Player Matchup

Bacchus
Bacchus
FMorganR
Bacchus
Level 175
God Stats
3W - 1L
1,779 SR
Queue Stats
209W - 192L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
GrubKrew
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Guimeel
Zhong Kui
Level 102
God Stats
3W - 2L
1,379 SR
Queue Stats
99W - 126L
1,418 Elo+
Solo
Xbalanque
Xbalanque
JustJP
Xbalanque
Level 169
God Stats
2W - 4L
1,641 SR
Queue Stats
524W - 477L
1,600 Elo+
Solo
Neith
Neith
LINKSAMUSS
Neith
Level 183
God Stats
4W - 3L
1,671 SR
Queue Stats
323W - 307L
1,567 Elo+
Solo
Team Averages
Level 139
1,594 SR
1,513 Elo+

VS

Team Averages
Level 137
1,662 SR
1,475 Elo+
Athena
Athena
ExtremeObserver
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 144L
1,429 Elo+
Solo
Achilles
Achilles
IrishPopeye1906
Achilles
Level 140
God Stats
5W - 4L
1,651 SR
Queue Stats
275W - 266L
1,435 Elo+
Solo
Mulan
Mulan
KINGxKOOPA07
Mulan
Level 187
God Stats
5W - 4L
1,592 SR
Queue Stats
240W - 255L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
Samaelx088
Yu Huang
Level 96
God Stats
7W - 6L
1,612 SR
Queue Stats
447W - 447L
1,458 Elo+
Solo
Discordia
Discordia
Sen4bdnjtsu
Discordia
Level 175
God Stats
5W - 1L
1,956 SR
Queue Stats
440W - 480L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FMorganR
Bacchus
14
5 / 3 / 9
9,362
936
5,465
11,008
13,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
GrubKrew
Sun Wukong
14
0 / 0 / 9
8,297
830
2,161
5,161
3,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Guimeel
Zhong Kui
13
1 / 3 / 12
8,181
818
4,782
9,044
7,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
JustJP
Xbalanque
18
12 / 3 / 7
11,030
1,103
20,261
12,062
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
1 / 0 / 14
9,724
972
7,117
7,079
4,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,659
566
232
2,145
1,799
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
14
1 / 5 / 4
7,316
732
4,635
14,087
22,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
2 / 6 / 4
7,394
739
4,187
11,275
13,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
Samaelx088
Yu Huang
16
3 / 4 / 3
8,328
833
9,165
9,168
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
Sen4bdnjtsu
Discordia
14
2 / 3 / 3
7,705
771
6,085
6,034
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
19
Kills
8
9
Deaths
19
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bacchus
FMorganR
Bacchus
5
3
9
3.17
W
Sun Wukong
GrubKrew
Sun Wukong
0
0
9
4.5
W
Zhong Kui
Guimeel
Zhong Kui
1
3
12
2.33
L
Achilles
1
5
4
0.6
W
Xbalanque
JustJP
Xbalanque
12
3
7
5.17
L
2
6
4
0.67
W
Neith
1
0
14
8
L
Yu Huang
Samaelx088
Yu Huang
3
4
3
1.13
L
Discordia
Sen4bdnjtsu
Discordia
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
24,304
44,354
Taken
42,709
34,977
Mitigated
45,880
19,394
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
232
89
170
117
2,145
1,799
0
566
1,579
542
0
W
Bacchus
FMorganR
Bacchus
5,465
501
597
1,560
11,008
13,920
0
2,546
8,462
8,775
0
W
Sun Wukong
GrubKrew
Sun Wukong
2,161
625
1,158
1,789
5,161
3,675
660
1,407
3,754
0
12,889
W
Zhong Kui
Guimeel
Zhong Kui
4,782
465
1,370
3,437
9,044
7,296
1,813
3,990
5,054
9,575
0
L
Achilles
4,635
740
0
843
14,087
22,190
0
2,356
11,731
1,591
15,029
W
Xbalanque
JustJP
Xbalanque
20,261
12,799
900
4,665
12,062
5,967
2,032
5,233
6,829
0
49,340
L
4,187
528
113
460
11,275
13,742
0
3,322
7,953
0
6,279
W
Neith
7,117
1,761
142
3,776
7,079
4,119
3,129
3,077
4,002
0
19,649
L
Yu Huang
Samaelx088
Yu Huang
9,165
405
617
54
9,168
5,165
0
3,212
5,956
21,477
0
L
Discordia
Sen4bdnjtsu
Discordia
6,085
143
1,254
1,292
6,034
2,984
0
791
5,243
14,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,594
Gold Earned
36,402
125
Minions Killed
74
0
Camps Cleared
0
845,659
Distance Traveled
576,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,659
566
0
0
0
24,982
0
W
Bacchus
9,362
936
2
0
0
163,446
0
W
Sun Wukong
8,297
830
20
2
0
187,117
0
W
Zhong Kui
8,181
818
10
1
0
166,349
0
L
Achilles
7,316
732
13
1
0
147,905
0
W
Xbalanque
11,030
1,103
61
6
0
151,048
0
L
Mulan
7,394
739
9
1
0
129,075
0
W
Neith
9,724
972
32
3
0
177,699
0
L
Yu Huang
8,328
833
29
3
0
142,888
0
L
Discordia
7,705
771
23
2
0
131,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role