Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
HollowCack
Morgan Le Fay
Platinum V
Level 101
God Stats
14W - 8L
1,677 SR
Queue Stats
420W - 416L
1,649 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
King Babatola
Sun Wukong
Platinum IV
Level 176
God Stats
59W - 36L
1,683 SR
Queue Stats
230W - 227L
1,649 MMR
Solo
Awilix
Awilix
Gold I
Patrochilles4
Awilix
Gold I
Level 54
God Stats
18W - 8L
1,889 SR
Queue Stats
203W - 201L
1,655 MMR
Solo
Chernobog
Chernobog
Gold I
ScottishRoss95
Chernobog
Gold I
Level 70
God Stats
7W - 4L
1,653 SR
Queue Stats
137W - 136L
1,622 MMR
Party 3
Ganesha
Ganesha
Platinum V
djyoum
Ganesha
Platinum V
Level 85
God Stats
13W - 4L
1,563 SR
Queue Stats
137W - 135L
1,656 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,693 SR
1,646 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,543 SR
1,613 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Platinum V
Janarordort
Susano
Platinum V
Level 68
God Stats
13W - 14L
1,582 SR
Queue Stats
181W - 177L
1,656 MMR
Party 1
King Arthur
King Arthur
Gold III
Margvela2005
King Arthur
Gold III
Level 120
God Stats
7W - 8L
1,496 SR
Queue Stats
29W - 27L
1,676 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Remainderyears
Kuzenbo
Gold II
Level 101
God Stats
4W - 4L
1,575 SR
Queue Stats
109W - 124L
1,623 MMR
Solo
Merlin
Merlin
Platinum III
mtnollejv9
Merlin
Platinum III
Level 116
God Stats
14W - 15L
1,560 SR
Queue Stats
229W - 220L
1,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HollowCack
Morgan Le Fay
11
5 / 1 / 0
7,133
713
5,642
4,537
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
King Babatola
Sun Wukong
12
3 / 0 / 0
7,073
707
7,321
9,407
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 3
5,870
587
2,763
5,874
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
ScottishRoss95
Chernobog
9
0 / 2 / 0
5,301
530
3,345
7,402
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
djyoum
Ganesha
9
0 / 0 / 3
5,913
591
1,765
4,389
2,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
PeleArachneJanusKali

VS

Bans
ThanatosAo KuangAthenaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 1
5,515
552
4,800
5,951
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
12
2 / 2 / 1
6,150
615
2,117
7,683
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Margvela2005
King Arthur
9
1 / 3 / 0
5,189
519
3,594
9,088
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,905
491
2,425
8,141
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
mtnollejv9
Merlin
11
0 / 3 / 2
5,753
575
2,774
5,078
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
Morgan Le Fay
HollowCack
Morgan Le Fay
5
1
0
5
L
Susano
2
2
1
1.25
W
Sun Wukong
King Babatola
Sun Wukong
3
0
0
3
L
King Arthur
Margvela2005
King Arthur
1
3
0
0.33
W
1
1
3
2.5
L
0
1
0
0
W
Chernobog
ScottishRoss95
Chernobog
0
2
0
0
W
Ganesha
djyoum
Ganesha
0
0
3
1.5
L
Merlin
mtnollejv9
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
15,710
31,609
Taken
35,941
14,389
Mitigated
19,979
13,203
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,800
2,833
0
1,456
5,951
1,838
720
278
5,673
0
46,311
W
Morgan Le Fay
HollowCack
Morgan Le Fay
5,642
1,252
0
620
4,537
1,666
450
2,225
2,290
52,653
0
L
Susano
2,117
836
0
1,482
7,683
3,137
0
1,042
6,641
0
47,818
W
Sun Wukong
King Babatola
Sun Wukong
7,321
1,824
0
5,499
9,407
5,435
0
848
8,559
0
60,251
L
King Arthur
Margvela2005
King Arthur
3,594
777
0
1,500
9,088
6,295
0
194
8,894
0
29,760
W
2,763
1,062
0
3,142
5,874
1,916
0
763
5,111
0
45,559
L
2,425
1,249
0
1,777
8,141
6,805
0
1,984
6,157
15,836
0
W
Chernobog
ScottishRoss95
Chernobog
3,345
1,865
0
2,074
7,402
2,377
0
569
6,833
0
34,017
W
Ganesha
djyoum
Ganesha
1,765
144
0
1,868
4,389
2,995
0
771
3,617
20,112
0
L
Merlin
mtnollejv9
Merlin
2,774
293
0
536
5,078
1,904
0
3,909
1,169
45,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
27,512
353
Minions Killed
325
0
Camps Cleared
0
1,076,545
Distance Traveled
931,518
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,515
552
81
8
0
189,548
0
W
Morgan Le Fay
7,133
713
104
10
0
202,763
0
L
Susano
6,150
615
81
8
0
232,849
1
W
Sun Wukong
7,073
707
95
10
0
189,779
0
L
King Arthur
5,189
519
54
5
0
127,544
0
W
Awilix
5,870
587
65
7
0
241,074
0
L
Kuzenbo
4,905
491
18
2
0
189,710
2
W
Chernobog
5,301
530
81
8
0
215,863
3
W
Ganesha
5,913
591
8
1
0
227,066
1
L
Merlin
5,753
575
91
9
0
191,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role