Player Matchup

Hachiman
Hachiman
FetkoCikulin
Hachiman
Level 156
God Stats
28W - 0L
1,979 SR
Queue Stats
232W - 9L
1,961 Elo+
Party 2
Cerberus
Cerberus
Sivenka
Cerberus
Level 82
God Stats
1W - 0L
1,711 SR
Queue Stats
323W - 96L
1,745 Elo+
Party 2
Ix Chel
Ix Chel
drozeta
Ix Chel
Level 98
God Stats
4W - 4L
1,371 SR
Queue Stats
44W - 39L
1,334 Elo+
Solo
Team Averages
Level 112
1,687 SR
1,680 Elo+

VS

Team Averages
Level 100
1,516 SR
1,395 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RickKier
Ares
Level 57
God Stats
0W - 4L
1,493 SR
Queue Stats
98W - 112L
1,358 Elo+
Party 1
Pele
Pele
Yee_Zeus_
Pele
Level 124
God Stats
3W - 2L
1,557 SR
Queue Stats
107W - 139L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FetkoCikulin
Hachiman
12
7 / 1 / 8
9,362
936
13,320
7,272
2,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Sivenka
Cerberus
12
8 / 2 / 6
9,293
929
8,512
14,105
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
drozeta
Ix Chel
10
1 / 3 / 8
8,011
801
8,313
8,417
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 5
7,413
741
10,502
10,418
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
10
2 / 4 / 3
7,310
731
3,680
12,613
12,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
10
3 / 6 / 3
8,055
806
8,403
11,604
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
6
6
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
5
0.58
W
Hachiman
FetkoCikulin
Hachiman
7
1
8
11
L
Ares
2
4
3
0.88
W
Cerberus
Sivenka
Cerberus
8
2
6
5.5
L
Pele
3
6
3
0.75
W
Ix Chel
drozeta
Ix Chel
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
22,585
29,794
Taken
34,635
15,943
Mitigated
23,569
8,496
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,502
671
0
1,008
10,418
4,652
0
4,942
5,476
33,169
0
W
Hachiman
FetkoCikulin
Hachiman
13,320
9,660
0
2,686
7,272
2,636
1,016
4,060
2,947
0
32,756
L
Ares
3,680
729
0
809
12,613
12,723
0
5,897
6,716
6,580
0
W
Cerberus
Sivenka
Cerberus
8,512
1,116
0
4,160
14,105
10,275
84
5,785
7,611
19,126
0
L
Pele
8,403
2,071
0
2,328
11,604
6,194
0
6,370
5,234
0
32,326
W
Ix Chel
drozeta
Ix Chel
8,313
1,050
434
1,216
8,417
3,032
279
3,865
4,113
32,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
22,778
121
Minions Killed
98
0
Camps Cleared
0
536,496
Distance Traveled
500,069
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,413
741
48
5
0
164,126
0
W
Hachiman
9,362
936
45
5
0
173,523
0
L
Ares
7,310
731
10
1
0
171,937
0
W
Cerberus
9,293
929
30
3
0
180,896
0
L
Pele
8,055
806
40
4
0
164,006
0
W
Ix Chel
8,011
801
46
5
0
182,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role