Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bargusoul
Arachne
Level 81
God Stats
2W - 5L
1,383 SR
Queue Stats
18W - 27L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Befff333
Nu Wa
Level 68
God Stats
72W - 47L
1,571 SR
Queue Stats
441W - 440L
1,554 Elo+
Solo
Tyr
Tyr
Matt7Ronin
Tyr
Level 69
God Stats
1W - 1L
1,433 SR
Queue Stats
166W - 179L
1,447 Elo+
Solo
Hou Yi
Hou Yi
stan_vdp
Hou Yi
Level 114
God Stats
1W - 6L
1,210 SR
Queue Stats
23W - 26L
1,401 Elo+
Solo
Team Averages
Level 91
1,419 SR
1,462 Elo+

VS

Team Averages
Level 83
1,511 SR
1,369 Elo+
Zhong Kui
Zhong Kui
DarK_Latcho
Zhong Kui
Level 86
God Stats
10W - 9L
1,460 SR
Queue Stats
37W - 35L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
LND_WOLFER68
Cliodhna
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,108 Elo+
Party 1
Cthulhu
Cthulhu
MrMicki67
Cthulhu
Level 107
God Stats
5W - 4L
1,583 SR
Queue Stats
52W - 56L
1,477 Elo+
Party 1
Scylla
Scylla
Renag
Scylla
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,340 Elo+
Solo
Izanami
Izanami
sweet_nisshoku
Izanami
Level 124
God Stats
205W - 172L
1,513 SR
Queue Stats
461W - 449L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 5 / 0
4,415
442
3,545
11,547
6,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Bargusoul
Arachne
6
0 / 1 / 0
4,122
412
2,337
6,486
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
Befff333
Nu Wa
10
0 / 0 / 0
5,376
538
4,694
4,459
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
4,821
482
2,462
10,348
6,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
stan_vdp
Hou Yi
8
1 / 3 / 0
4,718
472
5,565
7,713
2,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarK_Latcho
Zhong Kui
11
2 / 0 / 0
6,792
679
7,072
5,750
4,272
Cliodhna
LND_WOLFER68
Cliodhna
9
4 / 0 / 3
5,550
555
4,114
6,810
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MrMicki67
Cthulhu
9
3 / 0 / 5
5,953
595
7,189
8,685
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Renag
Scylla
9
0 / 0 / 2
5,134
513
3,044
5,325
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 1
5,555
556
4,778
6,584
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
0
0
L
Arachne
Bargusoul
Arachne
0
1
0
0
L
Nu Wa
Befff333
Nu Wa
0
0
0
0
W
Zhong Kui
DarK_Latcho
Zhong Kui
2
0
0
2
W
Cliodhna
LND_WOLFER68
Cliodhna
4
0
3
5.5
L
0
2
0
0
W
Cthulhu
MrMicki67
Cthulhu
3
0
5
5.5
W
Scylla
Renag
Scylla
0
0
2
1
L
Hou Yi
stan_vdp
Hou Yi
1
3
0
0.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
26,197
40,553
Taken
33,154
19,180
Mitigated
16,336
10,967
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,545
1,000
212
2,470
11,547
6,670
0
3,388
8,159
13,259
0
L
Arachne
Bargusoul
Arachne
2,337
1,859
0
1,855
6,486
2,229
0
3,066
3,420
0
13,670
L
Nu Wa
Befff333
Nu Wa
4,694
2,081
0
716
4,459
1,626
0
2,921
1,538
42,342
0
W
Zhong Kui
DarK_Latcho
Zhong Kui
7,072
797
0
5,054
5,750
4,272
253
145
5,567
55,419
0
W
Cliodhna
LND_WOLFER68
Cliodhna
4,114
769
0
3,572
6,810
2,452
0
1,011
5,761
0
34,199
L
2,462
98
0
3,471
10,348
6,004
0
5,996
4,352
0
28,144
W
Cthulhu
MrMicki67
Cthulhu
7,189
1,388
377
3,429
8,685
6,338
0
3,105
5,469
22,115
0
W
Scylla
Renag
Scylla
3,044
648
0
1,879
5,325
1,107
337
2,014
3,111
28,045
0
L
Hou Yi
stan_vdp
Hou Yi
5,565
2,493
197
2,046
7,713
2,651
0
1,934
5,779
0
26,280
W
4,778
3,917
0
1,572
6,584
2,167
0
1,539
5,007
0
37,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
28,984
179
Minions Killed
312
0
Camps Cleared
0
989,651
Distance Traveled
1,042,874
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,415
442
17
2
0
201,468
1
L
Arachne
4,122
412
24
2
0
199,469
2
L
Nu Wa
5,376
538
68
7
0
180,480
0
W
Zhong Kui
6,792
679
100
10
0
183,906
3
W
Cliodhna
5,550
555
48
5
0
243,270
2
L
Tyr
4,821
482
41
4
0
224,369
0
W
Cthulhu
5,953
595
33
3
0
237,777
7
W
Scylla
5,134
513
65
7
0
199,566
0
L
Hou Yi
4,718
472
29
3
0
183,865
2
W
Izanami
5,555
556
66
7
0
178,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role