky
Charybdis
10,780
5,421
0
5,269
9,449
3,781
5,130
1,458
7,991
0
88,471
L
5,753
245
0
940
8,366
3,007
216
2,088
6,278
48,339
0
W
Bacchus
cLaSiCoo_
Bacchus
9,786
553
239
1,042
12,887
10,905
919
1,969
10,918
30,953
0
L
Cernunnos
echterHase2
Cernunnos
3,686
1,626
0
3,014
10,472
4,270
0
3,289
7,183
0
50,196
W
Persephone
xMizZzShizZzox
Persephone
3,266
344
0
759
5,256
1,904
3,887
2,426
2,830
71,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
37,239
480
Minions Killed
345
0
Camps Cleared
0
1,640,661
Distance Traveled
1,424,268
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,051
537
104
7
0
293,998
0
L
Bellona
7,644
510
75
5
0
308,082
0
W
Thanatos
9,191
613
94
6
0
334,546
0
L
Ymir
6,720
448
15
1
0
261,384
0
W
Nemesis
9,632
642
95
6
0
361,175
0
W
Charybdis
9,905
660
137
9
0
285,974
0
L
Merlin
7,314
488
71
5
0
290,665
4
W
Bacchus
8,701
580
33
2
0
341,257
0
L
Cernunnos
7,510
501
80
5
0
270,139
0
W
Persephone
9,507
634
121
8
0
317,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role