Player Matchup

Cerberus
Cerberus
EchoesOfDust
Cerberus
Level 202
God Stats
8W - 5L
1,461 SR
Queue Stats
289W - 285L
1,513 Elo+
Solo
Charybdis
Charybdis
HankThePigeon
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
Lipado
Sylvanus
Level 117
God Stats
3W - 6L
1,427 SR
Queue Stats
44W - 86L
1,362 Elo+
Party 1
Fenrir
Fenrir
MadamYANN
Fenrir
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 57L
1,451 Elo+
Party 1
Hel
Hel
thröngvar
Hel
Level 145
God Stats
0W - 4L
1,191 SR
Queue Stats
153W - 212L
1,433 Elo+
Party 1
Team Averages
Level 119
1,416 SR
1,410 Elo+

VS

Team Averages
Level 104
1,569 SR
1,495 Elo+
Bakasura
Bakasura
Noddy304
Bakasura
Level 124
God Stats
16W - 9L
1,715 SR
Queue Stats
592W - 657L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
Powervolcano181
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 129L
1,445 Elo+
Solo
Chernobog
Chernobog
Weissbar
Chernobog
Level 108
God Stats
4W - 5L
1,498 SR
Queue Stats
137W - 127L
1,551 Elo+
Solo
Awilix
Awilix
julianos18
Awilix
Level 116
God Stats
6W - 7L
1,631 SR
Queue Stats
226W - 257L
1,493 Elo+
Party 2
Bacchus
Bacchus
skyewascool
Bacchus
Level 108
God Stats
25W - 25L
1,502 SR
Queue Stats
446W - 487L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EchoesOfDust
Cerberus
13
1 / 3 / 0
7,782
556
9,846
16,432
15,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
HankThePigeon
Charybdis
12
0 / 2 / 1
6,513
465
1,847
8,958
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Lipado
Sylvanus
11
1 / 6 / 4
6,956
497
3,495
15,730
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
MadamYANN
Fenrir
12
9 / 5 / 2
7,994
571
7,941
15,723
6,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 8 / 5
7,333
524
9,979
15,938
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Noddy304
Bakasura
15
4 / 3 / 3
9,336
667
14,207
20,108
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Powervolcano181
Baron Samedi
12
1 / 7 / 13
7,585
542
9,470
10,073
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Weissbar
Chernobog
16
3 / 0 / 1
9,967
712
6,286
4,304
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
julianos18
Awilix
18
14 / 2 / 2
11,554
825
13,167
11,798
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
skyewascool
Bacchus
13
2 / 4 / 11
8,533
610
9,239
16,143
16,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
14
Kills
24
24
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EchoesOfDust
Cerberus
1
3
0
0.33
L
Charybdis
HankThePigeon
Charybdis
0
2
1
0.25
L
Sylvanus
Lipado
Sylvanus
1
6
4
0.5
L
Fenrir
MadamYANN
Fenrir
9
5
2
2
W
Bakasura
Noddy304
Bakasura
4
3
3
1.83
W
Baron Samedi
Powervolcano181
Baron Samedi
1
7
13
1.07
W
Chernobog
Weissbar
Chernobog
3
0
1
3.5
W
Awilix
julianos18
Awilix
14
2
2
7.5
W
Bacchus
skyewascool
Bacchus
2
4
11
1.88
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
52,369
72,781
Taken
62,426
42,337
Mitigated
40,187
24,829
Healing
23,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EchoesOfDust
Cerberus
9,846
855
0
7,541
16,432
15,564
0
0
14,775
75,379
0
L
Charybdis
HankThePigeon
Charybdis
1,847
1,152
0
2,270
8,958
2,832
0
1,374
7,333
0
42,279
L
Sylvanus
Lipado
Sylvanus
3,495
1,155
955
3,224
15,730
12,226
66
8,016
7,514
21,430
0
L
Fenrir
MadamYANN
Fenrir
7,941
2,063
0
2,541
15,723
6,681
0
4,305
11,258
0
41,128
W
Bakasura
Noddy304
Bakasura
14,207
7,773
0
9,833
20,108
12,208
0
11,611
8,497
0
54,834
W
Baron Samedi
Powervolcano181
Baron Samedi
9,470
1,791
400
1,461
10,073
4,722
1,191
4,101
5,972
45,080
0
W
Chernobog
Weissbar
Chernobog
6,286
4,326
0
2,021
4,304
2,008
4,547
127
4,177
0
95,014
W
Awilix
julianos18
Awilix
13,167
6,673
0
5,590
11,798
5,187
350
2,761
9,037
0
112,579
W
Bacchus
skyewascool
Bacchus
9,239
1,218
0
4,338
16,143
16,062
183
5,352
10,791
28,524
0
L
9,979
58
2,421
5,877
15,938
5,034
0
5,014
10,401
48,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,578
Gold Earned
46,975
440
Minions Killed
544
0
Camps Cleared
0
1,354,014
Distance Traveled
1,480,454
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,782
556
185
13
0
248,318
0
L
Charybdis
6,513
465
86
6
0
278,633
0
L
Sylvanus
6,956
497
31
2
0
220,370
0
L
Fenrir
7,994
571
52
4
0
305,187
1
W
Bakasura
9,336
667
118
8
0
265,518
0
W
Baron Samedi
7,585
542
70
5
0
257,315
0
W
Chernobog
9,967
712
160
11
0
285,506
0
W
Awilix
11,554
825
166
12
0
377,223
0
W
Bacchus
8,533
610
30
2
0
294,892
2
L
Hel
7,333
524
86
6
0
301,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role