Player Matchup

Ymir
Ymir
Br34kd0wnFTW
Ymir
Level 42
God Stats
42W - 51L
1,495 SR
Queue Stats
89W - 88L
1,458 Elo+
Solo
Nemesis
Nemesis
axwell01
Nemesis
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
50W - 51L
1,540 Elo+
Party 2
Pele
Pele
iLosSantosi
Pele
Level 85
God Stats
8W - 3L
1,767 SR
Queue Stats
223W - 222L
1,499 Elo+
Solo
Raijin
Raijin
lorys69100
Raijin
Level 89
God Stats
1W - 3L
1,462 SR
Queue Stats
15W - 16L
1,469 Elo+
Party 2
Ishtar
Ishtar
pierrrre
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,550 Elo+
Party 2
Team Averages
Level 94
1,584 SR
1,503 Elo+

VS

Team Averages
Level 127
1,516 SR
1,558 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Hayne96
Loki
Level 157
God Stats
1W - 2L
1,577 SR
Queue Stats
33W - 27L
1,552 Elo+
Solo
Ymir
Ymir
rambo723
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1
Chang'e
Chang'e
zSuperWasya
Chang'e
Level 156
God Stats
13W - 9L
1,504 SR
Queue Stats
603W - 581L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,346
453
5,159
11,569
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
axwell01
Nemesis
11
0 / 4 / 0
6,429
459
7,004
12,507
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
6,765
483
2,219
9,503
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
lorys69100
Raijin
11
0 / 3 / 0
6,525
466
4,905
7,638
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
pierrrre
Ishtar
11
0 / 2 / 0
6,411
458
4,183
8,602
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 0 / 3
8,549
611
10,140
13,195
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
12
1 / 0 / 1
6,906
493
7,538
6,913
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Hayne96
Loki
15
6 / 0 / 1
8,380
599
5,625
6,868
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
0 / 0 / 3
6,275
448
3,332
8,224
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
zSuperWasya
Chang'e
13
1 / 1 / 5
7,986
570
6,997
8,345
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
11
11
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
W
Artemis
 
Artemis
1
0
1
1.5
L
0
1
0
0
W
Loki
Hayne96
Loki
6
0
1
6.5
L
Nemesis
axwell01
Nemesis
0
4
0
0
L
1
1
0
1
L
Raijin
lorys69100
Raijin
0
3
0
0
L
Ishtar
pierrrre
Ishtar
0
2
0
0
W
Ymir
0
0
3
1.5
W
Chang'e
zSuperWasya
Chang'e
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
33,632
49,819
Taken
43,545
28,338
Mitigated
24,116
9,817
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,140
1,050
0
7,680
13,195
9,544
326
1,560
10,775
69,476
17
W
Artemis
 
Artemis
7,538
3,749
0
2,529
6,913
2,686
37
759
6,154
0
48,656
L
5,159
847
0
3,711
11,569
10,082
0
4,065
7,414
25,027
0
W
Loki
Hayne96
Loki
5,625
1,193
0
729
6,868
2,613
0
795
5,869
0
68,142
L
Nemesis
axwell01
Nemesis
7,004
1,684
0
1,698
12,507
8,658
0
7,832
4,647
0
40,779
L
2,219
640
0
1,102
9,503
3,690
0
1,860
7,553
0
62,460
L
Raijin
lorys69100
Raijin
4,905
486
0
560
7,638
3,033
0
5,475
1,883
49,895
0
L
Ishtar
pierrrre
Ishtar
4,183
2,364
0
2,746
8,602
2,875
26
732
7,870
0
54,610
W
Ymir
3,332
1,252
0
1,866
8,224
5,865
0
3,620
4,604
16,318
0
W
Chang'e
zSuperWasya
Chang'e
6,997
558
866
4,039
8,345
3,408
0
3,330
5,015
61,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
38,096
395
Minions Killed
421
0
Camps Cleared
0
1,303,898
Distance Traveled
1,328,003
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,549
611
114
8
0
248,825
0
W
Artemis
6,906
493
89
6
0
239,415
0
L
Ymir
6,346
453
31
2
0
253,721
5
W
Loki
8,380
599
90
6
0
329,623
2
L
Nemesis
6,429
459
81
6
0
288,391
5
L
Pele
6,765
483
98
7
0
255,410
3
L
Raijin
6,525
466
91
7
0
248,711
3
L
Ishtar
6,411
458
94
7
0
257,665
0
W
Ymir
6,275
448
18
1
0
245,101
2
W
Chang'e
7,986
570
110
8
0
265,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role