Player Matchup

Anhur
Anhur
CantGetGood
Anhur
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 61L
1,568 Elo+
Solo
Khepri
Khepri
Darth_Belmont_
Khepri
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,113 Elo+
Party 1
Apollo
Apollo
Herqlees
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 58L
1,308 Elo+
Party 1
Jormungandr
Jormungandr
Necropolisk
Jormungandr
Level 122
God Stats
11W - 6L
1,665 SR
Queue Stats
282W - 260L
1,571 Elo+
Solo
Poseidon
Poseidon
briannabellbe
Poseidon
Level 140
God Stats
0W - 3L
1,172 SR
Queue Stats
135W - 149L
1,517 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,415 Elo+

VS

Team Averages
Level 114
1,500 SR
1,266 Elo+
Zhong Kui
Zhong Kui
NoFeature
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,096 Elo+
Party 2
Xbalanque
Xbalanque
SharkyAteIt
Xbalanque
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,203 Elo+
Party 2
Athena
Athena
TwistedSpinach
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,096 Elo+
Party 2
Charon
Charon
YachtDoge
Charon
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 194L
1,458 Elo+
Solo
Nike
Nike
methidoas
Nike
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
8,137
814
11,186
10,470
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 5
7,061
706
1,323
13,722
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Herqlees
Apollo
12
0 / 5 / 7
6,685
669
5,676
8,474
4,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Necropolisk
Jormungandr
14
3 / 3 / 5
7,840
784
10,771
9,060
12,159
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
briannabellbe
Poseidon
13
1 / 5 / 5
7,414
741
9,638
9,008
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NoFeature
Zhong Kui
15
4 / 1 / 17
8,862
886
12,243
8,943
9,307
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
SharkyAteIt
Xbalanque
15
2 / 1 / 11
8,383
838
5,360
6,463
3,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 3 / 14
9,750
975
6,078
14,463
14,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charon
YachtDoge
Charon
16
5 / 1 / 11
9,927
993
8,860
8,368
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
16
7 / 3 / 10
9,818
982
14,560
12,887
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
9
Kills
23
23
Deaths
9
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
0
6
5
0.42
L
Apollo
Herqlees
Apollo
0
5
7
0.7
L
Jormungandr
Necropolisk
Jormungandr
3
3
5
1.83
W
Zhong Kui
NoFeature
Zhong Kui
4
1
17
12.5
W
Xbalanque
SharkyAteIt
Xbalanque
2
1
11
7.5
W
5
3
14
4
W
Charon
YachtDoge
Charon
5
1
11
10.5
L
Poseidon
briannabellbe
Poseidon
1
5
5
0.7
W
Nike
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
47,101
50,734
Taken
51,124
38,431
Mitigated
42,364
8,714
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,186
4,260
1,139
2,711
10,470
5,290
0
6,488
3,982
0
19,567
L
1,323
147
0
646
13,722
13,012
28
5,459
8,263
3,072
0
L
Apollo
Herqlees
Apollo
5,676
2,872
0
392
8,474
4,269
0
5,509
2,965
0
9,228
L
Jormungandr
Necropolisk
Jormungandr
10,771
926
364
1,110
9,060
12,159
0
4,297
4,763
18,581
0
W
Zhong Kui
NoFeature
Zhong Kui
12,243
989
699
3,242
8,943
9,307
1,238
3,899
4,625
18,737
0
W
Xbalanque
SharkyAteIt
Xbalanque
5,360
1,736
311
759
6,463
3,229
2,307
2,341
4,071
0
16,113
W
6,078
1,016
3,113
2,404
14,463
14,199
325
5,142
9,153
10,152
0
W
Charon
YachtDoge
Charon
8,860
901
1,588
2,367
8,368
8,191
439
3,835
4,166
20,980
911
L
Poseidon
briannabellbe
Poseidon
9,638
815
692
1,660
9,008
3,701
0
4,517
4,491
25,825
0
W
Nike
14,560
1,066
1,597
2,121
12,887
7,438
1,450
5,304
7,377
0
28,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
46,740
91
Minions Killed
108
0
Camps Cleared
0
779,205
Distance Traveled
925,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,137
814
25
3
0
130,008
0
L
Khepri
7,061
706
3
0
0
143,962
0
L
Apollo
6,685
669
8
1
0
175,752
0
L
Jormungandr
7,840
784
11
1
0
175,084
0
W
Zhong Kui
8,862
886
20
2
0
184,395
0
W
Xbalanque
8,383
838
28
3
0
169,479
0
W
Athena
9,750
975
5
1
0
196,633
0
W
Charon
9,927
993
16
2
0
192,955
0
L
Poseidon
7,414
741
44
4
0
154,399
0
W
Nike
9,818
982
39
4
0
182,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role