Player Matchup

Susano
Susano
DaButterGamer
Susano
Level 129
God Stats
0W - 1L
1,529 SR
Queue Stats
144W - 135L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Flyhieght
Kukulkan
Level 107
God Stats
2W - 3L
1,471 SR
Queue Stats
133W - 142L
1,457 Elo+
Solo
Ra
Ra
Viking676
Ra
Level 151
God Stats
74W - 66L
1,581 SR
Queue Stats
233W - 214L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Xhosimmengusanse
Jormungandr
Level 69
God Stats
22W - 23L
1,539 SR
Queue Stats
199W - 215L
1,466 Elo+
Solo
Danzaburou
Danzaburou
YKZ_Lenss
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,384 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,475 Elo+

VS

Team Averages
Level 107
1,564 SR
1,413 Elo+
He Bo
He Bo
KumaTheTyrant
He Bo
Level 130
God Stats
15W - 7L
1,556 SR
Queue Stats
131W - 95L
1,553 Elo+
Solo
Ares
Ares
Laquy
Ares
Level 143
God Stats
3W - 1L
1,836 SR
Queue Stats
80W - 81L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
NailikCool
Baron Samedi
Level 31
God Stats
25W - 22L
1,534 SR
Queue Stats
121W - 129L
1,263 Elo+
Solo
Skadi
Skadi
Soto__21
Skadi
Level 112
God Stats
29W - 23L
1,608 SR
Queue Stats
261W - 253L
1,452 Elo+
Solo
Fenrir
Fenrir
wuetender_Ninja1
Fenrir
Level 119
God Stats
7W - 5L
1,285 SR
Queue Stats
296W - 278L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
6,134
472
2,031
5,645
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Flyhieght
Kukulkan
14
1 / 6 / 1
7,677
591
3,327
9,401
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 3 / 0
9,133
703
10,125
11,362
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Xhosimmengusanse
Jormungandr
11
2 / 3 / 3
7,154
550
5,916
12,083
9,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
YKZ_Lenss
Danzaburou
10
1 / 4 / 4
6,427
494
6,638
11,149
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,016
694
6,723
5,964
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Laquy
Ares
10
1 / 4 / 4
6,957
535
3,359
9,534
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
NailikCool
Baron Samedi
11
0 / 5 / 2
6,594
507
4,506
9,942
6,107
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Soto__21
Skadi
14
3 / 2 / 2
7,933
610
9,226
9,840
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 4
8,133
626
9,713
10,871
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
12
Kills
17
17
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Kukulkan
Flyhieght
Kukulkan
1
6
1
0.25
W
7
0
2
8
W
Ares
Laquy
Ares
1
4
4
0.75
W
Baron Samedi
NailikCool
Baron Samedi
0
5
2
0.2
W
Skadi
Soto__21
Skadi
3
2
2
2
L
6
3
0
2
L
Jormungandr
Xhosimmengusanse
Jormungandr
2
3
3
1.17
L
Danzaburou
YKZ_Lenss
Danzaburou
1
4
4
0.75
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,037
Damage
33,527
49,640
Taken
46,151
26,207
Mitigated
25,673
13,624
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,031
518
0
2,609
5,645
1,924
0
1,061
4,584
0
24,141
L
Kukulkan
Flyhieght
Kukulkan
3,327
282
0
1,136
9,401
3,627
0
3,964
5,437
68,502
0
W
6,723
874
0
1,853
5,964
2,250
0
2,042
3,922
80,190
0
W
Ares
Laquy
Ares
3,359
187
0
2,261
9,534
7,717
0
3,179
6,355
21,617
0
W
Baron Samedi
NailikCool
Baron Samedi
4,506
969
0
1,450
9,942
6,107
0
7,106
2,661
37,766
0
W
Skadi
Soto__21
Skadi
9,226
3,150
0
2,208
9,840
4,421
795
2,238
7,602
0
67,757
L
10,125
1,682
48
5,721
11,362
6,476
47
4,665
6,697
78,196
0
L
Jormungandr
Xhosimmengusanse
Jormungandr
5,916
1,734
0
1,837
12,083
9,990
0
3,664
8,419
29,296
0
L
Danzaburou
YKZ_Lenss
Danzaburou
6,638
3,218
0
2,273
11,149
4,190
0
1,234
9,915
0
38,052
W
9,713
3,505
0
1,983
10,871
5,178
0
4,555
6,243
0
51,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
38,633
401
Minions Killed
393
0
Camps Cleared
0
1,164,148
Distance Traveled
1,323,523
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,134
472
47
4
0
169,012
2
L
Kukulkan
7,677
591
125
10
0
262,694
2
W
He Bo
9,016
694
147
11
0
289,034
0
W
Ares
6,957
535
17
1
0
265,937
3
W
Baron Samedi
6,594
507
56
4
0
226,176
0
W
Skadi
7,933
610
110
8
0
237,348
0
L
Ra
9,133
703
133
10
0
243,005
0
L
Jormungandr
7,154
550
40
3
0
244,618
7
L
Danzaburou
6,427
494
56
4
0
244,819
0
W
Fenrir
8,133
626
63
5
0
305,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role