Player Matchup

Artemis
Artemis
Boule_hydra
Artemis
Level 155
God Stats
3W - 1L
1,536 SR
Queue Stats
208W - 189L
1,499 Elo+
Party 2
Merlin
Merlin
G-KingRagnar
Merlin
Level 186
God Stats
4W - 2L
1,624 SR
Queue Stats
111W - 108L
1,469 Elo+
Party 2
Thor
Thor
JaxiJay
Thor
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 50L
1,501 Elo+
Solo
Cerberus
Cerberus
Manolochirimbolo
Cerberus
Level 129
God Stats
59W - 43L
1,560 SR
Queue Stats
191W - 162L
1,505 Elo+
Solo
Arachne
Arachne
nicojuju2
Arachne
Level 145
God Stats
29W - 24L
1,606 SR
Queue Stats
318W - 332L
1,441 Elo+
Solo
Team Averages
Level 137
1,565 SR
1,483 Elo+

VS

Team Averages
Level 76
1,564 SR
1,493 Elo+
Nu Wa
Nu Wa
BrokenSelfe
Nu Wa
Level 54
God Stats
27W - 22L
1,683 SR
Queue Stats
129W - 135L
1,541 Elo+
Solo
Achilles
Achilles
DiabSoule
Achilles
Level 58
God Stats
10W - 15L
1,518 SR
Queue Stats
129W - 133L
1,494 Elo+
Solo
Hercules
Hercules
EinAffeMitWaffe
Hercules
Level 145
God Stats
2W - 2L
1,459 SR
Queue Stats
16W - 19L
1,495 Elo+
Party 1
Artemis
Artemis
Hermund98
Artemis
Level 88
God Stats
0W - 1L
1,660 SR
Queue Stats
70W - 65L
1,527 Elo+
Party 1
Nemesis
Nemesis
papytamere
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boule_hydra
Artemis
11
4 / 1 / 3
6,434
585
6,803
5,881
2,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
12
0 / 1 / 0
6,236
567
2,029
4,895
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
JaxiJay
Thor
12
7 / 1 / 3
6,887
626
6,850
11,022
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 7
6,091
554
4,463
8,384
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
nicojuju2
Arachne
12
2 / 2 / 2
7,191
654
6,703
12,190
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,524
593
7,183
5,766
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DiabSoule
Achilles
10
3 / 2 / 1
6,127
557
3,301
9,635
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
11
1 / 3 / 1
6,145
559
6,884
10,447
10,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Hermund98
Artemis
9
0 / 3 / 1
5,020
456
3,067
6,778
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
papytamere
Nemesis
9
0 / 3 / 1
4,902
446
4,593
9,252
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Boule_hydra
Artemis
4
1
3
5.5
L
1
3
0
0.33
L
Achilles
DiabSoule
Achilles
3
2
1
1.75
L
Hercules
1
3
1
0.5
W
Merlin
0
1
0
0
L
Artemis
Hermund98
Artemis
0
3
1
0.17
W
Thor
JaxiJay
Thor
7
1
3
8.5
W
1
0
7
4.5
W
Arachne
nicojuju2
Arachne
2
2
2
1.5
L
Nemesis
papytamere
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
25,028
42,372
Taken
41,878
18,772
Mitigated
21,128
18,844
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Boule_hydra
Artemis
6,803
3,643
0
2,982
5,881
2,033
879
416
5,421
0
44,027
L
7,183
1,635
0
410
5,766
1,811
0
2,396
3,370
58,566
0
L
Achilles
DiabSoule
Achilles
3,301
1,360
0
1,603
9,635
4,222
0
492
9,143
0
34,441
L
Hercules
6,884
2,469
0
2,165
10,447
10,231
0
0
10,447
0
43,432
W
Merlin
2,029
235
0
2,568
4,895
1,700
0
1,988
2,797
57,237
0
L
Artemis
Hermund98
Artemis
3,067
1,027
0
1,242
6,778
2,276
0
1,356
5,422
0
34,144
W
Thor
JaxiJay
Thor
6,850
2,974
0
1,833
11,022
4,159
0
2,739
8,101
0
41,172
W
4,463
190
112
4,015
8,384
5,842
0
1,140
7,140
19,406
0
W
Arachne
nicojuju2
Arachne
6,703
4,767
0
7,334
12,190
5,038
0
416
11,730
0
47,509
L
Nemesis
papytamere
Nemesis
4,593
1,193
0
1,454
9,252
2,588
0
2,248
7,004
0
24,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
28,718
348
Minions Killed
353
0
Camps Cleared
0
1,078,432
Distance Traveled
1,080,967
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,434
585
69
6
0
184,192
2
L
Nu Wa
6,524
593
106
10
0
194,345
0
L
Achilles
6,127
557
54
5
0
257,110
2
L
Hercules
6,145
559
89
8
0
194,700
0
W
Merlin
6,236
567
96
9
0
197,885
4
L
Artemis
5,020
456
57
5
0
188,390
0
W
Thor
6,887
626
53
5
0
247,250
0
W
Cerberus
6,091
554
42
4
0
225,079
3
W
Arachne
7,191
654
88
8
0
224,026
0
L
Nemesis
4,902
446
47
4
0
246,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role