Player Matchup

Nu Wa
Nu Wa
Alebege
Nu Wa
Level 60
God Stats
68W - 63L
1,566 SR
Queue Stats
260W - 292L
1,449 Elo+
Solo
Arachne
Arachne
Bellroth
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 99L
1,538 Elo+
Solo
Kukulkan
Kukulkan
The Greefox
Kukulkan
Level 68
God Stats
10W - 9L
1,534 SR
Queue Stats
32W - 50L
1,415 Elo+
Solo
Anhur
Anhur
iAmTiDaL
Anhur
Level 89
God Stats
6W - 3L
1,801 SR
Queue Stats
34W - 22L
1,631 Elo+
Solo
Charon
Charon
ТоталРетард
Charon
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
389W - 441L
1,450 Elo+
Solo
Team Averages
Level 99
1,580 SR
1,497 Elo+

VS

Team Averages
Level 88
1,604 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cain0-0nine
Ah Muzen Cab
Level 86
God Stats
7W - 3L
1,592 SR
Queue Stats
219W - 244L
1,501 Elo+
Solo
Cthulhu
Cthulhu
TjackKola
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,580 Elo+
Solo
Mercury
Mercury
ballciansack
Mercury
Level 138
God Stats
1W - 1L
1,911 SR
Queue Stats
23W - 18L
1,640 Elo+
Solo
Poseidon
Poseidon
scottmd1
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,414 Elo+
Solo
Kukulkan
Kukulkan
sheggy841
Kukulkan
Level 45
God Stats
6W - 6L
1,518 SR
Queue Stats
133W - 157L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alebege
Nu Wa
17
3 / 0 / 7
11,244
1,124
12,853
7,354
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Bellroth
Arachne
16
4 / 2 / 7
10,637
1,064
11,562
10,339
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
The Greefox
Kukulkan
16
5 / 0 / 4
11,423
1,142
11,870
5,835
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
iAmTiDaL
Anhur
16
2 / 2 / 6
10,377
1,038
10,186
7,426
3,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 11
10,781
1,078
9,770
13,234
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

294

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cain0-0nine
Ah Muzen Cab
16
0 / 2 / 2
10,230
1,023
6,361
14,225
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TjackKola
Cthulhu
16
5 / 4 / 1
11,149
1,115
13,127
18,963
19,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
ballciansack
Mercury
15
2 / 3 / 3
10,829
1,083
10,746
13,553
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
scottmd1
Poseidon
14
0 / 0 / 0
8,420
842
0
871
338
Kukulkan
sheggy841
Kukulkan
14
0 / 6 / 3
9,201
920
6,582
12,913
5,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
15
Kills
7
7
Deaths
15
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alebege
Nu Wa
3
0
7
6.5
W
Arachne
Bellroth
Arachne
4
2
7
3.75
L
Ah Muzen Cab
Cain0-0nine
Ah Muzen Cab
0
2
2
0.5
W
Kukulkan
The Greefox
Kukulkan
5
0
4
7
L
Cthulhu
TjackKola
Cthulhu
5
4
1
1.38
L
Mercury
ballciansack
Mercury
2
3
3
1.17
W
Anhur
iAmTiDaL
Anhur
2
2
6
2.5
L
Poseidon
scottmd1
Poseidon
0
0
0
0
L
Kukulkan
sheggy841
Kukulkan
0
6
3
0.25
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,241
Damage
36,816
44,188
Taken
60,525
34,413
Mitigated
38,934
9,298
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alebege
Nu Wa
12,853
5,420
0
2,594
7,354
3,304
0
2,561
4,268
39,665
0
W
Arachne
Bellroth
Arachne
11,562
6,661
0
3,135
10,339
6,700
0
4,381
5,622
0
21,216
L
Ah Muzen Cab
Cain0-0nine
Ah Muzen Cab
6,361
2,211
0
70
14,225
6,379
0
8,781
5,444
0
45,467
W
Kukulkan
The Greefox
Kukulkan
11,870
56
0
718
5,835
2,952
0
2,927
2,663
29,512
0
L
Cthulhu
TjackKola
Cthulhu
13,127
202
194
961
18,963
19,825
0
12,875
5,638
31,664
1,500
L
Mercury
ballciansack
Mercury
10,746
3,097
0
621
13,553
6,843
0
6,486
6,917
0
29,882
W
Anhur
iAmTiDaL
Anhur
10,186
6,480
0
1,314
7,426
3,970
0
3,995
3,243
0
24,242
L
Poseidon
scottmd1
Poseidon
0
0
0
0
871
338
0
871
0
0
0
L
Kukulkan
sheggy841
Kukulkan
6,582
400
0
343
12,913
5,549
0
5,645
7,268
14,556
0
W
9,770
1,477
0
1,537
13,234
17,487
0
5,097
7,626
16,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
49,829
257
Minions Killed
217
7
Camps Cleared
8
988,888
Distance Traveled
820,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,244
1,124
68
7
2
175,555
0
W
Arachne
10,637
1,064
40
4
3
211,078
0
L
Ah Muzen Cab
10,230
1,023
83
8
3
196,401
0
W
Kukulkan
11,423
1,142
88
9
1
206,403
0
L
Cthulhu
11,149
1,115
54
5
1
219,095
0
L
Mercury
10,829
1,083
60
6
4
226,911
0
W
Anhur
10,377
1,038
41
4
1
186,766
0
L
Poseidon
8,420
842
0
0
0
2,263
0
L
Kukulkan
9,201
920
20
2
0
175,808
0
W
Charon
10,781
1,078
20
2
0
209,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role