Player Matchup

Olorun
Olorun
 
Olorun
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
FarcMau
Charon
Level 162
God Stats
1W - 5L
1,169 SR
Queue Stats
115W - 132L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malinlechaat
Morgan Le Fay
Level 23
God Stats
10W - 9L
1,500 SR
Queue Stats
273W - 262L
1,261 Elo+
Party 1
Neith
Neith
TotoRinoh
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,500 Elo+
Party 1
Serqet
Serqet
iSinyz
Serqet
Level 109
God Stats
45W - 42L
1,506 SR
Queue Stats
545W - 520L
1,523 Elo+
Party 1
Team Averages
Level 76
1,435 SR
1,452 Elo+

VS

Team Averages
Level 111
1,623 SR
1,494 Elo+
Nemesis
Nemesis
axwell01
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
iLosSantosi
Hou Yi
Level 85
God Stats
11W - 4L
1,936 SR
Queue Stats
223W - 222L
1,491 Elo+
Solo
Raijin
Raijin
lorys69100
Raijin
Level 89
God Stats
1W - 3L
1,348 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
pierrrre
Ne Zha
Level 123
God Stats
2W - 0L
1,754 SR
Queue Stats
54W - 51L
1,543 Elo+
Party 2
Nox
Nox
shusts
Nox
Level 129
God Stats
3W - 3L
1,579 SR
Queue Stats
133W - 141L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 6 / 2
7,354
525
9,470
13,647
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
FarcMau
Charon
10
0 / 2 / 0
6,515
465
5,688
11,646
10,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Malinlechaat
Morgan Le Fay
13
4 / 3 / 0
7,225
516
7,631
9,800
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TotoRinoh
Neith
10
0 / 4 / 0
6,067
433
2,162
8,390
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
iSinyz
Serqet
14
3 / 2 / 3
8,280
591
6,674
13,040
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
axwell01
Nemesis
13
2 / 3 / 5
8,354
597
9,221
12,136
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
12
2 / 1 / 5
7,531
538
7,005
10,383
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
lorys69100
Raijin
13
3 / 2 / 3
8,099
579
10,749
7,889
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
pierrrre
Ne Zha
16
8 / 2 / 4
9,337
667
8,637
12,435
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
shusts
Nox
11
2 / 0 / 5
7,291
521
4,387
7,320
5,727
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
17
17
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
2
0.33
L
Charon
FarcMau
Charon
0
2
0
0
L
Morgan Le Fay
Malinlechaat
Morgan Le Fay
4
3
0
1.33
L
Neith
TotoRinoh
Neith
0
4
0
0
W
Nemesis
axwell01
Nemesis
2
3
5
1.5
W
Hou Yi
2
1
5
4.5
L
Serqet
iSinyz
Serqet
3
2
3
2.25
W
Raijin
lorys69100
Raijin
3
2
3
2.25
W
Ne Zha
pierrrre
Ne Zha
8
2
4
5
W
Nox
shusts
Nox
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
39,999
56,523
Taken
50,163
30,129
Mitigated
26,332
11,605
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,470
4,038
242
2,647
13,647
6,132
508
2,668
10,483
49,721
4,119
L
Charon
FarcMau
Charon
5,688
1,361
0
1,831
11,646
10,008
10
4,107
7,441
27,933
0
L
Morgan Le Fay
Malinlechaat
Morgan Le Fay
7,631
755
0
904
9,800
4,750
0
4,601
5,150
48,416
0
L
Neith
TotoRinoh
Neith
2,162
1,013
0
608
8,390
3,117
0
1,017
7,373
0
31,037
W
Nemesis
axwell01
Nemesis
9,221
3,563
0
1,448
12,136
7,780
528
6,291
5,621
372
56,787
W
Hou Yi
7,005
3,513
0
3,245
10,383
4,199
625
3,954
6,429
0
47,499
L
Serqet
iSinyz
Serqet
6,674
1,562
0
5,373
13,040
6,122
0
3,115
9,857
0
65,054
W
Raijin
lorys69100
Raijin
10,749
675
0
1,385
7,889
3,057
0
5,215
2,314
56,366
0
W
Ne Zha
pierrrre
Ne Zha
8,637
1,832
0
6,196
12,435
5,569
0
2,097
9,620
0
71,472
W
Nox
shusts
Nox
4,387
349
0
2,385
7,320
5,727
312
4,509
2,811
24,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
40,612
339
Minions Killed
395
0
Camps Cleared
0
1,401,533
Distance Traveled
1,528,512
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,354
525
96
7
0
247,845
2
L
Charon
6,515
465
25
2
0
301,732
1
L
Morgan Le Fay
7,225
516
76
5
0
283,500
0
L
Neith
6,067
433
46
3
0
251,869
0
W
Nemesis
8,354
597
95
7
0
325,064
5
W
Hou Yi
7,531
538
80
6
0
279,279
2
L
Serqet
8,280
591
96
7
0
316,587
0
W
Raijin
8,099
579
78
6
0
288,250
4
W
Ne Zha
9,337
667
105
8
0
354,348
0
W
Nox
7,291
521
37
3
0
281,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role