Player Matchup

Medusa
Medusa
KiriNoAkuma
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZellSmilez
Morgan Le Fay
Level 181
God Stats
23W - 16L
1,616 SR
Queue Stats
252W - 240L
1,590 Elo+
Party 1
King Arthur
King Arthur
loKaoticFiend0l
King Arthur
Level 128
God Stats
1W - 1L
1,677 SR
Queue Stats
46W - 39L
1,617 Elo+
Party 1
Team Averages
Level 109
1,598 SR
1,479 Elo+

VS

Team Averages
Level 35
1,444 SR
1,293 Elo+
Cerberus
Cerberus
 
Cerberus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
koithejinx
Nu Wa
Level 8
God Stats
1W - 5L
1,324 SR
Queue Stats
1W - 9L
1,014 Elo+
Party 2
Heimdallr
Heimdallr
moxie_money21
Heimdallr
Level 65
God Stats
213W - 220L
1,506 SR
Queue Stats
319W - 354L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 1 / 4
10,368
798
7,576
7,202
3,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
ZellSmilez
Morgan Le Fay
14
4 / 0 / 5
10,319
794
9,541
6,150
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
loKaoticFiend0l
King Arthur
13
2 / 0 / 8
10,252
789
6,293
7,799
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 1
8,194
630
2,979
13,053
10,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
12
0 / 1 / 1
8,274
636
4,447
4,157
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
moxie_money21
Heimdallr
9
0 / 6 / 0
7,787
599
4,838
10,550
4,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
0
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Medusa
4
1
4
6
W
Morgan Le Fay
ZellSmilez
Morgan Le Fay
4
0
5
6.5
L
Nu Wa
0
1
1
0.5
W
King Arthur
loKaoticFiend0l
King Arthur
2
0
8
6
L
Heimdallr
moxie_money21
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
12,264
21,151
Taken
27,760
13,556
Mitigated
16,396
4,576
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,979
0
0
2,224
13,053
10,217
0
4,163
8,890
19,767
0
W
Medusa
7,576
4,202
0
899
7,202
3,181
955
2,936
4,266
0
38,249
W
Morgan Le Fay
ZellSmilez
Morgan Le Fay
9,541
612
0
2,557
6,150
2,723
791
1,818
4,332
64,091
0
L
Nu Wa
4,447
1,217
0
0
4,157
1,703
26
1,780
2,377
28,256
0
W
King Arthur
loKaoticFiend0l
King Arthur
6,293
351
0
1,120
7,799
7,652
231
3,107
4,692
0
40,360
L
Heimdallr
moxie_money21
Heimdallr
4,838
1,129
11
120
10,550
4,476
0
4,002
6,548
0
23,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,255
213
Minions Killed
98
0
Camps Cleared
0
784,035
Distance Traveled
618,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,194
630
26
2
0
225,160
0
W
Medusa
10,368
798
69
5
0
273,613
0
W
Morgan Le Fay
10,319
794
83
6
0
252,221
0
L
Nu Wa
8,274
636
38
3
0
246,260
0
W
King Arthur
10,252
789
61
5
0
258,201
0
L
Heimdallr
7,787
599
34
3
0
147,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role