Player Matchup

Loki
Loki
Kayō
Loki
Level 163
God Stats
14W - 4L
1,714 SR
Queue Stats
221W - 155L
1,630 Elo+
Solo
Olorun
Olorun
Lieut_Pharoah
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
RAZZLE-DAZZLE90
Cupid
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShrimpBoyyyyy
Cthulhu
Level 147
God Stats
3W - 3L
1,900 SR
Queue Stats
349W - 350L
1,543 Elo+
Solo
Bellona
Bellona
XD_jezt
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,623 SR
1,535 Elo+

VS

Team Averages
Level 78
1,557 SR
1,546 Elo+
Hel
Hel
Effrie
Hel
Level 157
God Stats
8W - 7L
1,717 SR
Queue Stats
502W - 540L
1,463 Elo+
Solo
Cupid
Cupid
Heektore
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,662 Elo+
Party 2
Ao Kuang
Ao Kuang
Riizzin
Ao Kuang
Level 101
God Stats
3W - 4L
1,519 SR
Queue Stats
99W - 101L
1,530 Elo+
Solo
Hun Batz
Hun Batz
XplosivNut
Hun Batz
Level 97
God Stats
26W - 20L
1,547 SR
Queue Stats
322W - 304L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
beeeeeer
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kayō
Loki
7
0 / 1 / 0
3,860
643
1,024
4,193
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 3 / 0
2,998
500
1,554
4,086
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 3 / 0
3,160
527
1,158
3,352
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
7
1 / 0 / 0
4,309
718
2,708
3,339
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
XD_jezt
Bellona
3
0 / 5 / 0
3,053
509
2,756
5,508
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Effrie
Hel
5
1 / 0 / 4
3,779
630
1,794
2,505
814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Heektore
Cupid
8
6 / 0 / 0
5,301
884
3,306
2,752
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Riizzin
Ao Kuang
7
1 / 1 / 0
3,766
628
1,290
4,841
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
XplosivNut
Hun Batz
8
1 / 0 / 3
4,174
696
2,177
4,083
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
beeeeeer
Cu Chulainn
7
3 / 0 / 2
4,155
693
3,950
3,872
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
Effrie
Hel
1
0
4
3
L
Cupid
Heektore
Cupid
6
0
0
6
W
Loki
Kayō
Loki
0
1
0
0
W
0
3
0
0
W
0
3
0
0
L
Ao Kuang
Riizzin
Ao Kuang
1
1
0
1
W
Cthulhu
1
0
0
1
W
Bellona
XD_jezt
Bellona
0
5
0
0
L
Hun Batz
XplosivNut
Hun Batz
1
0
3
2.5
L
Cu Chulainn
beeeeeer
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,200
Damage
12,517
20,478
Taken
18,053
7,610
Mitigated
5,738
4,530
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Effrie
Hel
1,794
362
1,003
1,655
2,505
814
0
271
2,210
4,601
0
L
Cupid
Heektore
Cupid
3,306
2,277
202
1,216
2,752
668
598
0
2,752
0
29,740
W
Loki
Kayō
Loki
1,024
414
0
2,084
4,193
1,141
0
219
3,974
0
19,772
W
1,554
1,134
0
1,077
4,086
1,000
0
268
3,818
6,644
0
W
1,158
638
86
406
3,352
744
11
515
2,837
0
9,334
L
Ao Kuang
Riizzin
Ao Kuang
1,290
437
0
2,577
4,841
1,481
0
2,208
2,431
13,764
0
W
Cthulhu
2,708
393
0
410
3,339
1,733
0
1,545
1,794
21,496
102
W
Bellona
XD_jezt
Bellona
2,756
1,429
0
467
5,508
2,992
0
537
4,971
0
9,018
L
Hun Batz
XplosivNut
Hun Batz
2,177
880
0
2,462
4,083
1,381
0
946
3,137
0
23,180
L
Cu Chulainn
beeeeeer
Cu Chulainn
3,950
1,483
0
1,349
3,872
1,394
0
509
3,363
0
21,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,380
Gold Earned
21,175
125
Minions Killed
162
0
Camps Cleared
0
624,456
Distance Traveled
559,946
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,779
630
4
1
0
106,976
4
L
Cupid
5,301
884
50
8
0
97,172
0
W
Loki
3,860
643
45
8
0
125,103
0
W
Olorun
2,998
500
7
1
0
95,333
0
W
Cupid
3,160
527
10
2
0
141,148
0
L
Ao Kuang
3,766
628
31
5
0
118,000
0
W
Cthulhu
4,309
718
49
8
0
121,849
0
W
Bellona
3,053
509
14
2
0
141,023
0
L
Hun Batz
4,174
696
41
7
0
129,429
0
L
Cu Chulainn
4,155
693
36
6
0
108,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role